Rust Server TrendsSeismic network · station log
Recording Stations11,696 Players39,834 Active3,002 Wipes · 3 h90 48 h

Station XX-12057 · no signal

MixMods Test (oxide)

Offline 104.28.250.152:28025 checked 18d ago

moddedoxide
Connect
Players now
2/ 4
50% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#12,057
top 54%
Last wipe
21d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-12057 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
2of 4 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct10 Oct12 Oct13 Oct15 Oct17 Oct

Top 54% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 155 on average
28/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
121/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 117 on average
32/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average
17/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average
4/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average
2/ 1000
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on MixMods Test (oxide)?

MixMods Test (oxide) uses a procedural map, which the game generates.

Which settings and rules apply on MixMods Test (oxide)?

The name of MixMods Test (oxide) gives no gather rate. Groups hold up to 8 players, which is the default for the game. survival is the game mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. The server browser lists it under Modded, where plugins or settings change the game. The plugins run on Oxide. The server has VAC on, Valve's anti-cheat.

Player counts

What is the current population on MixMods Test (oxide)?

A reading taken now finds MixMods Test (oxide) offline; the most recent activity was 18 days 2 hours ago.

How does MixMods Test (oxide) rank against other Rust servers?

Over the last seven days, MixMods Test (oxide) recorded enough player hours to reach #12,057 worldwide, placing it in the top 54% of all ranked servers.

Server facts

How reliably does MixMods Test (oxide) stay online?

MixMods Test (oxide) is down at the moment; the last recorded contact was 18 days 2 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. 8 October 2026 is when Rust Server Trends first recorded it.

Where in the world is MixMods Test (oxide) hosted?

Nothing about a region comes from MixMods Test (oxide). Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 104.28.250.152:28025 is the address it uses.

What build of Rust does MixMods Test (oxide) use?

On Linux, MixMods Test (oxide) runs Rust network protocol 2634 and build 166652. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe pattern

How often does MixMods Test (oxide) wipe, and on which days?

Too few wipes of MixMods Test (oxide) are on record yet to show its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. The present world dates from 21 days 16 hours.

Server tags

What do the server tags on MixMods Test (oxide) mean?

Tags published by MixMods Test (oxide) and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp4 (Max players): The server has 4 slots; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs166652 (Build): It runs game build 166652; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does MixMods Test (oxide) appear?

You will find MixMods Test (oxide) on the following Rust Server Trends lists: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Join the server

What steps get you onto MixMods Test (oxide)?

You can connect by pressing F1 in Rust and typing client.connect 104.28.250.152:28025 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp4,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode You'll find standard Rust survival here.
mp4
Max players The server has 4 slots.
ts8
Group limit This uses the game default of 8 per team.
v2634
Protocol Your game needs to be on protocol 2634 to join.
cs166652
Build It runs game build 166652.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code A region code has not been set.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.