Station NA-8880 · no signal
[US] Rivals - Fridays Solo/Duo
Offline NA 104.192.227.34:28025 checked 1d ago
- Players now
- 0/ 100
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak 2
- Rank
- #8,880
- top 40% · #1221 in NA
- Last wipe
- 5d ago
- weekly schedule
- Next wipe
- 1d 13h
- Fri 30 Oct, 21:04 UTC
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 100 slots
- Motion · 24 h
- M0.0■steady+0 players
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 40% of all ranked servers, top 66% in NA, and #318 of the duo servers (top 76%). Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Friday 30 October, 21:04 UTC, in 1d 13h. Its weekly schedule tag · low confidence
- usual gap
- 2.4 daysbetween real wipes
- on rhythm
- 0%of its recent wipes
- wipe-day peak
- 1players, last three wipes
- crowd held
- 50%else halves by day 2
Coming wipes
- 1d 13hFri 30 Oct, 21:04 UTC
- 7d 10hThu 5 Nov, 19:00 UTCFW
- 8d 13hFri 6 Nov, 21:04 UTC
- 15d 13hFri 13 Nov, 21:04 UTC
- 22d 13hFri 20 Nov, 21:04 UTC
- 29d 13hFri 27 Nov, 21:04 UTC
- 35d 10hThu 3 Dec, 19:00 UTCFW
- 36d 13hFri 4 Dec, 21:04 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Fri 23 Oct, 21:04 UTC5d ago | M0.0▲rising | 1 | – | running | 0 | |
| Thu 22 Oct, 03:24 UTC7d ago | M0.0▲rising | 1 | – | 1.7 days | 0 | |
| Fri 16 Oct, 21:03 UTC12d ago | M0.0■steady | 0 | – | 5.3 days | 0 | |
| Fri 16 Oct, 00:13 UTC13d ago | M0.0■steady | 0 | – | 0.9 days | 0 | |
| Fri 9 Oct, 21:05 UTC19d ago | M0.0▲rising | 1 | halved by day 2 | 6.1 days | 0 | |
| Mon 5 Oct, 16:53 UTC23d ago | M0.0■steady | 1 | held half | 4.2 days | 1 | |
| Fri 2 Oct, 21:05 UTC26d ago | M0.0▲rising | 1 | halved by day 1 | 2.8 days | 0 | |
| Thu 1 Oct, 21:05 UTC FW27d ago | M0.0▲rising | 1 | – | 1 days | 0 | |
| Tue 29 Sep, 22:50 UTC29d ago | M0.0■steady | 7 | – | 1.9 days | 7 | |
| Mon 28 Sep, 23:24 UTC30d ago | M0.8▲rising | 7 | – | 1 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on [US] Rivals - Fridays Solo/Duo?
Generated by the game, the map on [US] Rivals - Fridays Solo/Duo is procedural, size 1,600 with seed 2642281961. Size and seed produce the same map, so RustMaps can show it from this page.
Which settings and rules apply on [US] Rivals - Fridays Solo/Duo?
You will find no gather rate in the name of [US] Rivals - Fridays Solo/Duo. 2 players is the most a group can hold (duo). survival is the game mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. It is a community server, and the browser lists it under Community. Vanilla is the label it uses for itself: unchanged from Facepunch's release: no altered rates, kits or rules. Anti-cheat is on: VAC, from Valve.
Population
How many players are recorded on [US] Rivals - Fridays Solo/Duo right now?
[US] Rivals - Fridays Solo/Duo is not responding at this moment and is offline, last seen 25 hours ago. Across seven days this server recorded an average of 0 players and a peak of 2.
How does [US] Rivals - Fridays Solo/Duo rank against other Rust servers?
For player hours across the last seven days, [US] Rivals - Fridays Solo/Duo takes #8,880 overall and #1,221 in North America, inside the top 40% of all ranked servers. The ranking for duo puts it at #318.
Operator and location
How reliably does [US] Rivals - Fridays Solo/Duo stay online?
No contact with [US] Rivals - Fridays Solo/Duo right now, and the last recorded contact was 25 hours ago. Going by the uptime figure it reports, it restarted about 4 days 9 hours ago. 151 of 168 hours in the last 7 full days were up time, 90% of the total. Its earliest appearance in the records of Rust Server Trends dates to 28 September 2026.
Does [US] Rivals - Fridays Solo/Duo hold a steady tick rate?
Across the last 48 hours it averaged 118 server fps, with a floor of 113. The world held up to 10,379 entities at its peak, buildings and deployables included. Memory use peaked at 1,288 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.
Which region does [US] Rivals - Fridays Solo/Duo run from?
The NA tag is how [US] Rivals - Fridays Solo/Duo lists itself in North America. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 104.192.227.34:28025.
What build of Rust does [US] Rivals - Fridays Solo/Duo use?
[US] Rivals - Fridays Solo/Duo is running Rust network protocol 2635 and build 168909 on a machine with Windows. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe schedule
What does wipe day look like on [US] Rivals - Fridays Solo/Duo?
On average, the busiest point of its recent wipes drew 1 players. The peak on the most recent wipe came 0 hours after the wipe. Half that peak was held until the next wipe in 50% of its recent wipes. In the wipes that didn't hold, the crowd was below half by day 2.
On what timetable does [US] Rivals - Fridays Solo/Duo run its wipes?
The prediction is taken from its tag, since [US] Rivals - Fridays Solo/Duo has too few wipes on record to confirm the schedule. Friday 30 October at 21:04 UTC is when its next wipe is due. 5 days 10 hours is how long the current world has been running. The tags it publishes carry a weekly wipe schedule.
Tags
What do the server tags on [US] Rivals - Fridays Solo/Duo mean?
The game's server browser reads the tags [US] Rivals - Fridays Solo/Duo publishes: gmrust (Game mode): Survival in standard Rust; mp100 (Max players): Slots: 100; ts2 (Group limit): Teams are capped at 2 players; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server; ^w (Weekly): Wipes happen weekly; ^v (Vanilla): Unchanged from Facepunch's release: no altered rates, kits or rules; NA (North America): In the server browser it appears under North America. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does [US] Rivals - Fridays Solo/Duo appear?
The Rust Server Trends lists that take in [US] Rivals - Fridays Solo/Duo are: Duo Rust servers, group limit 2, Rust community servers without the side modes, North America Rust servers and Vanilla Rust servers, recorded live. These filters bring it up on the server list: Region: North America; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Weekly ^w and Vanilla ^v; Group limit: Duo; Wipe schedule: Weekly; Last wipe: In the last week.
Connecting
What steps get you onto [US] Rivals - Fridays Solo/Duo?
Enter client.connect 104.192.227.34:28025 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.