Station EU-15344 · no signal
Name of Server as Shown on the Client Server List
Offline EU 104.28.232.203:28015 checked 5d ago
- Players now
- 0/ 410
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,344
- top 69% · #2569 in EU
- Last wipe
- 5d ago
- weekly schedule
- Next wipe
- 1d 11h
- Fri 30 Oct, 10:28 UTC
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 410 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Friday 30 October, 10:28 UTC, in 1d 11h. Its weekly schedule tag · low confidence
- usual gap
- 2 daysbetween real wipes
- on rhythm
- 50%of its recent wipes
- wipe-day peak
- 1players, last three wipes
- crowd held
- 100%of its cycles kept half the crowd
Coming wipes
- 1d 11hFri 30 Oct, 10:28 UTC
- 7d 19hThu 5 Nov, 19:00 UTCFW
- 8d 11hFri 6 Nov, 10:28 UTC
- 15d 11hFri 13 Nov, 10:28 UTC
- 22d 11hFri 20 Nov, 10:28 UTC
- 29d 11hFri 27 Nov, 10:28 UTC
- 35d 19hThu 3 Dec, 19:00 UTCFW
- 36d 11hFri 4 Dec, 10:28 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Fri 23 Oct, 10:28 UTC5d ago | M0.0■steady | 0 | – | running | 0 | |
| Wed 21 Oct, 10:02 UTC7d ago | M0.0■steady | 1 | – | 2 days | 1 | |
| Tue 6 Oct, 05:51 UTC22d ago | M0.0■steady | 1 | held half | 15.2 days | 1 | |
| Sun 4 Oct, 08:54 UTC24d ago | M0.0▲rising | 1 | – | 1.9 days | 0 | |
| Sat 3 Oct, 07:49 UTC25d ago | M0.0■steady | 1 | – | 1 days | 1 | |
| Tue 29 Sep, 08:42 UTC29d ago | M0.0▲rising | 1 | – | 4 days | 0 | |
| Sun 27 Sep, 08:47 UTC31d ago | M0.0■steady | 0 | – | – | 2 days | 0 |
| Mon 21 Sep, 14:24 UTC37d ago | M0.0■steady | 0 | – | 5.8 days | 0 | |
| Sat 19 Sep, 14:41 UTC39d ago | M0.0■steady | 0 | – | – | 2 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which settings and rules apply on Name of Server as Shown on the Client Server List?
You will find no gather rate in the name of Name of Server as Shown on the Client Server List. Up to 60 players can be in a group. It plays in battlefield mode, kits and high rates for fast PvP. Plugins or settings alter the game here; the browser lists it as Modded. The plugins run on Oxide. It describes itself as vanilla, which means rates, kits and rules are as Facepunch ships them. The server has VAC on, Valve's anti-cheat.
Player counts
How many players are recorded on Name of Server as Shown on the Client Server List right now?
A reading taken now finds Name of Server as Shown on the Client Server List offline; the most recent activity was 5 days 7 hours ago. The population averaged 0 players over the past week.
How does Name of Server as Shown on the Client Server List rank against other Rust servers?
For player hours across the last seven days, Name of Server as Shown on the Client Server List takes #15,344 overall and #2,569 in Europe, inside the top 69% of all ranked servers.
Operator and location
How reliably does Name of Server as Shown on the Client Server List stay online?
Name of Server as Shown on the Client Server List is down at the moment; the last recorded contact was 5 days 7 hours ago. 4 of 168 hours in the last 7 full days were up time, 2% of the total. 19 September 2026 is when Rust Server Trends first recorded it.
Where in the world is Name of Server as Shown on the Client Server List hosted?
In Europe Name of Server as Shown on the Client Server List lists itself, with the tag EU. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 104.28.232.203:28015 is the address it uses.
What build of Rust does Name of Server as Shown on the Client Server List use?
On Windows, Name of Server as Shown on the Client Server List runs Rust network protocol 2635 and build 168909. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe day
What does wipe day look like on Name of Server as Shown on the Client Server List?
The recent wipes averaged a busiest count of 1 players. 0 hours into the latest wipe, the crowd reached its peak. Until the next wipe the crowd remained above half that peak in 100% of its recent wipes.
How often does Name of Server as Shown on the Client Server List wipe, and on which days?
The prediction is taken from its tag, since Name of Server as Shown on the Client Server List has too few wipes on record to confirm the schedule. The date of its next wipe is Friday 30 October at 10:28 UTC. 5 days 7 hours is how long the current world has been running. A weekly wipe schedule is published in its tags.
Lists and tags
What do the server tags on Name of Server as Shown on the Client Server List mean?
These are the tags Name of Server as Shown on the Client Server List publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp410 (Max players): 410 slots are available; ts60 (Group limit): Each team can hold up to 60; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^w (Weekly): A wipe comes once a week; ^v (Vanilla): Rates, kits and rules are as Facepunch ships them; ^i (Battlefield): Kits and high rates drive fast PvP; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; EU (Europe): In the server browser it appears under Europe. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does Name of Server as Shown on the Client Server List appear?
You will find Name of Server as Shown on the Client Server List on the following Rust Server Trends lists: EU Rust servers, Modded Rust servers, tracked live and Rust battlefield servers. You will find it under these filters on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.
How to join
How do you connect to Name of Server as Shown on the Client Server List?
Enter client.connect 104.28.232.203:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.