Station XX-15602 · no signal
[NA] Co-Z Rust 2x Monthly Vanilla+ Duo Server
Offline 104.54.205.207:28015 checked 16d ago
- Players now
- 0/ 250
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,602
- top 71%
- Last wipe
- 16d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 250 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 0players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Sun 11 Oct, 20:49 UTC16d ago | M0.0■steady | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on [NA] Co-Z Rust 2x Monthly Vanilla+ Duo Server?
The procedural map on [NA] Co-Z Rust 2x Monthly Vanilla+ Duo Server is size 3,500 with seed 6738, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.
Which settings and rules apply on [NA] Co-Z Rust 2x Monthly Vanilla+ Duo Server?
Its name points to a gather rate of 2x on [NA] Co-Z Rust 2x Monthly Vanilla+ Duo Server. The group limit is 8 players, the game's default. It plays in survival mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. Under Community in the server browser, it runs as a community server. VAC, Valve's anti-cheat, is switched on.
Player counts
How many players are recorded on [NA] Co-Z Rust 2x Monthly Vanilla+ Duo Server right now?
A reading taken now finds [NA] Co-Z Rust 2x Monthly Vanilla+ Duo Server offline; the most recent activity was 16 days 7 hours ago.
How does [NA] Co-Z Rust 2x Monthly Vanilla+ Duo Server rank against other Rust servers?
The last seven days of player hours place [NA] Co-Z Rust 2x Monthly Vanilla+ Duo Server at #15,602, in the top 71% of all ranked servers.
Operator and location
How reliably does [NA] Co-Z Rust 2x Monthly Vanilla+ Duo Server stay online?
As recorded now, [NA] Co-Z Rust 2x Monthly Vanilla+ Duo Server is not reachable, the last contact having been 16 days 7 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. 13 September 2026 is when Rust Server Trends first recorded it.
Which region does [NA] Co-Z Rust 2x Monthly Vanilla+ Duo Server run from?
No region tag comes from [NA] Co-Z Rust 2x Monthly Vanilla+ Duo Server, though the name points to North America. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 104.54.205.207:28015 is the address it uses.
What build of Rust does [NA] Co-Z Rust 2x Monthly Vanilla+ Duo Server use?
On Linux, [NA] Co-Z Rust 2x Monthly Vanilla+ Duo Server runs Rust network protocol 2634 and build 167398. The protocol must match for you to join, and Steam takes care of updating it.
Wipe pattern
What does wipe day look like on [NA] Co-Z Rust 2x Monthly Vanilla+ Duo Server?
On average, the busiest point of its recent wipes drew 0 players. 0 hours after the latest wipe, the crowd peaked.
How often does [NA] Co-Z Rust 2x Monthly Vanilla+ Duo Server wipe, and on which days?
The rhythm of [NA] Co-Z Rust 2x Monthly Vanilla+ Duo Server cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. It has run its current world for 16 days 14 hours.
Lists and tags
What do the server tags on [NA] Co-Z Rust 2x Monthly Vanilla+ Duo Server mean?
The game's server browser reads the tags [NA] Co-Z Rust 2x Monthly Vanilla+ Duo Server publishes: gmrust (Game mode): You'll find standard Rust survival here; mp250 (Max players): The server has 250 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs167398 (Build): Game build: 167398; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does [NA] Co-Z Rust 2x Monthly Vanilla+ Duo Server appear?
These Rust Server Trends lists include [NA] Co-Z Rust 2x Monthly Vanilla+ Duo Server: 2x Rust servers, listed live, Rust community servers without the side modes and North America Rust servers. You will find it under these filters on the server list: Region: North America; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Gather rate: 2x.
How to join
What steps get you onto [NA] Co-Z Rust 2x Monthly Vanilla+ Duo Server?
Enter client.connect 104.54.205.207:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.