Rust Server TrendsSeismic network · station log
Recording Stations11,740 Players65,587 Active3,350 Wipes · 3 h201 48 h

Station EA-1272 · recording

【黑猫PVE】据点突袭/武器升级/死亡不掉/跨档

Online EA 103.91.211.118:35000 checked 10m ago

monthly wipes vanillamoddedoxidepve
Connect
Players now
3/ 100
3% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
6
peak 16
Rank
#1,272
top 6% · #128 in EA
Last wipe
27d ago
monthly schedule
Next wipe
6d 19h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station EA-1272 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
3of 100 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
−6into Wed 16:00 UTC
Peak · 48 h
15most players in any hour
Channel 1 · calibrated

Players

AveragePeak
0510152000:0009:0019:0004:0013:0022:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

02040608000:0009:0019:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 6% of all ranked servers, top 24% in EA. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 19h. The force wipe · high confidence

wipe-day peak
15players, last three wipes

Coming wipes

  1. 6d 19hThu 5 Nov, 19:00 UTCFW
  2. 34d 19hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 15, 5 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Fri 2 Oct, 00:42 UTC27d ago M1.2rising 15 – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
[坚果PVE]宗门师徒/死亡不掉/技能强化/养殖钓鱼 EA · groups of 8+ · monthly · 34 on average
22/ 100
爱酱PVE|1服|十倍|死亡不掉|装备强化|突袭基地 EA · groups of 8+ · monthly · 20 on average
15/ 88
[熊猫PVE]修仙升级/召唤/据点/10月新档正式服 EA · groups of 8+ · monthly · 12 on average
9/ 100
[JP]ちょっぴりHard-PvE RiSu Server EA · groups of 8+ · monthly · 11 on average
4/ 100
【青岩-PVE服】原倍/萌新/突袭据点 EA · groups of 8+ · monthly · 11 on average
3/ 200
新问仙PVE/死亡不掉/萌新天堂/6个月精心打造/简 EA · groups of 16+ · monthly · 10 on average
9/ 100
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on 【黑猫PVE】据点突袭/武器升级/死亡不掉/跨档?

The procedural map on 【黑猫PVE】据点突袭/武器升级/死亡不掉/跨档 is size 4,500 with seed 1965262078, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.

Which settings and rules apply on 【黑猫PVE】据点突袭/武器升级/死亡不掉/跨档?

No gather rate appears in the name of 【黑猫PVE】据点突袭/武器升级/死亡不掉/跨档. Groups hold up to 8 players, which is the default for the game. pve is the game mode, no player-versus-player fighting. The server browser lists it under Modded, where plugins or settings change the game. The plugins run on Oxide. By its own description it is vanilla: rates, kits and rules are as Facepunch ships them. Anti-cheat is on: VAC, from Valve.

Population

What is the current population on 【黑猫PVE】据点突袭/武器升级/死亡不掉/跨档?

3 of the 100 slots on 【黑猫PVE】据点突袭/武器升级/死亡不掉/跨档 are filled right now. The seven-day average is 6 players, with a peak of 16. The last 48 hours show their highest activity at 13:00 UTC, averaging 14 players.

How does 【黑猫PVE】据点突袭/武器升级/死亡不掉/跨档 rank against other Rust servers?

【黑猫PVE】据点突袭/武器升级/死亡不掉/跨档 is #128 in Asia and #1,272 worldwide on the past week's player hours, within the top 6% of ranked servers.

Server facts

How reliably does 【黑猫PVE】据点突袭/武器升级/死亡不掉/跨档 stay online?

Right now, you can reach 【黑猫PVE】据点突袭/武器升级/死亡不掉/跨档. The uptime it reports puts its last restart about 23 hours ago. It was up 99% of the time across the last 7 full days: 167 of 168 hours. On 13 September 2026 it was recorded for the first time by Rust Server Trends.

How well does 【黑猫PVE】据点突袭/武器升级/死亡不掉/跨档 perform under load?

The 48-hour average is 49 server fps; 20 is the lowest observed. The world held up to 236,530 entities at its peak, buildings and deployables included. It reached a ceiling of 7,639 MB of memory. Lag, as players feel it, comes from fps dropping and the entity count climbing.

Which region does 【黑猫PVE】据点突袭/武器升级/死亡不掉/跨档 run from?

With its EA tag, 【黑猫PVE】据点突袭/武器升级/死亡不掉/跨档 lists itself in Asia. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 103.91.211.118:35000.

Which Rust version is 【黑猫PVE】据点突袭/武器升级/死亡不掉/跨档 running?

On Linux, 【黑猫PVE】据点突袭/武器升级/死亡不掉/跨档 runs Rust network protocol 2635 and build 168909. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe pattern

What does wipe day look like on 【黑猫PVE】据点突袭/武器升级/死亡不掉/跨档?

15 players, on average, was the busiest crowd at its recent wipes. The peak on the most recent wipe came 5 hours after the wipe.

On what timetable does 【黑猫PVE】据点突袭/武器升级/死亡不掉/跨档 run its wipes?

Once a month 【黑猫PVE】据点突袭/武器升级/死亡不掉/跨档 wipes, at the force wipe. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. The present world dates from 27 days 23 hours. The tags it publishes carry a monthly wipe schedule.

Tags

What do the server tags on 【黑猫PVE】据点突袭/武器升级/死亡不掉/跨档 mean?

The game's server browser reads the tags 【黑猫PVE】据点突袭/武器升级/死亡不掉/跨档 publishes: gmvanilla (Game mode): You'll find vanilla survival here; mp100 (Max players): 100 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^m (Monthly): Wipes happen monthly, at the same time as Facepunch's force wipe; ^v (Vanilla): Rates, kits and rules are as Facepunch ships them; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; EA (East Asia): East Asia is the region it's listed under in the browser. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does 【黑猫PVE】据点突袭/武器升级/死亡不掉/跨档 appear?

You will find 【黑猫PVE】据点突袭/武器升级/死亡不掉/跨档 on the following Rust Server Trends lists: Modded Rust servers, tracked live and Rust PvE servers. On the server list, the filters it matches are: Region: Asia; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Join the server

What steps get you onto 【黑猫PVE】据点突袭/武器升级/死亡不掉/跨档?

To join, enter client.connect 103.91.211.118:35000 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. For the website, go to http://103.91.211.118:35300.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^m,^v,EA,^p,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode You'll find vanilla survival here.
mp100
Max players 100 slots are available.
ts8
Group limit This uses the game default of 8 per team.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs168909
Build Game build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code A region code has not been set.

Wipe schedule

^m
Monthly Wipes happen monthly, at the same time as Facepunch's force wipe.

Difficulty

^v
Vanilla Rates, kits and rules are as Facepunch ships them.

Gameplay

^p
PvE The danger comes from the world, not from other players.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Region

EA
East Asia East Asia is the region it's listed under in the browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.