Rust Server TrendsSeismic network · station log
Recording Stations11,829 Players89,289 Active4,008 Wipes · 3 h0 48 h

Station XX-5293 · recording

Diddys Den- Solo or Duo Only! - Low pop and Big map - Vanilla-

Online 104.129.133.107:28189 checked 3h ago

moddedoxide
Connect
Players now
0/ 140
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 3
Rank
#5,293
top 24%
Last wipe
4d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station XX-5293 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 140 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
+2into Tue 04:00 UTC
Peak · 48 h
2most players in any hour
Channel 1 · calibrated

Players

AveragePeak
00.511.5221:0005:0016:0001:0009:0017:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

01020304021:0005:0016:0001:0009:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 24% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
22.8 daysbetween real wipes
wipe-day peak
2players, last three wipes
crowd held
0%else halves by day 7

The first 48 hours of its last wipes

Sat 24 OctThu 1 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 34 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Sat 24 Oct, 18:57 UTC4d ago M0.5rising 3 – running 0
Thu 1 Oct, 23:50 UTC FW26d ago M0.0rising 1 halved by day 7 22.8 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

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Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on Diddys Den- Solo or Duo Only! - Low pop and Big map - Vanilla-?

Generated by the game, the map on Diddys Den- Solo or Duo Only! - Low pop and Big map - Vanilla- is procedural, size 4,000 with seed 11957761. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on Diddys Den- Solo or Duo Only! - Low pop and Big map - Vanilla-?

You will find no gather rate in the name of Diddys Den- Solo or Duo Only! - Low pop and Big map - Vanilla-. Groups hold up to 8 players, which is the default for the game. survival is the game mode, the usual game of gathering, building and raiding. You can raid and fight other players here. Plugins or settings alter the game here; the browser lists it as Modded. The plugins run on Oxide. Anti-cheat is on: VAC, from Valve.

Live population

How many players are recorded on Diddys Den- Solo or Duo Only! - Low pop and Big map - Vanilla- right now?

0 of the 140 slots on Diddys Den- Solo or Duo Only! - Low pop and Big map - Vanilla- are filled right now. Across seven days this server recorded an average of 0 players and a peak of 3. The busiest point in the last 48 hours came at 04:00 UTC, averaging 2 players.

How does Diddys Den- Solo or Duo Only! - Low pop and Big map - Vanilla- rank against other Rust servers?

The last seven days of player hours place Diddys Den- Solo or Duo Only! - Low pop and Big map - Vanilla- at #5,293, in the top 24% of all ranked servers.

Server facts

How reliably does Diddys Den- Solo or Duo Only! - Low pop and Big map - Vanilla- stay online?

As recorded now, Diddys Den- Solo or Duo Only! - Low pop and Big map - Vanilla- is running. Going by the uptime figure it reports, it restarted about 24 hours ago. It was up 98% of the time across the last 7 full days: 165 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.

Does Diddys Den- Solo or Duo Only! - Low pop and Big map - Vanilla- hold a steady tick rate?

The 48-hour average is 11 server fps; 5 is the lowest observed. The world held up to 92,201 entities at its peak, buildings and deployables included. It reached a ceiling of 3,191 MB of memory. Low fps together with a growing entity count is what players experience as lag.

Where in the world is Diddys Den- Solo or Duo Only! - Low pop and Big map - Vanilla- hosted?

No region is published by Diddys Den- Solo or Duo Only! - Low pop and Big map - Vanilla-. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 104.129.133.107:28189.

What build of Rust does Diddys Den- Solo or Duo Only! - Low pop and Big map - Vanilla- use?

On Linux, Diddys Den- Solo or Duo Only! - Low pop and Big map - Vanilla- runs Rust network protocol 2635 and build 168909. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe pattern

What does wipe day look like on Diddys Den- Solo or Duo Only! - Low pop and Big map - Vanilla-?

2 players, on average, was the busiest crowd at its recent wipes. The peak on the most recent wipe came 34 hours after the wipe. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. It fell under half by day 7 in the wipes where it didn't hold.

On what timetable does Diddys Den- Solo or Duo Only! - Low pop and Big map - Vanilla- run its wipes?

The rhythm of Diddys Den- Solo or Duo Only! - Low pop and Big map - Vanilla- cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 4 days 1 hours is how long the current world has been running.

Lists and tags

What do the server tags on Diddys Den- Solo or Duo Only! - Low pop and Big map - Vanilla- mean?

These are the tags Diddys Den- Solo or Duo Only! - Low pop and Big map - Vanilla- publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp140 (Max players): 140 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does Diddys Den- Solo or Duo Only! - Low pop and Big map - Vanilla- appear?

These Rust Server Trends lists include Diddys Den- Solo or Duo Only! - Low pop and Big map - Vanilla-: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

How to join

How do you connect to Diddys Den- Solo or Duo Only! - Low pop and Big map - Vanilla-?

To join, enter client.connect 104.129.133.107:28189 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp140,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp140
Max players 140 slots are available.
ts8
Group limit Teams max out at 8, the default set by the game.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs168909
Build It runs game build 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The server has no region code.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.