Station XX-4503 · recording
Rusty Texas
Online 104.129.132.53:28069 checked 9m ago
- Players now
- 0/ 160
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak 2
- Rank
- #4,503
- top 20%
- Last wipe
- 27d ago
- no schedule published
- Next wipe
- 7d 9h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 160 slots
- Motion · 24 h
- M0.0■steady+0 players
- Sharpest hour
- −1into Thu 01:00 UTC
- Peak · 48 h
- 1most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 20% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 9h. The force wipe · high confidence
- wipe-day peak
- 5players, last three wipes
Coming wipes
- 7d 9hThu 5 Nov, 19:00 UTCFW
- 35d 9hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 5 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 1 Oct, 22:27 UTC FW27d ago | M0.7▲rising | 5 | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on Rusty Texas?
The procedural map on Rusty Texas is size 4,500 with seed 1189436084, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.
Which settings and rules apply on Rusty Texas?
No gather rate appears in the name of Rusty Texas. The group limit is 8 players, the game's default. survival is the game mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. Listed as Modded in the server browser, it changes the game through plugins or settings. The plugins run on Oxide. Anti-cheat is on: VAC, from Valve.
Live population
What is the current population on Rusty Texas?
0 of the 160 slots on Rusty Texas are filled right now. Averaged across the last seven days the population was 0 players, reaching a peak of 2. Averaged over the last 48 hours, the busiest hour was 21:00 UTC at 1 players.
How does Rusty Texas rank against other Rust servers?
On player hours for the past week, Rusty Texas sits at #4,503, which puts it inside the top 20% of every ranked server.
Server facts
How reliably does Rusty Texas stay online?
Rusty Texas is up at the moment. Its reported uptime points to a restart about 45 hours ago. Of the 168 hours in the last 7 full days, it was up for 167, or 99% of the time. On 13 September 2026 it was recorded for the first time by Rust Server Trends.
How well does Rusty Texas perform under load?
Across the last 48 hours it averaged 7 server fps, with a floor of 5. At its highest, it carried 123,685 entities: buildings, deployables and the world's other contents. It reached a ceiling of 3,636 MB of memory. What you feel as lag is the combination of low fps and a rising entity count.
Where in the world is Rusty Texas hosted?
A region is not published by Rusty Texas. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 104.129.132.53:28069 is the address it uses.
What build of Rust does Rusty Texas use?
Rusty Texas is running Rust network protocol 2635 and build 168909 on a machine with Linux. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe schedule
What does wipe day look like on Rusty Texas?
The recent wipes averaged a busiest count of 5 players. 5 hours after the latest wipe, the crowd peaked.
On what timetable does Rusty Texas run its wipes?
The force wipe is the only wipe Rusty Texas takes, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 27 days 11 hours is how long the current world has been running.
Tags
What do the server tags on Rusty Texas mean?
The game's server browser reads the tags Rusty Texas publishes: gmrust (Game mode): You'll find standard Rust survival here; mp160 (Max players): The server has 160 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does Rusty Texas appear?
You will find Rusty Texas on the following Rust Server Trends lists: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Connecting
What steps get you onto Rusty Texas?
You can connect by pressing F1 in Rust and typing client.connect 104.129.132.53:28069 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.