Rust Server TrendsSeismic network · station log
Recording Stations11,611 Players36,787 Active2,913 Wipes · 3 h75 48 h

Station XX-15183 · recording

IRS Rust PVE/PVP Zones TP|Kits|Clans|LVLs|Quests|Drugs|Events

Online 104.128.50.37:28015 checked 11m ago

moddedoxide
Connect
Players now
0/ 100
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 1
Rank
#15,183
top 68%
Last wipe
12d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15183 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 100 slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123408:0017:0002:0010:0020:0005:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

05010015020008:0017:0002:0010:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k16 Oct19 Oct21 Oct24 Oct26 Oct29 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
RETRO RUST #3 Х5|MAX 5|LOOT+|CRAFT GLOBAL 22.10 EU · groups of 5 · weekly · 77 on average
21/ 250
SHELBY RUST Х5 MAX5 | LOOT+ | SHOP | FPS+ | WIPE 27.10 EU · groups of 5 · 58 on average
31/ 150
红果十倍/10.26号新开/爆枪/新人入门 EA · groups of 6 · weekly · 10 on average
9/ 200
Rustico 3 groups of 5 · 9 on average
8/ 100
SGRust@Mint groups of 6 · 1 on average
2/ 10
РУССКИЙ ДЛЯ НОВИЧКОВ | MAX5 | 50%Upkeep 23.10 EU · groups of 5 · weekly · 1 on average
0/ 200
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on IRS Rust PVE/PVP Zones TP|Kits|Clans|LVLs|Quests|Drugs|Events?

Generated by the game, the map on IRS Rust PVE/PVP Zones TP|Kits|Clans|LVLs|Quests|Drugs|Events is procedural, size 4,500 with seed 832695060. From this page you can look at it on RustMaps, since the same size and seed give the same map.

Which settings and rules apply on IRS Rust PVE/PVP Zones TP|Kits|Clans|LVLs|Quests|Drugs|Events?

You will find no gather rate in the name of IRS Rust PVE/PVP Zones TP|Kits|Clans|LVLs|Quests|Drugs|Events. The group limit is 5 players. It plays in survival mode, gather, build and raid in the standard game. You can raid and fight other players here. Plugins or settings alter the game here; the browser lists it as Modded. The plugins run on Oxide. Anti-cheat is on: VAC, from Valve.

Population

What is the current population on IRS Rust PVE/PVP Zones TP|Kits|Clans|LVLs|Quests|Drugs|Events?

0 of the 100 slots on IRS Rust PVE/PVP Zones TP|Kits|Clans|LVLs|Quests|Drugs|Events are filled right now. Averaged across the last seven days the population was 0 players, reaching a peak of 1.

How does IRS Rust PVE/PVP Zones TP|Kits|Clans|LVLs|Quests|Drugs|Events rank against other Rust servers?

The last seven days of player hours place IRS Rust PVE/PVP Zones TP|Kits|Clans|LVLs|Quests|Drugs|Events at #15,183, in the top 68% of all ranked servers.

Server details

How reliably does IRS Rust PVE/PVP Zones TP|Kits|Clans|LVLs|Quests|Drugs|Events stay online?

As recorded now, IRS Rust PVE/PVP Zones TP|Kits|Clans|LVLs|Quests|Drugs|Events is running. Its reported uptime points to a restart about 2 days 11 hours ago. Of the 168 hours in the last 7 full days, it was up for 154, or 92% of the time. 16 October 2026 is when Rust Server Trends first recorded it.

Does IRS Rust PVE/PVP Zones TP|Kits|Clans|LVLs|Quests|Drugs|Events hold a steady tick rate?

The 48-hour average is 88 server fps; 50 is the lowest observed. Buildings, deployables and all the rest of the world's entities brought it to a high of 121,790. Its highest memory use was 4,075 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.

Which region does IRS Rust PVE/PVP Zones TP|Kits|Clans|LVLs|Quests|Drugs|Events run from?

No region is published by IRS Rust PVE/PVP Zones TP|Kits|Clans|LVLs|Quests|Drugs|Events. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 104.128.50.37:28015.

Which Rust version is IRS Rust PVE/PVP Zones TP|Kits|Clans|LVLs|Quests|Drugs|Events running?

Rust network protocol 2635 and build 167781 on Windows is what IRS Rust PVE/PVP Zones TP|Kits|Clans|LVLs|Quests|Drugs|Events runs. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe pattern

How often does IRS Rust PVE/PVP Zones TP|Kits|Clans|LVLs|Quests|Drugs|Events wipe, and on which days?

On record so far are too few of IRS Rust PVE/PVP Zones TP|Kits|Clans|LVLs|Quests|Drugs|Events's wipes to tell its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. 12 days 13 hours is how long the current world has been running.

Tags

What do the server tags on IRS Rust PVE/PVP Zones TP|Kits|Clans|LVLs|Quests|Drugs|Events mean?

The game's server browser reads the tags IRS Rust PVE/PVP Zones TP|Kits|Clans|LVLs|Quests|Drugs|Events publishes: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): Slots: 100; ts5 (Group limit): The team limit is 5; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs167781 (Build): It runs game build 167781; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does IRS Rust PVE/PVP Zones TP|Kits|Clans|LVLs|Quests|Drugs|Events appear?

The Rust Server Trends lists that take in IRS Rust PVE/PVP Zones TP|Kits|Clans|LVLs|Quests|Drugs|Events are: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Connecting

What steps get you onto IRS Rust PVE/PVP Zones TP|Kits|Clans|LVLs|Quests|Drugs|Events?

You can connect by pressing F1 in Rust and typing client.connect 104.128.50.37:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. For the website, go to https://irscommunity.com.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs167781,ts5,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players Slots: 100.
ts5
Group limit The team limit is 5.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs167781
Build It runs game build 167781.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code The server has no region code.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.