Station XX-12057 · no signal
MixMods Test (oxide)
Offline 104.28.250.152:28025 checked 18d ago
- Players now
- 2/ 4
- 50% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #12,057
- top 54%
- Last wipe
- 21d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 2of 4 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 54% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on MixMods Test (oxide)?
MixMods Test (oxide) uses a procedural map, which the game generates.
Which settings and rules apply on MixMods Test (oxide)?
The name of MixMods Test (oxide) gives no gather rate. Groups hold up to 8 players, which is the default for the game. survival is the game mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. The server browser lists it under Modded, where plugins or settings change the game. The plugins run on Oxide. The server has VAC on, Valve's anti-cheat.
Player counts
What is the current population on MixMods Test (oxide)?
A reading taken now finds MixMods Test (oxide) offline; the most recent activity was 18 days 7 hours ago.
How does MixMods Test (oxide) rank against other Rust servers?
Over the last seven days, MixMods Test (oxide) recorded enough player hours to reach #12,057 worldwide, placing it in the top 54% of all ranked servers.
Server facts
How reliably does MixMods Test (oxide) stay online?
MixMods Test (oxide) is down at the moment; the last recorded contact was 18 days 7 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. 8 October 2026 is when Rust Server Trends first recorded it.
Where in the world is MixMods Test (oxide) hosted?
Nothing about a region comes from MixMods Test (oxide). Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 104.28.250.152:28025 is the address it uses.
What build of Rust does MixMods Test (oxide) use?
On Linux, MixMods Test (oxide) runs Rust network protocol 2634 and build 166652. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe pattern
How often does MixMods Test (oxide) wipe, and on which days?
Too few wipes of MixMods Test (oxide) are on record yet to show its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. The present world dates from 21 days 21 hours.
Server tags
What do the server tags on MixMods Test (oxide) mean?
Tags published by MixMods Test (oxide) and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp4 (Max players): The server has 4 slots; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs166652 (Build): It runs game build 166652; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does MixMods Test (oxide) appear?
You will find MixMods Test (oxide) on the following Rust Server Trends lists: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Join the server
What steps get you onto MixMods Test (oxide)?
You can connect by pressing F1 in Rust and typing client.connect 104.28.250.152:28025 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.