Rust Server TrendsSeismic network · station log
Recording Stations11,880 Players89,250 Active4,029 Wipes · 3 h162 48 h

Station XX-10174 · no signal

GlukozaTEST

Offline 104.28.198.245:28015 checked 1d ago

moddedoxide
Connect
Players now
1/ 15
7% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
1
peak 1
Rank
#10,174
top 46%
Last wipe
2d ago
no schedule published
Next wipe
–
no rhythm it keeps
Seismic record · station XX-10174 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
1of 15 slots
Motion · 24 h
M0.0steady+0 players
Peak · 48 h
1most players in any hour
Channel 1 · calibrated

Players

AveragePeak
00.250.50.75121:0022:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 46% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
5.3 daysbetween real wipes
on rhythm
25%of its recent wipes
wipe-day peak
1players, last three wipes
crowd held
100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Sat 17 OctSat 10 OctMon 5 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Sun 25 Oct, 18:59 UTC2d ago – – – – running 1
Sat 17 Oct, 07:01 UTC10d ago M0.0rising 1 – 8.5 days 0
Sat 10 Oct, 19:36 UTC17d ago – – – – 6.5 days 1
Mon 5 Oct, 19:17 UTC22d ago M0.0steady 1 held half 5 days 1
Wed 30 Sep, 06:26 UTC27d ago M0.0steady 1 – 5.5 days 1
Sun 20 Sep, 17:15 UTC37d ago – – – – 9.5 days 1
Sun 20 Sep, 06:18 UTC37d ago M0.0rising 1 – – 0.5 days 0
Sat 19 Sep, 19:27 UTC38d ago M0.0rising 1 – 0.5 days 0
Thu 17 Sep, 18:17 UTC40d ago M0.0falling 0 – – 2 days 1

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 163 on average
186/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 EU · groups of 8+ · weekly · 128 on average
122/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 111 on average
183/ 225
RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average
33/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 85 on average
160/ 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 83 on average
56/ 1000
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which settings and rules apply on GlukozaTEST?

You will find no gather rate in the name of GlukozaTEST. The group limit is 8 players, the game's default. In survival mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. Plugins or settings alter the game here; the browser lists it as Modded. Its plugins are run through Oxide. Anti-cheat is on: VAC, from Valve.

Player counts

What is the current population on GlukozaTEST?

GlukozaTEST is not responding at this moment and is offline, last seen 45 hours ago. Averaged across the last seven days the population was 1 players, reaching a peak of 1. Averaged over the last 48 hours, the busiest hour was 21:00 UTC at 1 players.

How does GlukozaTEST rank against other Rust servers?

The last seven days of player hours place GlukozaTEST at #10,174, in the top 46% of all ranked servers.

Server details

How reliably does GlukozaTEST stay online?

GlukozaTEST is down at the moment; the last recorded contact was 45 hours ago. Of the 168 hours in the last 7 full days, it was up for 4, or 2% of the time. On 13 September 2026 it was recorded for the first time by Rust Server Trends.

Where in the world is GlukozaTEST hosted?

Nothing about a region comes from GlukozaTEST. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 104.28.198.245:28015.

Which Rust version is GlukozaTEST running?

On Windows, GlukozaTEST runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam takes care of updating it.

Wipe day

What does wipe day look like on GlukozaTEST?

1 players, on average, was the busiest crowd at its recent wipes. 0 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 100% of its recent wipes.

How often does GlukozaTEST wipe, and on which days?

No next wipe can be predicted for GlukozaTEST, which wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. It has run its current world for 2 days.

Server tags

What do the server tags on GlukozaTEST mean?

Tags published by GlukozaTEST and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp15 (Max players): The server has 15 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does GlukozaTEST appear?

The Rust Server Trends lists that take in GlukozaTEST are: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Connecting

What steps get you onto GlukozaTEST?

You can connect by pressing F1 in Rust and typing client.connect 104.28.198.245:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp15,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode You'll find standard Rust survival here.
mp15
Max players The server has 15 slots.
ts8
Group limit Teams max out at 8, the default set by the game.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code No region code is set for this server.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.