Station XX-15353 · recording
US Kickapoo Ranch Vanilla Server
Online 104.48.34.27:28015 checked 10m ago
- Players now
- 0/ 100
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak –
- Rank
- #15,353
- top 69%
- Last wipe
- 27d ago
- no schedule published
- Next wipe
- 7d 16h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 100 slots
- Motion · 24 h
- M0.0■steady+0 players
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 16h. The force wipe · high confidence
- wipe-day peak
- 1players, last three wipes
Coming wipes
- 7d 16hThu 5 Nov, 19:00 UTCFW
- 35d 16hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 24 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 1 Oct, 18:12 UTC FW27d ago | M0.0▲rising | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on US Kickapoo Ranch Vanilla Server?
US Kickapoo Ranch Vanilla Server runs a procedural map of size 4,250 with seed 784954744, produced by the game. Size and seed produce the same map, so RustMaps can show it from this page.
Which settings and rules apply on US Kickapoo Ranch Vanilla Server?
You will find no gather rate in the name of US Kickapoo Ranch Vanilla Server. At the game's default, groups can have up to 8 players. It plays in survival mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. It is a community server, and the browser lists it under Community. Anti-cheat is on: VAC, from Valve.
Live population
How many players are recorded on US Kickapoo Ranch Vanilla Server right now?
At this moment, US Kickapoo Ranch Vanilla Server records 0 players across 100 slots. Averaged across the last seven days, the population was 0 players.
How does US Kickapoo Ranch Vanilla Server rank against other Rust servers?
Over the last seven days, US Kickapoo Ranch Vanilla Server recorded enough player hours to reach #15,353 worldwide, placing it in the top 69% of all ranked servers.
Server details
How reliably does US Kickapoo Ranch Vanilla Server stay online?
As recorded now, US Kickapoo Ranch Vanilla Server is running. Going by the uptime figure it reports, it restarted about 6 days 6 hours ago. Of the 168 hours in the last 7 full days, it was up for 167, or 99% of the time. 13 September 2026 is when Rust Server Trends first recorded it.
How well does US Kickapoo Ranch Vanilla Server perform under load?
Across the last 48 hours it averaged 60 server fps, with a floor of 51. Buildings, deployables and all the rest of the world's entities brought it to a high of 104,403. Its highest memory use was 4,384 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.
Which region does US Kickapoo Ranch Vanilla Server run from?
The name of US Kickapoo Ranch Vanilla Server points to North America, even though it publishes no region tag. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 104.48.34.27:28015.
Which Rust version is US Kickapoo Ranch Vanilla Server running?
Rust network protocol 2635 and build 168909 on Linux is what US Kickapoo Ranch Vanilla Server runs. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe pattern
What does wipe day look like on US Kickapoo Ranch Vanilla Server?
On average, the busiest point of its recent wipes drew 1 players. The peak on the most recent wipe came 24 hours after the wipe.
How often does US Kickapoo Ranch Vanilla Server wipe, and on which days?
The force wipe is the only wipe US Kickapoo Ranch Vanilla Server takes, once a month. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. 27 days 8 hours is how long the current world has been running.
Tags
What do the server tags on US Kickapoo Ranch Vanilla Server mean?
Tags published by US Kickapoo Ranch Vanilla Server and read by the game's server browser include gmvanilla (Game mode): You'll find vanilla survival here; mp100 (Max players): The server has 100 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does US Kickapoo Ranch Vanilla Server appear?
These Rust Server Trends lists include US Kickapoo Ranch Vanilla Server: Rust community servers without the side modes and North America Rust servers. On the server list, the filters it matches are: Region: North America; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How to join
How do you connect to US Kickapoo Ranch Vanilla Server?
Enter client.connect 104.48.34.27:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.