Station EU-15425 · no signal
Name of Server as Shown on the Client Server List
Offline EU 104.28.232.202:28015 checked 4d ago
- Players now
- 0/ 100
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,425
- top 69% · #2593 in EU
- Last wipe
- 4d ago
- weekly schedule
- Next wipe
- 2d 10h
- Fri 30 Oct, 15:27 UTC
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 100 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, top 89% in EU. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Friday 30 October, 15:27 UTC, in 2d 10h. Its weekly schedule tag · low confidence
- usual gap
- 6.2 daysbetween real wipes
- on rhythm
- 50%of its recent wipes
- wipe-day peak
- 1players, last three wipes
- crowd held
- 50%else halves by day 5
Coming wipes
- 2d 10hFri 30 Oct, 15:27 UTC
- 8d 14hThu 5 Nov, 19:00 UTCFW
- 9d 10hFri 6 Nov, 15:27 UTC
- 16d 10hFri 13 Nov, 15:27 UTC
- 23d 10hFri 20 Nov, 15:27 UTC
- 30d 10hFri 27 Nov, 15:27 UTC
- 36d 14hThu 3 Dec, 19:00 UTCFW
- 37d 10hFri 4 Dec, 15:27 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 7 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Fri 23 Oct, 15:27 UTC4d ago | M0.0■steady | 0 | – | – | running | 0 |
| Tue 13 Oct, 07:31 UTC14d ago | M0.0▲rising | 1 | – | halved by day 5 | 10.3 days | 0 |
| Tue 6 Oct, 08:15 UTC21d ago | M0.0■steady | 1 | held half | 7 days | 1 | |
| Sun 4 Oct, 08:54 UTC23d ago | – | – | – | – | 2 days | 0 |
| Sun 27 Sep, 13:58 UTC30d ago | M0.0■steady | 0 | – | 6.8 days | 0 | |
| Sun 27 Sep, 07:31 UTC30d ago | M0.0▲rising | 1 | – | 0.3 days | 0 | |
| Mon 21 Sep, 14:39 UTC36d ago | M0.0■steady | 0 | – | – | 5.7 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which settings and rules apply on Name of Server as Shown on the Client Server List?
The name of Name of Server as Shown on the Client Server List gives no gather rate. 60 players is the most a group can hold. It plays in battlefield mode, kits and high rates for fast PvP. Listed as Modded in the server browser, it changes the game through plugins or settings. Its plugins are run through Oxide. Vanilla is the label it uses for itself: rates, kits and rules are as Facepunch ships them. The server has VAC on, Valve's anti-cheat.
Player counts
What is the current population on Name of Server as Shown on the Client Server List?
No players are recorded on Name of Server as Shown on the Client Server List at this moment; it is offline, and the last sighting was 4 days 5 hours ago. The seven-day average for this server is 0 players.
How does Name of Server as Shown on the Client Server List rank against other Rust servers?
For player hours across the last seven days, Name of Server as Shown on the Client Server List takes #15,425 overall and #2,593 in Europe, inside the top 69% of all ranked servers.
Operator and location
How reliably does Name of Server as Shown on the Client Server List stay online?
As recorded now, Name of Server as Shown on the Client Server List is not reachable, the last contact having been 4 days 5 hours ago. It was up 1% of the time across the last 7 full days: 1 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 14 September 2026.
Where in the world is Name of Server as Shown on the Client Server List hosted?
The EU tag is how Name of Server as Shown on the Client Server List lists itself in Europe. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 104.28.232.202:28015.
What build of Rust does Name of Server as Shown on the Client Server List use?
On Windows, Name of Server as Shown on the Client Server List runs Rust network protocol 2635 and build 168909. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe day
What does wipe day look like on Name of Server as Shown on the Client Server List?
1 players, on average, was the busiest crowd at its recent wipes. 7 hours after the latest wipe, the crowd peaked. Until the next wipe the crowd remained above half that peak in 50% of its recent wipes. It fell under half by day 5 in the wipes where it didn't hold.
On what timetable does Name of Server as Shown on the Client Server List run its wipes?
Its schedule cannot be confirmed, as too few of Name of Server as Shown on the Client Server List's wipes are on record; the prediction follows its tag instead. Friday 30 October at 15:27 UTC is when its next wipe is due. The present world dates from 4 days 13 hours. A weekly wipe schedule is published in its tags.
Server tags
What do the server tags on Name of Server as Shown on the Client Server List mean?
The game's server browser reads the tags Name of Server as Shown on the Client Server List publishes: gmrust (Game mode): You'll find standard Rust survival here; mp100 (Max players): Slots: 100; ts60 (Group limit): Each team can hold up to 60; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set; ^w (Weekly): A wipe comes once a week; ^v (Vanilla): Rates, kits and rules are as Facepunch ships them; ^i (Battlefield): Kits and high rates drive fast PvP; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; EU (Europe): Europe is the region it's listed under in the browser. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does Name of Server as Shown on the Client Server List appear?
You will find Name of Server as Shown on the Client Server List on the following Rust Server Trends lists: EU Rust servers, Modded Rust servers, tracked live and Rust battlefield servers. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.
How to join
How do you connect to Name of Server as Shown on the Client Server List?
To join, enter client.connect 104.28.232.202:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.