Station OC-15318 · no signal
[AU] Summerust • Creative Sandbox
Offline OC 103.62.51.218:28115 checked 23h ago
- Players now
- 0/ 20
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak –
- Rank
- #15,318
- top 69% · #178 in OC
- Last wipe
- 38d ago
- no schedule published
- Next wipe
- –
- no rhythm it keeps
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 20 slots
- Motion · 24 h
- M0.0■steady+0 players
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, top 83% in OC. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 3.2 daysbetween real wipes
- on rhythm
- 0%of its recent wipes
- wipe-day peak
- 2players, last three wipes
- crowd held
- 50%else halves by day 3
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 28 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Mon 21 Sep, 10:16 UTC38d ago | M0.3▲rising | 2 | – | running | 0 | |
| Fri 18 Sep, 23:47 UTC40d ago | M0.3▲rising | 2 | held half | 2.4 days | 0 | |
| Mon 14 Sep, 22:19 UTC44d ago | M0.5▲rising | 3 | halved by day 3 | 4.1 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on [AU] Summerust • Creative Sandbox?
Generated by the game, the map on [AU] Summerust • Creative Sandbox is procedural, size 2,500 with seed 1337. You can view it on RustMaps from this page: the same size and seed produce the same map. The name of its map is Custom Map.
Which settings and rules apply on [AU] Summerust • Creative Sandbox?
You will find no gather rate in the name of [AU] Summerust • Creative Sandbox. The group limit is 8 players, the game's default. build & creative is the game mode, sandbox construction without gathering. Listed as Modded in the server browser, it changes the game through plugins or settings. Its plugins are run through Oxide. The server has VAC on, Valve's anti-cheat.
Live population
What is the current population on [AU] Summerust • Creative Sandbox?
No players are recorded on [AU] Summerust • Creative Sandbox at this moment; it is offline, and the last sighting was 23 hours ago. The seven-day average for this server is 0 players.
How does [AU] Summerust • Creative Sandbox rank against other Rust servers?
For player hours across the last seven days, [AU] Summerust • Creative Sandbox takes #15,318 overall and #178 in Oceania, inside the top 69% of all ranked servers.
Server facts
How reliably does [AU] Summerust • Creative Sandbox stay online?
No contact with [AU] Summerust • Creative Sandbox right now, and the last recorded contact was 23 hours ago. Going by the uptime figure it reports, it restarted about 20 hours ago. Of the 168 hours in the last 7 full days, it was up for 158, or 94% of the time. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.
Does [AU] Summerust • Creative Sandbox hold a steady tick rate?
Its average server fps over the last 48 hours was 30, and it never dropped below 30. Buildings, deployables and all the rest of the world's entities brought it to a high of 513. It reached a ceiling of 1,033 MB of memory. What you feel as lag is the combination of low fps and a rising entity count.
Which region does [AU] Summerust • Creative Sandbox run from?
The OC tag is how [AU] Summerust • Creative Sandbox lists itself in Oceania. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 103.62.51.218:28115 is the address it uses.
Which Rust version is [AU] Summerust • Creative Sandbox running?
On Windows, [AU] Summerust • Creative Sandbox runs Rust network protocol 2633 and build 163794. The protocol must match for you to join, and Steam takes care of updating it.
Wipe day
What does wipe day look like on [AU] Summerust • Creative Sandbox?
On average, the busiest point of its recent wipes drew 2 players. 28 hours into the latest wipe, the crowd reached its peak. Half that peak was held until the next wipe in 50% of its recent wipes. By day 3 it fell below half in the wipes where it didn't hold.
How often does [AU] Summerust • Creative Sandbox wipe, and on which days?
No next wipe can be predicted for [AU] Summerust • Creative Sandbox, which wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. It has run its current world for 38 days 2 hours.
Lists and tags
What do the server tags on [AU] Summerust • Creative Sandbox mean?
The game's server browser reads the tags [AU] Summerust • Creative Sandbox publishes: gmrust (Game mode): Survival in standard Rust; mp20 (Max players): 20 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2633 (Protocol): Your game needs to be on protocol 2633 to join; cs163794 (Build): Game build: 163794; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^c (Creative): Creative sandbox: no gathering, build anything; ^k (Build server): A place to design and practise bases; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; OC (Oceania): The server browser files it under Oceania. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does [AU] Summerust • Creative Sandbox appear?
The Rust Server Trends lists that take in [AU] Summerust • Creative Sandbox are: Oceania Rust servers, live, Modded Rust servers, tracked live, Rust build and creative servers, live and Rust creative servers. On the server list, the filters it matches are: Region: Oceania; Type: Modded; Server tag: Creative ^c, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more.
Connecting
What steps get you onto [AU] Summerust • Creative Sandbox?
You can connect by pressing F1 in Rust and typing client.connect 103.62.51.218:28115 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.