Station XX-15233 · no signal
Nightman 1
Offline 103.97.170.163:28015 checked 11d ago
- Players now
- 0/ 50
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,233
- top 70%
- Last wipe
- 27d ago
- no schedule published
- Next wipe
- 7d 19h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 50 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 19h. The force wipe · high confidence
- wipe-day peak
- 0players, last three wipes
Coming wipes
- 7d 19hThu 5 Nov, 19:00 UTCFW
- 35d 19hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 1 Oct, 21:47 UTC FW27d ago | M0.0■steady | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on Nightman 1?
The procedural map on Nightman 1 is size 3,850 with seed 181122162, generated by the game. Size and seed produce the same map, so RustMaps can show it from this page.
Which settings and rules apply on Nightman 1?
You will find no gather rate in the name of Nightman 1. The group limit is 8 players, the game's default. In survival mode, standard play, with gathering, building and raiding. You can raid and fight other players here. The server browser lists it under Modded, where plugins or settings change the game. The plugins run on Oxide. Anti-cheat is on: VAC, from Valve.
Live population
What is the current population on Nightman 1?
A reading taken now finds Nightman 1 offline; the most recent activity was 11 days 18 hours ago.
How does Nightman 1 rank against other Rust servers?
Over the last seven days, Nightman 1 recorded enough player hours to reach #15,233 worldwide, placing it in the top 70% of all ranked servers.
Server facts
How reliably does Nightman 1 stay online?
Nightman 1 is down at the moment; the last recorded contact was 11 days 18 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. On 13 September 2026 it was recorded for the first time by Rust Server Trends.
Where in the world is Nightman 1 hosted?
No region is published by Nightman 1. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 103.97.170.163:28015.
Which Rust version is Nightman 1 running?
Nightman 1 is running Rust network protocol 2634 and build 167781 on a machine with Linux. The protocol must match for you to join, and Steam takes care of updating it.
Wipe day
What does wipe day look like on Nightman 1?
0 players, on average, was the busiest crowd at its recent wipes. The peak on the most recent wipe came 0 hours after the wipe.
On what timetable does Nightman 1 run its wipes?
At the force wipe each month Nightman 1 wipes, and at no other time. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 27 days 1 hours is how long the current world has been running.
Lists and tags
What do the server tags on Nightman 1 mean?
These are the tags Nightman 1 publishes for the browser to read: gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): The server has 50 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does Nightman 1 appear?
The Rust Server Trends lists that take in Nightman 1 are: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How to join
What steps get you onto Nightman 1?
To join, enter client.connect 103.97.170.163:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
