Station XX-4126 · recording
| VF | Midcore | PvE |
Online 104.129.132.55:28024 checked 7m ago
- Players now
- 1/ 40
- 2% full
- Motion · 24 h
- M0.0▲rising
- +1 players on the day
- 7-day average
- 0
- peak 3
- Rank
- #4,126
- top 19%
- Last wipe
- 27d ago
- monthly schedule
- Next wipe
- 7d 3h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 40 slots
- Motion · 24 h
- M0.0▲rising+1 players
- Sharpest hour
- +1into Wed 12:00 UTC
- Peak · 48 h
- 2most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 19% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 3h. The force wipe · high confidence
- wipe-day peak
- 2players, last three wipes
Coming wipes
- 7d 3hThu 5 Nov, 19:00 UTCFW
- 35d 3hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 15 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 1 Oct, 20:19 UTC FW27d ago | M0.3▲rising | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on | VF | Midcore | PvE |?
The procedural map on | VF | Midcore | PvE | is size 4,500 with seed 101042635, generated by the game. Size and seed produce the same map, so RustMaps can show it from this page.
Which settings and rules apply on | VF | Midcore | PvE |?
The name of | VF | Midcore | PvE | gives no gather rate. The group limit is 8 players, the game's default. In softcore mode, Part of your loot is kept in this easier Facepunch mode. Fighting and raiding between players are both allowed. Listed as Modded in the server browser, it changes the game through plugins or settings. Its plugins are run through Carbon. VAC, Valve's anti-cheat, is switched on.
Live population
How many players are recorded on | VF | Midcore | PvE | right now?
1 of the 40 slots on | VF | Midcore | PvE | are filled right now. The seven-day average is 0 players, with a peak of 3. Averaged over the last 48 hours, the busiest hour was 12:00 UTC at 2 players.
How does | VF | Midcore | PvE | rank against other Rust servers?
Over the last seven days, | VF | Midcore | PvE | recorded enough player hours to reach #4,126 worldwide, placing it in the top 19% of all ranked servers.
Server facts
How reliably does | VF | Midcore | PvE | stay online?
Right now, you can reach | VF | Midcore | PvE |. Its reported uptime points to a restart about 13 hours ago. 157 of 168 hours in the last 7 full days were up time, 93% of the total. 13 September 2026 is when Rust Server Trends first recorded it.
Does | VF | Midcore | PvE | hold a steady tick rate?
The 48-hour average is 57 server fps; 14 is the lowest observed. The world held up to 135,260 entities at its peak, buildings and deployables included. Memory use peaked at 4,860 MB. Low fps together with a growing entity count is what players experience as lag.
Where in the world is | VF | Midcore | PvE | hosted?
Nothing about a region comes from | VF | Midcore | PvE |. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 104.129.132.55:28024.
What build of Rust does | VF | Midcore | PvE | use?
| VF | Midcore | PvE | is running Rust network protocol 2635 and build 168909 on a machine with Linux. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe day
What does wipe day look like on | VF | Midcore | PvE |?
On average, the busiest point of its recent wipes drew 2 players. 15 hours into the latest wipe, the crowd reached its peak.
How often does | VF | Midcore | PvE | wipe, and on which days?
Once a month | VF | Midcore | PvE | wipes, at the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The present world dates from 27 days 19 hours. Its tags state a monthly wipe schedule.
Server tags
What do the server tags on | VF | Midcore | PvE | mean?
Tags published by | VF | Midcore | PvE | and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp40 (Max players): 40 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server; ^m (Monthly): Wipes happen monthly, at the same time as Facepunch's force wipe; ^s (Softcore): You keep some of your inventory on death in Facepunch's softcore mode; ^p (PvE): There's no player combat; the world provides the threat; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): Carbon is the plugin framework running here. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does | VF | Midcore | PvE | appear?
The Rust Server Trends lists that take in | VF | Midcore | PvE | are: Modded Rust servers, tracked live and Rust PvE servers. You will find it under these filters on the server list: Type: Modded; Game mode: PvE and Softcore; Server tag: Monthly ^m, Softcore ^s, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
Join the server
What steps get you onto | VF | Midcore | PvE |?
You can connect by pressing F1 in Rust and typing client.connect 104.129.132.55:28024 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. For the website, go to https://discord.com/invite/vanillafudge.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
