Rust Server TrendsSeismic network · station log
Recording Stations11,878 Players98,796 Active3,935 Wipes · 3 h404 48 h

Station XX-15781 · no signal

Local server 261

Offline 104.28.246.126:28015 checked 18d ago

modded
Connect
Players now
0/ 15
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,781
top 71%
Last wipe
23d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15781 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 15 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct12 Oct14 Oct15 Oct17 Oct18 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 150 on average
151/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
129/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average
184/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 94 on average
94/ 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 87 on average
237/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 84 on average
348/ 350
Readings, in words

Quick answers

from the figures on this page

Server rules

Which settings and rules apply on Local server 261?

You will find no gather rate in the name of Local server 261. The group limit is not published. survival is the game mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. Plugins or settings alter the game here; the browser lists it as Modded. VAC, Valve's anti-cheat, is switched on.

Live population

How many players are recorded on Local server 261 right now?

No players are recorded on Local server 261 at this moment; it is offline, and the last sighting was 18 days 1 hours ago.

How does Local server 261 rank against other Rust servers?

The last seven days of player hours place Local server 261 at #15,781, in the top 71% of all ranked servers.

Server details

How reliably does Local server 261 stay online?

No contact with Local server 261 right now, and the last recorded contact was 18 days 1 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. On 11 October 2026 it was recorded for the first time by Rust Server Trends.

Which region does Local server 261 run from?

No region is published by Local server 261. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 104.28.246.126:28015 is the address it uses.

What build of Rust does Local server 261 use?

Rust network protocol 2332 on Windows is what Local server 261 runs. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe schedule

How often does Local server 261 wipe, and on which days?

On record so far are too few of Local server 261's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 23 days 23 hours is how long the current world has been running.

Server tags

What do the server tags on Local server 261 mean?

These are the tags Local server 261 publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp15 (Max players): Slots: 15; v2332 (Protocol): To connect, your game must be on the same protocol, 2332; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; oxide (Oxide): A plugin framework, Oxide (uMod), runs here; modded (Modded): The game is changed by plugins or settings, placing it under Modded; h955eb6e7 (Custom tag): The owner or a plugin applied this tag, which isn't part of standard Rust; stok (Custom tag): The owner or a plugin applied this tag, which isn't part of standard Rust. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does Local server 261 appear?

These Rust Server Trends lists include Local server 261: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded.

Join the server

What steps get you onto Local server 261?

Enter client.connect 104.28.246.126:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp15,ptrak,v2332,h955eb6e7,stok,gmrust,oxide,modded

Game

gmrust
Game mode The game mode is standard Rust survival.
mp15
Max players Slots: 15.
v2332
Protocol To connect, your game must be on the same protocol, 2332.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.

Mods and access

oxide
Oxide A plugin framework, Oxide (uMod), runs here.
modded
Modded The game is changed by plugins or settings, placing it under Modded.

Other

h955eb6e7
Custom tag The owner or a plugin applied this tag, which isn't part of standard Rust.
stok
Custom tag The owner or a plugin applied this tag, which isn't part of standard Rust.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.