Station XX-12981 · no signal
MixMods Test (carbon)
Offline 104.28.250.147:28015 checked 18d ago
- Players now
- 2/ 4
- 50% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #12,981
- top 59%
- Last wipe
- 20d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 2of 4 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on MixMods Test (carbon)?
The map on MixMods Test (carbon) is procedural, produced by the game.
Which settings and rules apply on MixMods Test (carbon)?
You will find no gather rate in the name of MixMods Test (carbon). The group limit is 8 players, the game's default. In survival mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. Plugins or settings alter the game here; the browser lists it as Modded. Its plugins are run through Carbon. Anti-cheat is on: VAC, from Valve.
Population
What is the current population on MixMods Test (carbon)?
No players are recorded on MixMods Test (carbon) at this moment; it is offline, and the last sighting was 18 days 1 hours ago.
How does MixMods Test (carbon) rank against other Rust servers?
On player hours for the past week, MixMods Test (carbon) sits at #12,981, which puts it inside the top 59% of every ranked server.
Operator and location
How reliably does MixMods Test (carbon) stay online?
No contact with MixMods Test (carbon) right now, and the last recorded contact was 18 days 1 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. 8 October 2026 is when Rust Server Trends first recorded it.
Where in the world is MixMods Test (carbon) hosted?
No region is published by MixMods Test (carbon). Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 104.28.250.147:28015.
Which Rust version is MixMods Test (carbon) running?
On Linux, MixMods Test (carbon) runs Rust network protocol 2634 and build 166652. The protocol must match for you to join, and Steam takes care of updating it.
Wipe pattern
How often does MixMods Test (carbon) wipe, and on which days?
The rhythm of MixMods Test (carbon) cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 20 days 10 hours is how long the current world has been running.
Server tags
What do the server tags on MixMods Test (carbon) mean?
These are the tags MixMods Test (carbon) publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp4 (Max players): The server has 4 slots; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs166652 (Build): Game build: 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): A plugin framework, Carbon, runs here. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does MixMods Test (carbon) appear?
These Rust Server Trends lists include MixMods Test (carbon): Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
How to join
How do you connect to MixMods Test (carbon)?
To join, enter client.connect 104.28.250.147:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.