Rust Server TrendsSeismic network · station log
Recording Stations11,656 Players42,593 Active2,893 Wipes · 3 h102 48 h

Station XX-15264 · no signal

RUSTY RAIDERS Map Test

Offline 104.169.154.191:28017 checked 1d ago

moddedoxide
Connect
Players now
0/ 100
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak –
Rank
#15,264
top 69%
Last wipe
2d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15264 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 100 slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123404:0006:0008:0009:0011:0013:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

025507510004:0006:0008:0009:0011:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Oct28 Oct29 Oct30 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 151 on average
21/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
135/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 122 on average
45/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 97 on average
6/ 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 94 on average
22/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average
95/ 200
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on RUSTY RAIDERS Map Test?

The procedural map on RUSTY RAIDERS Map Test is size 4,500 with seed 1780255122, generated by the game. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on RUSTY RAIDERS Map Test?

You will find no gather rate in the name of RUSTY RAIDERS Map Test. Groups hold up to 8 players, which is the default for the game. In survival mode, gather, build and raid in the standard game. You can raid and fight other players here. The server browser lists it under Modded, where plugins or settings change the game. The plugins run on Oxide. The server has VAC on, Valve's anti-cheat.

Live population

How many players are recorded on RUSTY RAIDERS Map Test right now?

No players are recorded on RUSTY RAIDERS Map Test at this moment; it is offline, and the last sighting was 38 hours ago. Averaged across the last seven days, the population was 0 players.

How does RUSTY RAIDERS Map Test rank against other Rust servers?

On player hours for the past week, RUSTY RAIDERS Map Test sits at #15,264, which puts it inside the top 69% of every ranked server.

Server details

How reliably does RUSTY RAIDERS Map Test stay online?

As recorded now, RUSTY RAIDERS Map Test is not reachable, the last contact having been 38 hours ago. Its reported uptime points to a restart about 21 hours ago. It was up 29% of the time across the last 2 full days: 14 of 48 hours. Its earliest appearance in the records of Rust Server Trends dates to 27 October 2026.

How well does RUSTY RAIDERS Map Test perform under load?

The 48-hour average is 69 server fps; 46 is the lowest observed. Buildings, deployables and all the rest of the world's entities brought it to a high of 124,912. Memory use peaked at 4,138 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.

Which region does RUSTY RAIDERS Map Test run from?

Nothing about a region comes from RUSTY RAIDERS Map Test. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 104.169.154.191:28017 is the address it uses.

What build of Rust does RUSTY RAIDERS Map Test use?

Rust network protocol 2635 and build 168909 on Linux is what RUSTY RAIDERS Map Test runs. The protocol must match for you to join, and Steam takes care of updating it.

Wipe day

How often does RUSTY RAIDERS Map Test wipe, and on which days?

On record so far are too few of RUSTY RAIDERS Map Test's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The present world dates from 2 days 13 hours.

Lists and tags

What do the server tags on RUSTY RAIDERS Map Test mean?

Tags published by RUSTY RAIDERS Map Test and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp100 (Max players): 100 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does RUSTY RAIDERS Map Test appear?

These Rust Server Trends lists include RUSTY RAIDERS Map Test: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Join the server

How do you connect to RUSTY RAIDERS Map Test?

To join, enter client.connect 104.169.154.191:28017 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. For the website, go to https://rustyraiders.tebex.io.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode You'll find standard Rust survival here.
mp100
Max players 100 slots are available.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code The server has no region code.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.