Station XX-15327 · recording
Rust with a Twist - Private
Online 104.129.132.249:28084 checked 11m ago
- Players now
- 0/ 5
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak –
- Rank
- #15,327
- top 69%
- Last wipe
- 29d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 5 slots
- Motion · 24 h
- M0.0■steady+0 players
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 0players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Tue 29 Sep, 20:55 UTC29d ago | M0.0■steady | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on Rust with a Twist - Private?
Rust with a Twist - Private runs a procedural map of size 2,000 with seed 188264276, produced by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.
Which settings and rules apply on Rust with a Twist - Private?
No gather rate appears in the name of Rust with a Twist - Private. At the game's default, groups can have up to 8 players. survival is the game mode, gather, build and raid in the standard game. You can raid and fight other players here. Plugins or settings alter the game here; the browser lists it as Modded. Oxide is the plugin framework it runs. Anti-cheat is off: VAC, from Valve.
Player counts
What is the current population on Rust with a Twist - Private?
A reading taken now shows 0 players on Rust with a Twist - Private, which has 5 slots. Averaged across the last seven days, the population was 0 players.
How does Rust with a Twist - Private rank against other Rust servers?
The last seven days of player hours place Rust with a Twist - Private at #15,327, in the top 69% of all ranked servers.
Server details
How reliably does Rust with a Twist - Private stay online?
Rust with a Twist - Private is up at the moment. Its reported uptime points to a restart about 29 days 19 hours ago. Of the 168 hours in the last 7 full days, it was up for 167, or 99% of the time. 13 September 2026 is when Rust Server Trends first recorded it.
How well does Rust with a Twist - Private perform under load?
The 48-hour average is 5 server fps; 5 is the lowest observed. The world held up to 17,076 entities at its peak, buildings and deployables included. It reached a ceiling of 2,416 MB of memory. Lag, as players feel it, comes from fps dropping and the entity count climbing.
Where in the world is Rust with a Twist - Private hosted?
Nothing about a region comes from Rust with a Twist - Private. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 104.129.132.249:28084 is the address it uses.
What build of Rust does Rust with a Twist - Private use?
Rust with a Twist - Private is running Rust network protocol 2633 and build 165217 on a machine with Linux. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe schedule
What does wipe day look like on Rust with a Twist - Private?
0 players, on average, was the busiest crowd at its recent wipes. 0 hours into the latest wipe, the crowd reached its peak.
On what timetable does Rust with a Twist - Private run its wipes?
The rhythm of Rust with a Twist - Private cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 29 days 20 hours is how long the current world has been running.
Server tags
What do the server tags on Rust with a Twist - Private mean?
Tags published by Rust with a Twist - Private and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp5 (Max players): Slots: 5; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2633 (Protocol): To connect, your game must be on the same protocol, 2633; cs165217 (Build): It runs game build 165217; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does Rust with a Twist - Private appear?
These Rust Server Trends lists include Rust with a Twist - Private: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Connecting
What steps get you onto Rust with a Twist - Private?
You can connect by pressing F1 in Rust and typing client.connect 104.129.132.249:28084 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.