Rust Server TrendsSeismic network · station log
Recording Stations11,848 Players93,384 Active3,880 Wipes · 3 h381 48 h

Station XX-4126 · recording

| VF | Midcore | PvE |

Online 104.129.132.55:28024 checked 7m ago

monthly wipes moddedcarbonpvesoftcore
Connect
Players now
1/ 40
2% full
Motion · 24 h
M0.0rising
+1 players on the day
7-day average
0
peak 3
Rank
#4,126
top 19%
Last wipe
27d ago
monthly schedule
Next wipe
7d 3h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station XX-4126 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
1of 40 slots
Motion · 24 h
M0.0rising+1 players
Sharpest hour
+1into Wed 12:00 UTC
Peak · 48 h
2most players in any hour
Channel 1 · calibrated

Players

AveragePeak
00.511.5216:0001:0010:0020:0005:0014:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

02040608016:0001:0010:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 19% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 3h. The force wipe · high confidence

wipe-day peak
2players, last three wipes

Coming wipes

  1. 7d 3hThu 5 Nov, 19:00 UTCFW
  2. 35d 3hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 15 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 1 Oct, 20:19 UTC FW27d ago M0.3rising 2 – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
生存PVE S120档 | 丧尸 | 摸金撤离 | 死亡不掉 | RICK EA · groups of 20+ · monthly · 33 on average
41/ 128
小淘气PVE-简单玩法-10倍爆率-经久耐玩 EA · groups of 8+ · monthly · 23 on average
28/ 100
小萌妹PVE-建家打怪-万款皮肤免费-房子无敌 EA · groups of 20+ · monthly · 21 on average
26/ 100
低调/PVE/10倍废料/养老/死亡不掉/等级/强化 EA · groups of 20+ · monthly · 17 on average
16/ 200
鲨鲨/PVE/10倍废/全新RPG模式/长久耐玩/死亡不掉 EA · groups of 20+ · monthly · 14 on average
15/ 200
黑鲨PVE/10倍废料/打怪升级/长久耐玩/死亡不掉 EA · groups of 20+ · monthly · 14 on average
17/ 200
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on | VF | Midcore | PvE |?

The procedural map on | VF | Midcore | PvE | is size 4,500 with seed 101042635, generated by the game. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on | VF | Midcore | PvE |?

The name of | VF | Midcore | PvE | gives no gather rate. The group limit is 8 players, the game's default. In softcore mode, Part of your loot is kept in this easier Facepunch mode. Fighting and raiding between players are both allowed. Listed as Modded in the server browser, it changes the game through plugins or settings. Its plugins are run through Carbon. VAC, Valve's anti-cheat, is switched on.

Live population

How many players are recorded on | VF | Midcore | PvE | right now?

1 of the 40 slots on | VF | Midcore | PvE | are filled right now. The seven-day average is 0 players, with a peak of 3. Averaged over the last 48 hours, the busiest hour was 12:00 UTC at 2 players.

How does | VF | Midcore | PvE | rank against other Rust servers?

Over the last seven days, | VF | Midcore | PvE | recorded enough player hours to reach #4,126 worldwide, placing it in the top 19% of all ranked servers.

Server facts

How reliably does | VF | Midcore | PvE | stay online?

Right now, you can reach | VF | Midcore | PvE |. Its reported uptime points to a restart about 13 hours ago. 157 of 168 hours in the last 7 full days were up time, 93% of the total. 13 September 2026 is when Rust Server Trends first recorded it.

Does | VF | Midcore | PvE | hold a steady tick rate?

The 48-hour average is 57 server fps; 14 is the lowest observed. The world held up to 135,260 entities at its peak, buildings and deployables included. Memory use peaked at 4,860 MB. Low fps together with a growing entity count is what players experience as lag.

Where in the world is | VF | Midcore | PvE | hosted?

Nothing about a region comes from | VF | Midcore | PvE |. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 104.129.132.55:28024.

What build of Rust does | VF | Midcore | PvE | use?

| VF | Midcore | PvE | is running Rust network protocol 2635 and build 168909 on a machine with Linux. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe day

What does wipe day look like on | VF | Midcore | PvE |?

On average, the busiest point of its recent wipes drew 2 players. 15 hours into the latest wipe, the crowd reached its peak.

How often does | VF | Midcore | PvE | wipe, and on which days?

Once a month | VF | Midcore | PvE | wipes, at the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The present world dates from 27 days 19 hours. Its tags state a monthly wipe schedule.

Server tags

What do the server tags on | VF | Midcore | PvE | mean?

Tags published by | VF | Midcore | PvE | and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp40 (Max players): 40 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server; ^m (Monthly): Wipes happen monthly, at the same time as Facepunch's force wipe; ^s (Softcore): You keep some of your inventory on death in Facepunch's softcore mode; ^p (PvE): There's no player combat; the world provides the threat; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): Carbon is the plugin framework running here. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does | VF | Midcore | PvE | appear?

The Rust Server Trends lists that take in | VF | Midcore | PvE | are: Modded Rust servers, tracked live and Rust PvE servers. You will find it under these filters on the server list: Type: Modded; Game mode: PvE and Softcore; Server tag: Monthly ^m, Softcore ^s, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

Join the server

What steps get you onto | VF | Midcore | PvE |?

You can connect by pressing F1 in Rust and typing client.connect 104.129.132.55:28024 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. For the website, go to https://discord.com/invite/vanillafudge.

Instrument codes

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,^z,^y,^m,^s,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp40
Max players 40 slots are available.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set for this server.

Wipe schedule

^m
Monthly Wipes happen monthly, at the same time as Facepunch's force wipe.

Difficulty

^s
Softcore You keep some of your inventory on death in Facepunch's softcore mode.

Gameplay

^p
PvE There's no player combat; the world provides the threat.

Mods and access

^z
Modded The game is changed by plugins or settings, placing it under Modded.
^y
Carbon Carbon is the plugin framework running here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.