Station XX-15352 · no signal
MixMods Test (carbon)
Offline 104.28.250.149:28015 checked 15d ago
- Players now
- 0/ 4
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,352
- top 71%
- Last wipe
- 15d ago
- no schedule published
- Next wipe
- –
- no rhythm it keeps
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 4 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 2.5 daysbetween real wipes
- on rhythm
- 0%of its recent wipes
- wipe-day peak
- 1players, last three wipes
- crowd held
- 100%of its cycles kept half the crowd
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 1 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Tue 13 Oct, 12:58 UTC15d ago | M0.0■steady | 0 | – | running | 0 | |
| Mon 12 Oct, 14:34 UTC16d ago | M0.3▼falling | 0 | – | 0.9 days | 2 | |
| Thu 8 Oct, 12:54 UTC20d ago | M0.0▲rising | 3 | held half | 4.1 days | 2 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on MixMods Test (carbon)?
MixMods Test (carbon) uses a procedural map, which the game generates.
Which settings and rules apply on MixMods Test (carbon)?
No gather rate appears in the name of MixMods Test (carbon). At the game's default, groups can have up to 8 players. survival is the game mode, the usual game of gathering, building and raiding. You can raid and fight other players here. Plugins or settings alter the game here; the browser lists it as Modded. Carbon is the plugin framework it runs. Anti-cheat is on: VAC, from Valve.
Live population
What is the current population on MixMods Test (carbon)?
A reading taken now finds MixMods Test (carbon) offline; the most recent activity was 15 days 19 hours ago.
How does MixMods Test (carbon) rank against other Rust servers?
On player hours for the past week, MixMods Test (carbon) sits at #15,352, which puts it inside the top 71% of every ranked server.
Server facts
How reliably does MixMods Test (carbon) stay online?
As recorded now, MixMods Test (carbon) is not reachable, the last contact having been 15 days 19 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. 7 October 2026 is when Rust Server Trends first recorded it.
Where in the world is MixMods Test (carbon) hosted?
No region is published by MixMods Test (carbon). Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 104.28.250.149:28015.
What build of Rust does MixMods Test (carbon) use?
Rust network protocol 2634 and build 166652 on Linux is what MixMods Test (carbon) runs. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe day
What does wipe day look like on MixMods Test (carbon)?
1 players, on average, was the busiest crowd at its recent wipes. The peak on the most recent wipe came 1 hours after the wipe. Half that peak was held until the next wipe in 100% of its recent wipes.
On what timetable does MixMods Test (carbon) run its wipes?
No next wipe can be predicted for MixMods Test (carbon), which wipes at irregular times. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. It has run its current world for 15 days 19 hours.
Server tags
What do the server tags on MixMods Test (carbon) mean?
The game's server browser reads the tags MixMods Test (carbon) publishes: gmrust (Game mode): Survival in standard Rust; mp4 (Max players): Slots: 4; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs166652 (Build): The game build is 166652; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): Carbon is the plugin framework running here. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does MixMods Test (carbon) appear?
You will find MixMods Test (carbon) on the following Rust Server Trends lists: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Connecting
What steps get you onto MixMods Test (carbon)?
Enter client.connect 104.28.250.149:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.