Rust Server TrendsSeismic network · station log
Recording Stations11,632 Players42,162 Active3,029 Wipes · 3 h90 48 h

Station NA-8880 · no signal

[US] Rivals - Fridays Solo/Duo

Offline NA 104.192.227.34:28025 checked 1d ago

duo weekly wipes vanilla
Connect
Players now
0/ 100
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 2
Rank
#8,880
top 40% · #1221 in NA
Last wipe
5d ago
weekly schedule
Next wipe
1d 13h
Fri 30 Oct, 21:04 UTC
Seismic record · station NA-8880 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 100 slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123409:0013:0017:0022:0002:0006:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

05010015020009:0013:0017:0022:0002:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep4 Oct10 Oct17 Oct23 Oct29 Oct

Top 40% of all ranked servers, top 66% in NA, and #318 of the duo servers (top 76%). Ranked on player hours over the last seven days.

Expected events

Wipe schedule

from its schedule tag

Next wipe Friday 30 October, 21:04 UTC, in 1d 13h. Its weekly schedule tag · low confidence

usual gap
2.4 daysbetween real wipes
on rhythm
0%of its recent wipes
wipe-day peak
1players, last three wipes
crowd held
50%else halves by day 2

Coming wipes

  1. 1d 13hFri 30 Oct, 21:04 UTC
  2. 7d 10hThu 5 Nov, 19:00 UTCFW
  3. 8d 13hFri 6 Nov, 21:04 UTC
  4. 15d 13hFri 13 Nov, 21:04 UTC
  5. 22d 13hFri 20 Nov, 21:04 UTC
  6. 29d 13hFri 27 Nov, 21:04 UTC
  7. 35d 10hThu 3 Dec, 19:00 UTCFW
  8. 36d 13hFri 4 Dec, 21:04 UTC

The first 48 hours of its last wipes

Fri 23 OctThu 22 OctFri 16 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Fri 23 Oct, 21:04 UTC5d ago M0.0rising 1 – running 0
Thu 22 Oct, 03:24 UTC7d ago M0.0rising 1 – 1.7 days 0
Fri 16 Oct, 21:03 UTC12d ago M0.0steady 0 – 5.3 days 0
Fri 16 Oct, 00:13 UTC13d ago M0.0steady 0 – 0.9 days 0
Fri 9 Oct, 21:05 UTC19d ago M0.0rising 1 halved by day 2 6.1 days 0
Mon 5 Oct, 16:53 UTC23d ago M0.0steady 1 held half 4.2 days 1
Fri 2 Oct, 21:05 UTC26d ago M0.0rising 1 halved by day 1 2.8 days 0
Thu 1 Oct, 21:05 UTC FW27d ago M0.0rising 1 – 1 days 0
Tue 29 Sep, 22:50 UTC29d ago M0.0steady 7 – 1.9 days 7
Mon 28 Sep, 23:24 UTC30d ago M0.8rising 7 – 1 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
RustForNoobs.com | Solo/Duo | Weekly | US NA · duo · weekly · 102 on average
7/ 100
RustForNoobs.com | Mondays | Solo/Duo | US NA · duo · weekly · 69 on average
98/ 125
US RustLife.net | Solo/Duo | Fridays | Noob Friendly NA · duo · weekly · 3 on average
0/ 100
WARBANDITS.GG |Solo/Duo|Weekly| JUST WIPED NA · duo · weekly · 3 on average
0/ 100
US RustLife.net | Solo/Duo | Mondays | Noob Friendly NA · duo · weekly · 2 on average
2/ 100
Rusticated.com - US Premium Trio | Thursday Wipes NA · trio · weekly · 136 on average
9/ 150
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on [US] Rivals - Fridays Solo/Duo?

Generated by the game, the map on [US] Rivals - Fridays Solo/Duo is procedural, size 1,600 with seed 2642281961. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on [US] Rivals - Fridays Solo/Duo?

