Rust Server TrendsSeismic network · station log
Recording Stations11,830 Players81,821 Active3,745 Wipes · 3 h270 48 h

Station XX-12352 · recording

A Rust Server

Online 104.143.3.231:28449 checked 11m ago

moddedoxide
Connect
Players now
0/ ?
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 1
Rank
#12,352
top 55%
Last wipe
7d ago
no schedule published
Next wipe
–
no rhythm it keeps
Seismic record · station XX-12352 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of ? slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123415:0000:0009:0019:0004:0013:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

0246815:0000:0009:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 55% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
1.2 daysbetween real wipes
on rhythm
29%of its recent wipes
wipe-day peak
1players, last three wipes
crowd held
0%else halves by day 1

The first 48 hours of its last wipes

Wed 21 OctTue 20 OctMon 19 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Wed 21 Oct, 18:16 UTC7d ago M0.0rising 1 – running 0
Tue 20 Oct, 23:09 UTC8d ago M0.0rising 1 – 0.8 days 0
Mon 19 Oct, 18:09 UTC9d ago M0.0rising 1 – 1.2 days 0
Sun 18 Oct, 23:45 UTC10d ago M0.0rising 1 – 0.8 days 0
Fri 9 Oct, 20:25 UTC19d ago M0.0rising 1+1 queue halved by day 1 9.1 days 0
Thu 8 Oct, 17:21 UTC20d ago M0.0rising 1 – 1.1 days 0
Fri 2 Oct, 11:13 UTC27d ago M0.0steady 0 – 6.3 days 0
Wed 16 Sep, 22:52 UTC42d ago M0.0rising 1 halved by day 1 15.5 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 149 on average
182/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
121/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 119 on average
108/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 94 on average
75/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average
38/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 85 on average
246/ 700
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on A Rust Server?

Generated by the game, the map on A Rust Server is procedural, size 2,600 with seed 1. From this page you can look at it on RustMaps, since the same size and seed give the same map. You will find the map named Custom Map.

Which settings and rules apply on A Rust Server?

No gather rate appears in the name of A Rust Server. Up to 20 players can be in a group. survival is the game mode, the usual game of gathering, building and raiding. You can raid and fight other players here. Plugins or settings alter the game here; the browser lists it as Modded. Its plugins are run through Oxide. The server has VAC off, Valve's anti-cheat.

Player counts

How many players are recorded on A Rust Server right now?

At this moment, A Rust Server records 0 players. Across seven days this server recorded an average of 0 players and a peak of 1.

How does A Rust Server rank against other Rust servers?

Over the last seven days, A Rust Server recorded enough player hours to reach #12,352 worldwide, placing it in the top 55% of all ranked servers.

Operator and location

How reliably does A Rust Server stay online?

As recorded now, A Rust Server is running. Its reported uptime points to a restart about 1 hours ago. Of the 168 hours in the last 7 full days, it was up for 167, or 99% of the time. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.

How well does A Rust Server perform under load?

Across the last 48 hours it averaged 5 server fps, with a floor of 5. Buildings, deployables and all the rest of the world's entities brought it to a high of 32,065. It reached a ceiling of 1,537 MB of memory. Low fps together with a growing entity count is what players experience as lag.

Which region does A Rust Server run from?

No region is published by A Rust Server. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 104.143.3.231:28449 is the address it uses.

Which Rust version is A Rust Server running?

On Linux, A Rust Server runs Rust network protocol 2635 and build 168909. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe pattern

What does wipe day look like on A Rust Server?

The recent wipes averaged a busiest count of 1 players. 0 hours after the latest wipe, the crowd peaked. Until the next wipe the crowd remained above half that peak in 0% of its recent wipes. By day 1 it fell below half in the wipes where it didn't hold.

On what timetable does A Rust Server run its wipes?

There is no next wipe to predict at A Rust Server, since its wipes fall at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 7 days 20 hours is how long the current world has been running.

Server tags

What do the server tags on A Rust Server mean?

Tags published by A Rust Server and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp0 (Max players): Slots: 0; ts20 (Group limit): Each team can hold up to 20; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does A Rust Server appear?

You will find A Rust Server on the following Rust Server Trends lists: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Connecting

What steps get you onto A Rust Server?

To join, enter client.connect 104.143.3.231:28449 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. For the website, go to https://discord.com/invite/feMTbPSGZJ.

Instrument codes

Server tags

what each one means

Published as mp0,ptrak,$r?,v2635,gmrust,cs168909,ts20,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp0
Max players Slots: 0.
ts20
Group limit Each team can hold up to 20.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The server has no region code.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.