Station XX-15547 · no signal
MixMods Test (carbon)
Offline 104.28.250.151:28015 checked 16d ago
- Players now
- 0/ 4
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,547
- top 71%
- Last wipe
- 16d ago
- no schedule published
- Next wipe
- –
- no rhythm it keeps
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 4 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 1.9 daysbetween real wipes
- on rhythm
- 0%of its recent wipes
- wipe-day peak
- 2players, last three wipes
- crowd held
- 0%else halves by day 1
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Mon 12 Oct, 07:46 UTC16d ago | M0.0▼falling | 0 | – | running | 1 | |
| Sun 11 Oct, 07:53 UTC17d ago | M0.0▲rising | 1 | – | 1 days | 0 | |
| Thu 8 Oct, 12:54 UTC20d ago | M0.6▲rising | 4 | halved by day 1 | 2.8 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on MixMods Test (carbon)?
MixMods Test (carbon) uses a procedural map, which the game generates.
Which settings and rules apply on MixMods Test (carbon)?
The name of MixMods Test (carbon) gives no gather rate. The group limit is 8 players, the game's default. It plays in survival mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. The server browser lists it under Modded, where plugins or settings change the game. The plugins run on Carbon. Anti-cheat is on: VAC, from Valve.
Live population
What is the current population on MixMods Test (carbon)?
No players are recorded on MixMods Test (carbon) at this moment; it is offline, and the last sighting was 16 days 11 hours ago.
How does MixMods Test (carbon) rank against other Rust servers?
The last seven days of player hours place MixMods Test (carbon) at #15,547, in the top 71% of all ranked servers.
Server facts
How reliably does MixMods Test (carbon) stay online?
No contact with MixMods Test (carbon) right now, and the last recorded contact was 16 days 11 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 7 October 2026.
Which region does MixMods Test (carbon) run from?
A region is not published by MixMods Test (carbon). Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 104.28.250.151:28015.
What build of Rust does MixMods Test (carbon) use?
On Linux, MixMods Test (carbon) runs Rust network protocol 2634 and build 166652. The protocol must match for you to join, and Steam takes care of updating it.
Wipe pattern
What does wipe day look like on MixMods Test (carbon)?
2 players, on average, was the busiest crowd at its recent wipes. The peak on the most recent wipe came 0 hours after the wipe. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. By day 1 it fell below half in the wipes where it didn't hold.
On what timetable does MixMods Test (carbon) run its wipes?
There is no next wipe to predict at MixMods Test (carbon), since its wipes fall at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The present world dates from 16 days 11 hours.
Tags
What do the server tags on MixMods Test (carbon) mean?
Tags published by MixMods Test (carbon) and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp4 (Max players): Slots: 4; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs166652 (Build): It runs game build 166652; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): A plugin framework, Carbon, runs here. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does MixMods Test (carbon) appear?
These Rust Server Trends lists include MixMods Test (carbon): Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Connecting
What steps get you onto MixMods Test (carbon)?
To join, enter client.connect 104.28.250.151:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.