Station XX-15428 · no signal
Butterchiken Local Test Server
Offline 106.216.229.173:10001 checked 41d ago
- Players now
- 0/ 50
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,428
- no region published
- Last wipe
- 42d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 50 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on Butterchiken Local Test Server?
The map on Butterchiken Local Test Server is procedural, produced by the game.
Which settings and rules apply on Butterchiken Local Test Server?
No gather rate appears in the name of Butterchiken Local Test Server. At the game's default, groups can have up to 8 players. In survival mode, standard play, with gathering, building and raiding. You can raid and fight other players here. Listed as Modded in the server browser, it changes the game through plugins or settings. Its plugins are run through Oxide. The server has VAC on, Valve's anti-cheat.
Player counts
What is the current population on Butterchiken Local Test Server?
A reading taken now finds Butterchiken Local Test Server offline; the most recent activity was 41 days 7 hours ago.
How does Butterchiken Local Test Server rank against other Rust servers?
The last seven days of player hours place Butterchiken Local Test Server at #15,428, in the top – of all ranked servers.
Operator and location
How reliably does Butterchiken Local Test Server stay online?
As recorded now, Butterchiken Local Test Server is not reachable, the last contact having been 41 days 7 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. On 18 September 2026 it was recorded for the first time by Rust Server Trends.
Where in the world is Butterchiken Local Test Server hosted?
Nothing about a region comes from Butterchiken Local Test Server. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 106.216.229.173:10001.
What build of Rust does Butterchiken Local Test Server use?
Rust network protocol 2633 and build 163794 on Linux is what Butterchiken Local Test Server runs. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe day
How often does Butterchiken Local Test Server wipe, and on which days?
The rhythm of Butterchiken Local Test Server cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. It has run its current world for 42 days 21 hours.
Tags
What do the server tags on Butterchiken Local Test Server mean?
These are the tags Butterchiken Local Test Server publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp50 (Max players): 50 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2633 (Protocol): Your game needs to be on protocol 2633 to join; cs163794 (Build): The game build is 163794; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does Butterchiken Local Test Server appear?
The Rust Server Trends lists that take in Butterchiken Local Test Server are: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Connecting
How do you connect to Butterchiken Local Test Server?
Enter client.connect 106.216.229.173:10001 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.