Rust Server TrendsSeismic network · station log
Recording Stations11,739 Players51,557 Active3,316 Wipes · 3 h122 48 h

Station NA-5135 · recording

LazerRust - NA 3x Weekly | Small One Grid | Trio Max

Online NA 104.143.2.3:27915 checked 10m ago

3x weekly wipes moddedoxide
Connect
Players now
0/ 20
0% full
Motion · 24 h
M0.3falling
−2 players on the day
7-day average
0
peak 4
Rank
#5,135
top 23% · #873 in NA
Last wipe
1d ago
weekly schedule
Next wipe
3d 19h
Sun 1 Nov, 19:00 UTC
Seismic record · station NA-5135 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 20 slots
Motion · 24 h
M0.3falling−2 players
Sharpest hour
+3into Tue 23:00 UTC
Peak · 48 h
4most players in any hour
Events picked
1wipe on this record, in red
Channel 1 · calibrated

Players

AveragePeakWipe
0123400:0009:0018:0003:0012:0022:00Wiped Tue 27 Oct, 23:02 UTCWIPE

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

Server fpsWipe
01020304000:0009:0018:0003:0012:0022:00Wiped Tue 27 Oct, 23:02 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 23% of all ranked servers, top 47% in NA. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

fixed weekdays

Next wipe Sunday 1 November, 19:00 UTC, in 3d 19h. Every 6 weeks on Tuesday at 23:02 and every Sunday at 19:00 UTC · high confidence

usual gap
6 daysbetween real wipes
on rhythm
88%of its recent wipes
wipe-day peak
5players, last three wipes
crowd held
0%else halves by day 3.5

Coming wipes

  1. 3d 19hSun 1 Nov, 19:00 UTC
  2. 7d 19hThu 5 Nov, 19:00 UTCFW
  3. 10d 19hSun 8 Nov, 19:00 UTC
  4. 17d 19hSun 15 Nov, 19:00 UTC
  5. 24d 19hSun 22 Nov, 19:00 UTC
  6. 31d 19hSun 29 Nov, 19:00 UTC
  7. 35d 19hThu 3 Dec, 19:00 UTCFW
  8. 38d 19hSun 6 Dec, 19:00 UTC

The first 48 hours of its last wipes

Sun 25 OctSun 18 OctSun 11 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 27 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Tue 27 Oct, 23:02 UTC1d ago – – – – running 0
Mon 26 Oct, 21:54 UTC2d ago – – – – – 0
Sun 25 Oct, 19:00 UTC3d ago M0.6rising 4 – 1.1 days 0
Sun 18 Oct, 18:59 UTC10d ago M0.3rising 2 halved by day 4 7 days 0
Sun 11 Oct, 18:59 UTC17d ago M0.7rising 8 halved by day 3 7 days 3
Sun 4 Oct, 18:59 UTC24d ago M0.9rising 8 halved by day 3 7 days 0
Sun 27 Sep, 18:59 UTC31d ago M0.5rising 4 halved by day 4 7 days 1
Sun 20 Sep, 17:59 UTC38d ago M0.9rising 9 halved by day 2 7 days 1
Sat 19 Sep, 19:34 UTC39d ago M1.0rising 9 – 0.9 days 0
Fri 18 Sep, 23:20 UTC40d ago M1.0rising 9 – 0.8 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
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150/ 150
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HollowServers.co 3x Solo/Duo |LootX3|JUST FULLWIPED NA · groups of 8+ · 3x · biweekly · 124 on average
461/ 475
HollowServers.co 3x Solo/Duo/Trio |LootX3|JUST FULLWIPED NA · groups of 8+ · 3x · biweekly · 121 on average
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AceRust.com 3x Solo/Duo|LootX3|JUST FULLWIPED NA · groups of 8+ · 3x · biweekly · 105 on average
50/ 100
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on LazerRust - NA 3x Weekly | Small One Grid | Trio Max?

LazerRust - NA 3x Weekly | Small One Grid | Trio Max runs a procedural map of size 1,500 with seed 1, produced by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map. You will find the map named LazerRust Maps.

Which settings and rules apply on LazerRust - NA 3x Weekly | Small One Grid | Trio Max?

