Station XX-14947 · recording
Kizharu Skins Map
Online 104.129.132.139:28033 checked 7m ago
- Players now
- 0/ 100
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak 1
- Rank
- #14,947
- top 67%
- Last wipe
- 20d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 100 slots
- Motion · 24 h
- M0.0■steady+0 players
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 1players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Sat 10 Oct, 04:19 UTC20d ago | M0.0▲rising | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on Kizharu Skins Map?
The procedural map on Kizharu Skins Map is size 3,500 with seed 4411638, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.
Which settings and rules apply on Kizharu Skins Map?
No gather rate appears in the name of Kizharu Skins Map. At the game's default, groups can have up to 8 players. It plays in survival mode, gather, build and raid in the standard game. You can raid and fight other players here. The server browser lists it under Modded, where plugins or settings change the game. Its plugins are run through Oxide. VAC, Valve's anti-cheat, is switched on.
Player counts
What is the current population on Kizharu Skins Map?
At this moment, Kizharu Skins Map records 0 players across 100 slots. Averaged across the last seven days the population was 0 players, reaching a peak of 1.
How does Kizharu Skins Map rank against other Rust servers?
Over the last seven days, Kizharu Skins Map recorded enough player hours to reach #14,947 worldwide, placing it in the top 67% of all ranked servers.
Server facts
How reliably does Kizharu Skins Map stay online?
As recorded now, Kizharu Skins Map is running. The uptime it reports puts its last restart about 2 days 22 hours ago. It was up 99% of the time across the last 7 full days: 167 of 168 hours. On 13 September 2026 it was recorded for the first time by Rust Server Trends.
How well does Kizharu Skins Map perform under load?
Its average server fps over the last 48 hours was 5, and it never dropped below 5. Buildings, deployables and all the rest of the world's entities brought it to a high of 68,155. It reached a ceiling of 2,310 MB of memory. Lag, as players feel it, comes from fps dropping and the entity count climbing.
Where in the world is Kizharu Skins Map hosted?
Nothing about a region comes from Kizharu Skins Map. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 104.129.132.139:28033.
What build of Rust does Kizharu Skins Map use?
Kizharu Skins Map is running Rust network protocol 2635 and build 168909 on a machine with Linux. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe pattern
What does wipe day look like on Kizharu Skins Map?
1 players, on average, was the busiest crowd at its recent wipes. 0 hours after the latest wipe, the crowd peaked.
On what timetable does Kizharu Skins Map run its wipes?
Too few wipes of Kizharu Skins Map are on record yet to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The present world dates from 20 days 1 hours.
Server tags
What do the server tags on Kizharu Skins Map mean?
The game's server browser reads the tags Kizharu Skins Map publishes: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): Slots: 100; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does Kizharu Skins Map appear?
You will find Kizharu Skins Map on the following Rust Server Trends lists: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Connecting
How do you connect to Kizharu Skins Map?
Enter client.connect 104.129.132.139:28033 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. For the website, go to https://x.com/Kizharu.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.