Station XX-13894 · no signal
Ferdi PvE Test
Offline 105.184.28.137:28015 checked 43d ago
- Players now
- 1/ 10
- 10% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #13,894
- no region published
- Last wipe
- 44d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 10 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 0.7 daysbetween real wipes
- wipe-day peak
- 1players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 7 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Tue 15 Sep, 08:06 UTC44d ago | M0.0■steady | 1 | – | running | 1 | |
| Mon 14 Sep, 14:57 UTC45d ago | M0.0▲rising | 1 | – | 0.7 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on Ferdi PvE Test?
The map on Ferdi PvE Test is procedural, produced by the game.
Which settings and rules apply on Ferdi PvE Test?
You will find no gather rate in the name of Ferdi PvE Test. At the game's default, groups can have up to 8 players. It plays in survival mode, the usual game of gathering, building and raiding. You can raid and fight other players here. The server browser lists it under Modded, where plugins or settings change the game. Oxide is the plugin framework it runs. The server has VAC on, Valve's anti-cheat.
Live population
How many players are recorded on Ferdi PvE Test right now?
A reading taken now finds Ferdi PvE Test offline; the most recent activity was 43 days 14 hours ago.
How does Ferdi PvE Test rank against other Rust servers?
The last seven days of player hours place Ferdi PvE Test at #13,894, in the top – of all ranked servers.
Server facts
How reliably does Ferdi PvE Test stay online?
As recorded now, Ferdi PvE Test is not reachable, the last contact having been 43 days 14 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. On 14 September 2026 it was recorded for the first time by Rust Server Trends.
Where in the world is Ferdi PvE Test hosted?
Nothing about a region comes from Ferdi PvE Test. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 105.184.28.137:28015 is the address it uses.
Which Rust version is Ferdi PvE Test running?
Ferdi PvE Test is running Rust network protocol 2633 and build 163794 on a machine with Windows. The protocol must match for you to join, and Steam takes care of updating it.
Wipe schedule
What does wipe day look like on Ferdi PvE Test?
The recent wipes averaged a busiest count of 1 players. 7 hours into the latest wipe, the crowd reached its peak.
On what timetable does Ferdi PvE Test run its wipes?
The rhythm of Ferdi PvE Test cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. It has run its current world for 44 days 22 hours.
Lists and tags
What do the server tags on Ferdi PvE Test mean?
Tags published by Ferdi PvE Test and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp10 (Max players): Slots: 10; ts8 (Group limit): Teams max out at 8, the default set by the game; v2633 (Protocol): To connect, your game must be on the same protocol, 2633; cs163794 (Build): It runs game build 163794; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does Ferdi PvE Test appear?
The Rust Server Trends lists that take in Ferdi PvE Test are: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How to join
How do you connect to Ferdi PvE Test?
You can connect by pressing F1 in Rust and typing client.connect 105.184.28.137:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.