3x gather is what LazerRust - NA 3x Weekly | Small One Grid | Trio Max runs, judging by its name. At the game's default, groups can have up to 8 players. It plays in survival mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. Listed as Modded in the server browser, it changes the game through plugins or settings. Oxide is the plugin framework it runs. Anti-cheat is on: VAC, from Valve.

Player counts

How many players are recorded on LazerRust - NA 3x Weekly | Small One Grid | Trio Max right now?

0 of the 20 slots on LazerRust - NA 3x Weekly | Small One Grid | Trio Max are filled right now. The seven-day average is 0 players, with a peak of 4. The last 48 hours show their highest activity at 00:00 UTC, averaging 3 players.

How does LazerRust - NA 3x Weekly | Small One Grid | Trio Max rank against other Rust servers?

The last seven days of player hours place LazerRust - NA 3x Weekly | Small One Grid | Trio Max at #5,135, in the top 23% of all ranked servers and #873 in North America.

Server details

How reliably does LazerRust - NA 3x Weekly | Small One Grid | Trio Max stay online?

As recorded now, LazerRust - NA 3x Weekly | Small One Grid | Trio Max is running. Going by the uptime figure it reports, it restarted about 22 hours ago. It was up 100% of the time across the last 7 full days: 168 of 168 hours. 13 September 2026 is when Rust Server Trends first recorded it.

Does LazerRust - NA 3x Weekly | Small One Grid | Trio Max hold a steady tick rate?

Across the last 48 hours it averaged 14 server fps, with a floor of 5. At its highest, it carried 9,815 entities: buildings, deployables and the world's other contents. Memory use peaked at 1,414 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.

Which region does LazerRust - NA 3x Weekly | Small One Grid | Trio Max run from?

In North America LazerRust - NA 3x Weekly | Small One Grid | Trio Max lists itself, with the tag NA. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 104.143.2.3:27915 is the address it uses.

What build of Rust does LazerRust - NA 3x Weekly | Small One Grid | Trio Max use?

LazerRust - NA 3x Weekly | Small One Grid | Trio Max is running Rust network protocol 2635 and build 168909 on a machine with Linux. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe schedule

What does wipe day look like on LazerRust - NA 3x Weekly | Small One Grid | Trio Max?

On average, the busiest point of its recent wipes drew 5 players. 27 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 0% of its recent wipes. In the wipes that didn't hold, the crowd was below half by day 3.5.

How often does LazerRust - NA 3x Weekly | Small One Grid | Trio Max wipe, and on which days?

every 6 weeks on Tuesday at 23:02 and every Sunday at 19:00 UTC is how LazerRust - NA 3x Weekly | Small One Grid | Trio Max wipes. Sunday 1 November at 19:00 UTC is when its next wipe is due. The present world dates from 24 hours. A weekly wipe schedule is published in its tags.

Lists and tags

What do the server tags on LazerRust - NA 3x Weekly | Small One Grid | Trio Max mean?

The game's server browser reads the tags LazerRust - NA 3x Weekly | Small One Grid | Trio Max publishes: gmrust (Game mode): You'll find standard Rust survival here; mp20 (Max players): Slots: 20; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set; ^w (Weekly): Wipes happen weekly; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; NA (North America): North America is the region it's listed under in the browser. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does LazerRust - NA 3x Weekly | Small One Grid | Trio Max appear?

The Rust Server Trends lists that take in LazerRust - NA 3x Weekly | Small One Grid | Trio Max are: 3x Rust servers, by live population, Modded Rust servers, tracked live and North America Rust servers. On the server list, the filters it matches are: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days; Gather rate: 3x.

Join the server

How do you connect to LazerRust - NA 3x Weekly | Small One Grid | Trio Max?

Enter client.connect 104.143.2.3:27915 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. For the website, go to https://discord.com/invite/PFCfb5H7F.

Instrument codes

Server tags

what each one means

Published as mp20,ptrak,$r?,v2635,^w,NA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode You'll find standard Rust survival here.
mp20
Max players Slots: 20.
ts8
Group limit Teams max out at 8, the default set by the game.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code A region code has not been set.

Wipe schedule

^w
Weekly Wipes happen weekly.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Region

NA
North America North America is the region it's listed under in the browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.