You will find no gather rate in the name of [US] Rivals - Fridays Solo/Duo. 2 players is the most a group can hold (duo). survival is the game mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. It is a community server, and the browser lists it under Community. Vanilla is the label it uses for itself: unchanged from Facepunch's release: no altered rates, kits or rules. Anti-cheat is on: VAC, from Valve.

Population

How many players are recorded on [US] Rivals - Fridays Solo/Duo right now?

[US] Rivals - Fridays Solo/Duo is not responding at this moment and is offline, last seen 25 hours ago. Across seven days this server recorded an average of 0 players and a peak of 2.

How does [US] Rivals - Fridays Solo/Duo rank against other Rust servers?

For player hours across the last seven days, [US] Rivals - Fridays Solo/Duo takes #8,880 overall and #1,221 in North America, inside the top 40% of all ranked servers. The ranking for duo puts it at #318.

Operator and location

How reliably does [US] Rivals - Fridays Solo/Duo stay online?

No contact with [US] Rivals - Fridays Solo/Duo right now, and the last recorded contact was 25 hours ago. Going by the uptime figure it reports, it restarted about 4 days 9 hours ago. 151 of 168 hours in the last 7 full days were up time, 90% of the total. Its earliest appearance in the records of Rust Server Trends dates to 28 September 2026.

Does [US] Rivals - Fridays Solo/Duo hold a steady tick rate?

Across the last 48 hours it averaged 118 server fps, with a floor of 113. The world held up to 10,379 entities at its peak, buildings and deployables included. Memory use peaked at 1,288 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.

Which region does [US] Rivals - Fridays Solo/Duo run from?

The NA tag is how [US] Rivals - Fridays Solo/Duo lists itself in North America. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 104.192.227.34:28025.

What build of Rust does [US] Rivals - Fridays Solo/Duo use?

[US] Rivals - Fridays Solo/Duo is running Rust network protocol 2635 and build 168909 on a machine with Windows. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe schedule

What does wipe day look like on [US] Rivals - Fridays Solo/Duo?

On average, the busiest point of its recent wipes drew 1 players. The peak on the most recent wipe came 0 hours after the wipe. Half that peak was held until the next wipe in 50% of its recent wipes. In the wipes that didn't hold, the crowd was below half by day 2.

On what timetable does [US] Rivals - Fridays Solo/Duo run its wipes?

The prediction is taken from its tag, since [US] Rivals - Fridays Solo/Duo has too few wipes on record to confirm the schedule. Friday 30 October at 21:04 UTC is when its next wipe is due. 5 days 10 hours is how long the current world has been running. The tags it publishes carry a weekly wipe schedule.

Tags

What do the server tags on [US] Rivals - Fridays Solo/Duo mean?

The game's server browser reads the tags [US] Rivals - Fridays Solo/Duo publishes: gmrust (Game mode): Survival in standard Rust; mp100 (Max players): Slots: 100; ts2 (Group limit): Teams are capped at 2 players; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server; ^w (Weekly): Wipes happen weekly; ^v (Vanilla): Unchanged from Facepunch's release: no altered rates, kits or rules; NA (North America): In the server browser it appears under North America. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does [US] Rivals - Fridays Solo/Duo appear?

The Rust Server Trends lists that take in [US] Rivals - Fridays Solo/Duo are: Duo Rust servers, group limit 2, Rust community servers without the side modes, North America Rust servers and Vanilla Rust servers, recorded live. These filters bring it up on the server list: Region: North America; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Weekly ^w and Vanilla ^v; Group limit: Duo; Wipe schedule: Weekly; Last wipe: In the last week.

Connecting

What steps get you onto [US] Rivals - Fridays Solo/Duo?

Enter client.connect 104.192.227.34:28025 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^w,^v,NA,gmrust,cs168909,ts2

Game

gmrust
Game mode Survival in standard Rust.
mp100
Max players Slots: 100.
ts2
Group limit Teams are capped at 2 players.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code No region code is set for this server.

Wipe schedule

^w
Weekly Wipes happen weekly.

Difficulty

^v
Vanilla Unchanged from Facepunch's release: no altered rates, kits or rules.

Region

NA
North America In the server browser it appears under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.