Station XX-4322 · recording
RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree]
Online 104.143.3.5:28029 checked 1h ago
- Players now
- 0/ 101
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak 5
- Rank
- #4,322
- top 19%
- Last wipe
- 5d ago
- weekly schedule
- Next wipe
- 1d 19h
- Fri 30 Oct, 14:41 UTC
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 101 slots
- Motion · 24 h
- M0.0■steady+0 players
- Sharpest hour
- +1into Tue 01:00 UTC
- Peak · 48 h
- 2most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 19% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Friday 30 October, 14:41 UTC, in 1d 19h. Every Friday at 14:41 UTC · high confidence
- usual gap
- 7 daysbetween real wipes
- on rhythm
- 100%of its recent wipes
- wipe-day peak
- 3players, last three wipes
- crowd held
- 80%else halves by day 5
Coming wipes
- 1d 19hFri 30 Oct, 14:41 UTC
- 8d 0hThu 5 Nov, 19:00 UTCFW
- 8d 19hFri 6 Nov, 14:41 UTC
- 15d 19hFri 13 Nov, 14:41 UTC
- 22d 19hFri 20 Nov, 14:41 UTC
- 29d 19hFri 27 Nov, 14:41 UTC
- 36d 0hThu 3 Dec, 19:00 UTCFW
- 36d 19hFri 4 Dec, 14:41 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 37 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Fri 23 Oct, 14:41 UTC5d ago | M0.7▲rising | 5 | – | running | 0 | |
| Fri 16 Oct, 13:51 UTC12d ago | M0.0■steady | 2 | held half | 7 days | 2 | |
| Fri 9 Oct, 13:59 UTC19d ago | M0.0▲rising | 2 | held half | 7 days | 1 | |
| Thu 1 Oct, 18:11 UTC FW27d ago | M0.0■steady | 2 | held half | 7.8 days | 2 | |
| Fri 25 Sep, 15:20 UTC33d ago | M0.3▲rising | 2 | held half | 6.1 days | 0 | |
| Fri 18 Sep, 14:10 UTC40d ago | M0.3▲rising | 2 | halved by day 5 | 7 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree]?
RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree] runs a procedural map of size 5,000 with seed 1759884539, produced by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.
Which settings and rules apply on RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree]?
Its name points to a gather rate of 5x on RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree]. The group limit is 8 players, the game's default. In roleplay mode, roleplay rules with towns and jobs. Plugins or settings alter the game here; the browser lists it as Modded. Its plugins are run through Carbon. The server has VAC on, Valve's anti-cheat.
Live population
What is the current population on RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree]?
A reading taken now shows 0 players on RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree], which has 101 slots. Across seven days this server recorded an average of 0 players and a peak of 5. The busiest point in the last 48 hours came at 01:00 UTC, averaging 2 players.
How does RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree] rank against other Rust servers?
Over the last seven days, RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree] recorded enough player hours to reach #4,322 worldwide, placing it in the top 19% of all ranked servers.
Server facts
How reliably does RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree] stay online?
Right now, you can reach RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree]. Its reported uptime points to a restart about 5 hours ago. Of the 168 hours in the last 7 full days, it was up for 153, or 91% of the time. On 13 September 2026 it was recorded for the first time by Rust Server Trends.
Does RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree] hold a steady tick rate?
Its average server fps over the last 48 hours was 30, and it never dropped below 28. The world held up to 152,411 entities at its peak, buildings and deployables included. Its highest memory use was 4,690 MB. What you feel as lag is the combination of low fps and a rising entity count.
Where in the world is RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree] hosted?
A region is not published by RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree]. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 104.143.3.5:28029 is the address it uses.
Which Rust version is RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree] running?
RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree] is running Rust network protocol 2635 and build 168909 on a machine with Linux. The protocol must match for you to join, and Steam takes care of updating it.
Wipe schedule
What does wipe day look like on RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree]?
On average, the busiest point of its recent wipes drew 3 players. The peak on the most recent wipe came 37 hours after the wipe. The crowd stayed above half that peak until the next wipe in 80% of its recent wipes. By day 5 it fell below half in the wipes where it didn't hold.
How often does RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree] wipe, and on which days?
The wipe rhythm at RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree] is every Friday at 14:41 UTC. Friday 30 October at 14:41 UTC is when its next wipe is due. 5 days 4 hours is how long the current world has been running. Its tags state a weekly wipe schedule.
Server tags
What do the server tags on RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree] mean?
Tags published by RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree] and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp101 (Max players): The server has 101 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code; ^w (Weekly): A wipe comes once a week; ^r (Roleplay): A server for roleplay; ^p (PvE): You won't fight other players here; the world is what threatens you; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): Carbon is the plugin framework running here. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree] appear?
You will find RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree] on the following Rust Server Trends lists: 5x Rust servers, Modded Rust servers, tracked live, Rust PvE servers, Rust roleplay server trends and Rust zombie servers, by recorded population. On the server list, the filters it matches are: Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 5x.
Connecting
What steps get you onto RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree]?
You can connect by pressing F1 in Rust and typing client.connect 104.143.3.5:28029 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. https://www.rust-gaming-nation.com/ is where its website lives.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
