Rust Server TrendsSeismic network · station log
Recording Stations11,590 Players33,807 Active2,855 Wipes · 3 h67 48 h

Station XX-16908 · no signal

GSM stats test

Offline 104.11.54.89:28015 checked 28d ago

moddedcarbon
Connect
Players now
0/ 5
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#16,908
top 71%
Last wipe
28d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station XX-16908 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 5 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep29 Sep2 Oct4 Oct6 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
0players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Tue 29 Sep, 07:43 UTC28d ago M0.0steady 0 – – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 158 on average
59/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 EU · groups of 8+ · weekly · 128 on average
128/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 114 on average
59/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 88 on average
28/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average
4/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 83 on average
8/ 1000
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on GSM stats test?

GSM stats test uses a procedural map, which the game generates.

Which settings and rules apply on GSM stats test?

You will find no gather rate in the name of GSM stats test. At the game's default, groups can have up to 8 players. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. Listed as Modded in the server browser, it changes the game through plugins or settings. Its plugins are run through Carbon. Anti-cheat is on: VAC, from Valve.

Live population

What is the current population on GSM stats test?

No players are recorded on GSM stats test at this moment; it is offline, and the last sighting was 28 days 21 hours ago.

How does GSM stats test rank against other Rust servers?

Over the last seven days, GSM stats test recorded enough player hours to reach #16,908 worldwide, placing it in the top 71% of all ranked servers.

Server details

How reliably does GSM stats test stay online?

GSM stats test is down at the moment; the last recorded contact was 28 days 21 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. 16 September 2026 is when Rust Server Trends first recorded it.

Which region does GSM stats test run from?

Nothing about a region comes from GSM stats test. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 104.11.54.89:28015.

What build of Rust does GSM stats test use?

Rust network protocol 2633 and build 165217 on Linux is what GSM stats test runs. The protocol must match for you to join, and Steam takes care of updating it.

Wipe pattern

What does wipe day look like on GSM stats test?

The recent wipes averaged a busiest count of 0 players. 0 hours into the latest wipe, the crowd reached its peak.

How often does GSM stats test wipe, and on which days?

On record so far are too few of GSM stats test's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. It has run its current world for 28 days 21 hours.

Server tags

What do the server tags on GSM stats test mean?

The game's server browser reads the tags GSM stats test publishes: gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): The server has 5 slots; ts8 (Group limit): This uses the game default of 8 per team; v2633 (Protocol): Game protocol 2633: to join, your game must match this version; cs165217 (Build): It runs game build 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): A plugin framework, Carbon, runs here. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does GSM stats test appear?

The Rust Server Trends lists that take in GSM stats test are: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Join the server

How do you connect to GSM stats test?

To join, enter client.connect 104.11.54.89:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp5,ptrak,$r?,v2633,gmrust,cs165217,ts8,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp5
Max players The server has 5 slots.
ts8
Group limit This uses the game default of 8 per team.
v2633
Protocol Game protocol 2633: to join, your game must match this version.
cs165217
Build It runs game build 165217.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The server has no region code.

Mods and access

^z
Modded The game is changed by plugins or settings, placing it under Modded.
^y
Carbon A plugin framework, Carbon, runs here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.