Rust Server TrendsSeismic network · station log
Recording Stations11,619 Players31,668 Active2,750 Wipes · 3 h74 48 h

Station XX-16608 · no signal

aCw Rusty

Offline 107.127.28.112:28021 checked 27d ago

quad moddedoxidesoftcore
Connect
Players now
0/ 20
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#16,608
top 70%
Last wipe
51d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-16608 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 20 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct2 Oct4 Oct5 Oct7 Oct8 Oct

Top 70% of all ranked servers, and #651 of the quad servers (top 74%). Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Noobs 4 Real | No Pros, No Sweats, Just Noobs, Solo/Duo! EU · quad · monthly · 3 on average
0/ 100
Asgard 2服 中国|官方|二倍|软核新手服 10.16清 EA · quad · biweekly · 2 on average
0/ 233
[EA] Softcore 1 quad · monthly · 67 on average
43/ 350
[US] Facepunch Softcore 2 NA · quad · monthly · 59 on average
37/ 300
Reddit.com/r/PlayRust - AU Softcore OC · quad · monthly · 34 on average
27/ 150
Rusty Sporks PvP | softcore / noob friendly NA · quad · biweekly · 11 on average
3/ 100
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on aCw Rusty?

A procedural map runs on aCw Rusty, generated by the game.

Which settings and rules apply on aCw Rusty?

You will find no gather rate in the name of aCw Rusty. The limit for a group is 4 players (quad). In softcore mode, Part of your loot is kept in this easier Facepunch mode. You can raid and fight other players here. Plugins or settings alter the game here; the browser lists it as Modded. The plugins run on Oxide. VAC, Valve's anti-cheat, is switched on.

Player counts

How many players are recorded on aCw Rusty right now?

aCw Rusty is not responding at this moment and is offline, last seen 27 days 20 hours ago.

How does aCw Rusty rank against other Rust servers?

On player hours for the past week, aCw Rusty sits at #16,608, which puts it inside the top 70% of every ranked server. The ranking for quad puts it at #651.

Operator and location

How reliably does aCw Rusty stay online?

As recorded now, aCw Rusty is not reachable, the last contact having been 27 days 20 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. On 1 October 2026 it was recorded for the first time by Rust Server Trends.

Where in the world is aCw Rusty hosted?

No region is published by aCw Rusty. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 107.127.28.112:28021.

What build of Rust does aCw Rusty use?

Rust network protocol 2633 and build 165217 on Windows is what aCw Rusty runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe day

How often does aCw Rusty wipe, and on which days?

On record so far are too few of aCw Rusty's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. It has run its current world for 51 days 5 hours.

Tags

What do the server tags on aCw Rusty mean?

The game's server browser reads the tags aCw Rusty publishes: gmsoftcore (Game mode): An easier ruleset, softcore; mp20 (Max players): Slots: 20; ts4 (Group limit): Each team can hold up to 4; v2633 (Protocol): To connect, your game must be on the same protocol, 2633; cs165217 (Build): It runs game build 165217; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does aCw Rusty appear?

You will find aCw Rusty on the following Rust Server Trends lists: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.

Connecting

How do you connect to aCw Rusty?

You can connect by pressing F1 in Rust and typing client.connect 107.127.28.112:28021 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp20,ptrak,$r?,v2633,gmsoftcore,cs165217,ts4,^o^z

Game

gmsoftcore
Game mode An easier ruleset, softcore.
mp20
Max players Slots: 20.
ts4
Group limit Each team can hold up to 4.
v2633
Protocol To connect, your game must be on the same protocol, 2633.
cs165217
Build It runs game build 165217.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code A region code has not been set.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.