Station XX-15858 · no signal
Local server 261
Offline 104.28.213.234:28015 checked 18d ago
- Players now
- 0/ 15
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,858
- top 72%
- Last wipe
- 24d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 15 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 0players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Mon 5 Oct, 12:48 UTC24d ago | M0.0■steady | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which settings and rules apply on Local server 261?
No gather rate appears in the name of Local server 261. It gives no group limit in its listing. In survival mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. Listed as Modded in the server browser, it changes the game through plugins or settings. Anti-cheat is on: VAC, from Valve.
Live population
How many players are recorded on Local server 261 right now?
A reading taken now finds Local server 261 offline; the most recent activity was 18 days 19 hours ago.
How does Local server 261 rank against other Rust servers?
On player hours for the past week, Local server 261 sits at #15,858, which puts it inside the top 72% of every ranked server.
Operator and location
How reliably does Local server 261 stay online?
Local server 261 is down at the moment; the last recorded contact was 18 days 19 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. Its earliest appearance in the records of Rust Server Trends dates to 17 September 2026.
Which region does Local server 261 run from?
No region is published by Local server 261. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 104.28.213.234:28015.
What build of Rust does Local server 261 use?
On Windows, Local server 261 runs Rust network protocol 2332. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe schedule
What does wipe day look like on Local server 261?
On average, the busiest point of its recent wipes drew 0 players. The peak on the most recent wipe came 0 hours after the wipe.
On what timetable does Local server 261 run its wipes?
On record so far are too few of Local server 261's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. It has run its current world for 24 days 3 hours.
Lists and tags
What do the server tags on Local server 261 mean?
These are the tags Local server 261 publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp15 (Max players): 15 slots are available; v2332 (Protocol): Game protocol 2332: to join, your game must match this version; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; oxide (Oxide): Oxide (uMod) is the plugin framework running here; modded (Modded): The game is changed by plugins or settings, placing it under Modded; h955eb6e7 (Custom tag): The owner or a plugin set this tag, and it's not one of Rust's standard tags; stok (Custom tag): The owner or a plugin set this tag, and it's not one of Rust's standard tags. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does Local server 261 appear?
You will find Local server 261 on the following Rust Server Trends lists: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded.
Join the server
How do you connect to Local server 261?
Enter client.connect 104.28.213.234:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.