Station EA-4187 · no signal
【光头强PVE】原倍/突袭/死亡不掉
Offline EA 103.45.137.53:28015 checked 22h ago
- Players now
- 2/ 100
- 2% full
- Motion · 24 h
- M0.0▼falling
- −1 players on the day
- 7-day average
- 1
- peak 5
- Rank
- #4,187
- top 19% · #341 in EA
- Last wipe
- 27d ago
- monthly schedule
- Next wipe
- 7d 11h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 2of 100 slots
- Motion · 24 h
- M0.0▼falling−1 players
- Sharpest hour
- −2into Tue 09:00 UTC
- Peak · 48 h
- 2most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 19% of all ranked servers, top 61% in EA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 11h. The force wipe · high confidence
- usual gap
- 3 daysbetween real wipes
- on rhythm
- 0%of its recent wipes
- wipe-day peak
- 6players, last three wipes
- crowd held
- 100%of its cycles kept half the crowd
Coming wipes
- 7d 11hThu 5 Nov, 19:00 UTCFW
- 35d 11hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 6, 19 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 1 Oct, 18:29 UTC FW27d ago | M0.8▲rising | 6 | – | running | 0 | |
| Sat 26 Sep, 07:57 UTC32d ago | M0.8▲rising | 6 | held half | 5.4 days | 0 | |
| Fri 25 Sep, 18:38 UTC33d ago | M0.3▲rising | 6 | – | 0.6 days | 4 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on 【光头强PVE】原倍/突袭/死亡不掉?
The procedural map on 【光头强PVE】原倍/突袭/死亡不掉 is size 4,500 with seed 1516028690, generated by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.
Which settings and rules apply on 【光头强PVE】原倍/突袭/死亡不掉?
No gather rate appears in the name of 【光头强PVE】原倍/突袭/死亡不掉. Groups hold up to 8 players, which is the default for the game. pve is the game mode, no player-versus-player fighting. Listed as Modded in the server browser, it changes the game through plugins or settings. Its plugins are run through Oxide. Vanilla is the label it uses for itself: no changed rates, kits or rules: this is the game as Facepunch ships it. The server has VAC off, Valve's anti-cheat.
Player counts
How many players are recorded on 【光头强PVE】原倍/突袭/死亡不掉 right now?
No players are recorded on 【光头强PVE】原倍/突袭/死亡不掉 at this moment; it is offline, and the last sighting was 22 hours ago. The seven-day average is 1 players, with a peak of 5. Averaged over the last 48 hours, the busiest hour was 08:00 UTC at 2 players.
How does 【光头强PVE】原倍/突袭/死亡不掉 rank against other Rust servers?
The last seven days of player hours place 【光头强PVE】原倍/突袭/死亡不掉 at #4,187, in the top 19% of all ranked servers and #341 in Asia.
Server facts
How reliably does 【光头强PVE】原倍/突袭/死亡不掉 stay online?
【光头强PVE】原倍/突袭/死亡不掉 is down at the moment; the last recorded contact was 22 hours ago. Going by the uptime figure it reports, it restarted about 4 days 13 hours ago. 153 of 168 hours in the last 7 full days were up time, 91% of the total. Its earliest appearance in the records of Rust Server Trends dates to 25 September 2026.
Does 【光头强PVE】原倍/突袭/死亡不掉 hold a steady tick rate?
Its average server fps over the last 48 hours was 42, and it never dropped below 28. Buildings, deployables and all the rest of the world's entities brought it to a high of 133,329. Its highest memory use was 4,983 MB. Low fps together with a growing entity count is what players experience as lag.
Where in the world is 【光头强PVE】原倍/突袭/死亡不掉 hosted?
With its EA tag, 【光头强PVE】原倍/突袭/死亡不掉 lists itself in Asia. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 103.45.137.53:28015.
What build of Rust does 【光头强PVE】原倍/突袭/死亡不掉 use?
【光头强PVE】原倍/突袭/死亡不掉 is running Rust network protocol 2635 and build 168909 on a machine with Windows. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe pattern
What does wipe day look like on 【光头强PVE】原倍/突袭/死亡不掉?
On average, the busiest point of its recent wipes drew 6 players. 19 hours into the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.
How often does 【光头强PVE】原倍/突袭/死亡不掉 wipe, and on which days?
Once a month 【光头强PVE】原倍/突袭/死亡不掉 wipes, at the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The present world dates from 27 days 12 hours. The tags it publishes carry a monthly wipe schedule.
Server tags
What do the server tags on 【光头强PVE】原倍/突袭/死亡不掉 mean?
Tags published by 【光头强PVE】原倍/突袭/死亡不掉 and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp100 (Max players): 100 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server; ^m (Monthly): Wipes happen monthly, at the same time as Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^p (PvE): There's no player combat; the world provides the threat; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; EA (East Asia): In the server browser it appears under East Asia. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does 【光头强PVE】原倍/突袭/死亡不掉 appear?
These Rust Server Trends lists include 【光头强PVE】原倍/突袭/死亡不掉: Modded Rust servers, tracked live and Rust PvE servers. On the server list, the filters it matches are: Region: Asia; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
How to join
What steps get you onto 【光头强PVE】原倍/突袭/死亡不掉?
You can connect by pressing F1 in Rust and typing client.connect 103.45.137.53:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.