Station XX-13210 · no signal
Local Farm
Offline 104.249.44.221:28015 checked 35d ago
- Players now
- 1/ 1
- 100% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #13,210
- top 59%
- Last wipe
- 54d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 1 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on Local Farm?
A procedural map runs on Local Farm, generated by the game.
Which settings and rules apply on Local Farm?
No gather rate appears in the name of Local Farm. Groups hold up to 8 players, which is the default for the game. It plays in survival mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. The server browser lists it under Modded, where plugins or settings change the game. The plugins run on Oxide. VAC, Valve's anti-cheat, is switched on.
Population
What is the current population on Local Farm?
No players are recorded on Local Farm at this moment; it is offline, and the last sighting was 35 days 9 hours ago.
How does Local Farm rank against other Rust servers?
Over the last seven days, Local Farm recorded enough player hours to reach #13,210 worldwide, placing it in the top 59% of all ranked servers.
Server details
How reliably does Local Farm stay online?
No contact with Local Farm right now, and the last recorded contact was 35 days 9 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 23 September 2026.
Where in the world is Local Farm hosted?
No region is published by Local Farm. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 104.249.44.221:28015.
Which Rust version is Local Farm running?
On Windows, Local Farm runs Rust network protocol 2633 and build 162929. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe schedule
On what timetable does Local Farm run its wipes?
On record so far are too few of Local Farm's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. It has run its current world for 54 days 11 hours.
Server tags
What do the server tags on Local Farm mean?
The game's server browser reads the tags Local Farm publishes: gmrust (Game mode): Survival in standard Rust; mp1 (Max players): The server has 1 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2633 (Protocol): Game protocol 2633: to join, your game must match this version; cs162929 (Build): Game build: 162929; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does Local Farm appear?
You will find Local Farm on the following Rust Server Trends lists: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Join the server
How do you connect to Local Farm?
You can connect by pressing F1 in Rust and typing client.connect 104.249.44.221:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.