Station XX-15443 · no signal
MixMods Test (carbon)
Offline 104.28.250.148:28015 checked 14d ago
- Players now
- 0/ 4
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,443
- top 71%
- Last wipe
- 14d ago
- no schedule published
- Next wipe
- –
- no rhythm it keeps
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 4 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 0.8 daysbetween real wipes
- on rhythm
- 0%of its recent wipes
- wipe-day peak
- 0players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Mon 12 Oct, 22:19 UTC14d ago | M0.0■steady | 0 | – | – | running | 0 |
| Mon 12 Oct, 08:48 UTC15d ago | M0.0■steady | 0 | – | 0.6 days | 0 | |
| Sun 11 Oct, 07:48 UTC16d ago | M0.0■steady | 0 | – | 1 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on MixMods Test (carbon)?
A procedural map runs on MixMods Test (carbon), generated by the game.
Which settings and rules apply on MixMods Test (carbon)?
You will find no gather rate in the name of MixMods Test (carbon). At the game's default, groups can have up to 8 players. In survival mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. Listed as Modded in the server browser, it changes the game through plugins or settings. Its plugins are run through Carbon. Anti-cheat is on: VAC, from Valve.
Population
What is the current population on MixMods Test (carbon)?
No players are recorded on MixMods Test (carbon) at this moment; it is offline, and the last sighting was 14 days 22 hours ago.
How does MixMods Test (carbon) rank against other Rust servers?
On player hours for the past week, MixMods Test (carbon) sits at #15,443, which puts it inside the top 71% of every ranked server.
Operator and location
How reliably does MixMods Test (carbon) stay online?
As recorded now, MixMods Test (carbon) is not reachable, the last contact having been 14 days 22 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 7 October 2026.
Where in the world is MixMods Test (carbon) hosted?
A region is not published by MixMods Test (carbon). Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 104.28.250.148:28015.
What build of Rust does MixMods Test (carbon) use?
On Linux, MixMods Test (carbon) runs Rust network protocol 2634 and build 166652. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe pattern
What does wipe day look like on MixMods Test (carbon)?
On average, the busiest point of its recent wipes drew 0 players. The peak on the most recent wipe came 0 hours after the wipe.
How often does MixMods Test (carbon) wipe, and on which days?
No next wipe can be predicted for MixMods Test (carbon), which wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The present world dates from 14 days 22 hours.
Tags
What do the server tags on MixMods Test (carbon) mean?
Tags published by MixMods Test (carbon) and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp4 (Max players): The server has 4 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs166652 (Build): It runs game build 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): A plugin framework, Carbon, runs here. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does MixMods Test (carbon) appear?
You will find MixMods Test (carbon) on the following Rust Server Trends lists: Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
How to join
What steps get you onto MixMods Test (carbon)?
You can connect by pressing F1 in Rust and typing client.connect 104.28.250.148:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.