Station XX-13668 · no signal
TeddyServer
Offline 104.28.237.74:28015 checked 20d ago
- Players now
- 1/ 100
- 1% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #13,668
- top 62%
- Last wipe
- 24d ago
- biweekly schedule
- Next wipe
- 3d 3h
- Sat 31 Oct, 04:05 UTC
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 100 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Saturday 31 October, 04:05 UTC, in 3d 3h. Its biweekly schedule tag · low confidence
Coming wipes
- 3d 3hSat 31 Oct, 04:05 UTC
- 8d 18hThu 5 Nov, 19:00 UTCFW
- 17d 3hSat 14 Nov, 04:05 UTC
- 31d 3hSat 28 Nov, 04:05 UTC
- 36d 18hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Sat 3 Oct, 04:05 UTC24d ago | – | – | – | – | running | 1 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on TeddyServer?
A procedural map runs on TeddyServer, generated by the game.
Which settings and rules apply on TeddyServer?
The name of TeddyServer gives no gather rate. Groups hold up to 8 players, which is the default for the game. In survival mode, gather, build and raid in the standard game. You can raid and fight other players here. Plugins or settings alter the game here; the browser lists it as Modded. The plugins run on Carbon. The server has VAC on, Valve's anti-cheat.
Player counts
How many players are recorded on TeddyServer right now?
A reading taken now finds TeddyServer offline; the most recent activity was 20 days 4 hours ago.
How does TeddyServer rank against other Rust servers?
Over the last seven days, TeddyServer recorded enough player hours to reach #13,668 worldwide, placing it in the top 62% of all ranked servers.
Server facts
How reliably does TeddyServer stay online?
TeddyServer is down at the moment; the last recorded contact was 20 days 4 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. 1 October 2026 is when Rust Server Trends first recorded it.
Where in the world is TeddyServer hosted?
No region is published by TeddyServer. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 104.28.237.74:28015 is the address it uses.
Which Rust version is TeddyServer running?
TeddyServer is running Rust network protocol 2634 and build 167058 on a machine with Windows. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe pattern
How often does TeddyServer wipe, and on which days?
Its schedule cannot be confirmed, as too few of TeddyServer's wipes are on record; the prediction follows its tag instead. The date of its next wipe is Saturday 31 October at 04:05 UTC. It has run its current world for 24 days 20 hours. Its tags state that it wipes every two weeks.
Lists and tags
What do the server tags on TeddyServer mean?
The game's server browser reads the tags TeddyServer publishes: gmrust (Game mode): Survival in standard Rust; mp100 (Max players): The server has 100 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs167058 (Build): Game build: 167058; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^b (Biweekly): It wipes once a fortnight; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): A plugin framework, Carbon, runs here. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does TeddyServer appear?
The Rust Server Trends lists that take in TeddyServer are: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Biweekly ^b, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks.
Connecting
How do you connect to TeddyServer?
Enter client.connect 104.28.237.74:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.