Station XX-11753 · no signal
Boobie Bounce Airships
Offline 104.3.204.33:28015 checked 17d ago
- Players now
- 1/ 25
- 4% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #11,753
- top 53%
- Last wipe
- 18d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 25 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 53% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 18.1 daysbetween real wipes
- wipe-day peak
- 2players, last three wipes
- crowd held
- 100%of its cycles kept half the crowd
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 9 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Fri 9 Oct, 22:13 UTC18d ago | M0.5▲rising | 3 | – | running | 0 | |
| Mon 21 Sep, 19:03 UTC36d ago | M0.0■steady | 1 | held half | 18.1 days | 1 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on Boobie Bounce Airships?
The map on Boobie Bounce Airships is procedural, produced by the game.
Which settings and rules apply on Boobie Bounce Airships?
The name of Boobie Bounce Airships gives no gather rate. The group limit is 8 players, the game's default. It plays in survival mode, standard play, with gathering, building and raiding. You can raid and fight other players here. The server browser lists it under Modded, where plugins or settings change the game. Its plugins are run through Oxide. Anti-cheat is on: VAC, from Valve.
Player counts
How many players are recorded on Boobie Bounce Airships right now?
A reading taken now finds Boobie Bounce Airships offline; the most recent activity was 17 days 16 hours ago.
How does Boobie Bounce Airships rank against other Rust servers?
Over the last seven days, Boobie Bounce Airships recorded enough player hours to reach #11,753 worldwide, placing it in the top 53% of all ranked servers.
Server facts
How reliably does Boobie Bounce Airships stay online?
As recorded now, Boobie Bounce Airships is not reachable, the last contact having been 17 days 16 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. On 15 September 2026 it was recorded for the first time by Rust Server Trends.
Which region does Boobie Bounce Airships run from?
Nothing about a region comes from Boobie Bounce Airships. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 104.3.204.33:28015 is the address it uses.
What build of Rust does Boobie Bounce Airships use?
Boobie Bounce Airships is running Rust network protocol 2634 and build 167398 on a machine with Windows. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe day
What does wipe day look like on Boobie Bounce Airships?
2 players, on average, was the busiest crowd at its recent wipes. 9 hours into the latest wipe, the crowd reached its peak. Until the next wipe the crowd remained above half that peak in 100% of its recent wipes.
How often does Boobie Bounce Airships wipe, and on which days?
On record so far are too few of Boobie Bounce Airships's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 18 days 2 hours is how long the current world has been running.
Tags
What do the server tags on Boobie Bounce Airships mean?
Tags published by Boobie Bounce Airships and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp25 (Max players): 25 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs167398 (Build): Game build: 167398; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does Boobie Bounce Airships appear?
The Rust Server Trends lists that take in Boobie Bounce Airships are: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Connecting
What steps get you onto Boobie Bounce Airships?
To join, enter client.connect 104.3.204.33:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.