Rust Server TrendsSeismic network · station log
Recording Stations11,856 Players101,030 Active3,903 Wipes · 3 h542 48 h

Station XX-10623 · recording

La 167 PVE

Online 104.129.133.199:28059 checked 7m ago

moddedoxide
Connect
Players now
0/ 120
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 1
Rank
#10,623
top 48%
Last wipe
4d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station XX-10623 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 120 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
+0into Thu 15:00 UTC
Peak · 48 h
1most players in any hour
Channel 1 · calibrated

Players

AveragePeak
00.250.50.75121:0006:0015:0000:0009:0018:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

0246821:0006:0015:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 48% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
32.3 daysbetween real wipes
wipe-day peak
1players, last three wipes
crowd held
0%else halves by day 1

The first 48 hours of its last wipes

Sun 25 OctWed 23 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 27 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Sun 25 Oct, 10:15 UTC4d ago M0.0rising 1 – running 0
Wed 23 Sep, 03:32 UTC36d ago M0.0rising 1 halved by day 1 32.3 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 151 on average
87/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
130/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average
148/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 96 on average
60/ 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 91 on average
160/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 85 on average
348/ 350
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on La 167 PVE?

La 167 PVE runs a procedural map of size 3,500 with seed 1362873838, produced by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.

Which settings and rules apply on La 167 PVE?

No gather rate appears in the name of La 167 PVE. Groups hold up to 8 players, which is the default for the game. It plays in survival mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. The server browser lists it under Modded, where plugins or settings change the game. Oxide is the plugin framework it runs. VAC, Valve's anti-cheat, is switched on.

Player counts

What is the current population on La 167 PVE?

0 of the 120 slots on La 167 PVE are filled right now. Averaged across the last seven days the population was 0 players, reaching a peak of 1. The last 48 hours show their highest activity at 15:00 UTC, averaging 0 players.

How does La 167 PVE rank against other Rust servers?

On player hours for the past week, La 167 PVE sits at #10,623, which puts it inside the top 48% of every ranked server.

Server details

How reliably does La 167 PVE stay online?

Right now, you can reach La 167 PVE. The uptime it reports puts its last restart about 2 hours ago. It was up 99% of the time across the last 7 full days: 167 of 168 hours. On 13 September 2026 it was recorded for the first time by Rust Server Trends.

Does La 167 PVE hold a steady tick rate?

Its average server fps over the last 48 hours was 5, and it never dropped below 5. The world held up to 72,039 entities at its peak, buildings and deployables included. It reached a ceiling of 2,911 MB of memory. Low fps together with a growing entity count is what players experience as lag.

Where in the world is La 167 PVE hosted?

Nothing about a region comes from La 167 PVE. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 104.129.133.199:28059.

Which Rust version is La 167 PVE running?

On Linux, La 167 PVE runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam takes care of updating it.

Wipe day

What does wipe day look like on La 167 PVE?

1 players, on average, was the busiest crowd at its recent wipes. The peak on the most recent wipe came 27 hours after the wipe. Half that peak was held until the next wipe in 0% of its recent wipes. It fell under half by day 1 in the wipes where it didn't hold.

On what timetable does La 167 PVE run its wipes?

Too few wipes of La 167 PVE are on record yet to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The present world dates from 4 days 9 hours.

Server tags

What do the server tags on La 167 PVE mean?

The game's server browser reads the tags La 167 PVE publishes: gmrust (Game mode): The game mode is standard Rust survival; mp120 (Max players): The server has 120 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does La 167 PVE appear?

The Rust Server Trends lists that take in La 167 PVE are: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Connecting

What steps get you onto La 167 PVE?

To join, enter client.connect 104.129.133.199:28059 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp120,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp120
Max players The server has 120 slots.
ts8
Group limit Teams max out at 8, the default set by the game.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code No region code is set for this server.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.