Station XX-2894 · recording
New Milton Keynes
Online 103.233.220.112:28015 checked 11m ago
- Players now
- 0/ 30
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 1
- peak 3
- Rank
- #2,894
- top 13%
- Last wipe
- 26d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 30 slots
- Motion · 24 h
- M0.0■steady+0 players
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 13% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 27.8 daysbetween real wipes
- wipe-day peak
- 4players, last three wipes
- crowd held
- 0%else halves by day 18
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 26 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Fri 2 Oct, 05:17 UTC26d ago | M0.7▲rising | 5 | – | running | 0 | |
| Fri 4 Sep, 11:16 UTC54d ago | M0.0▲rising | 2 | halved by day 18 | 27.8 days | 1 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on New Milton Keynes?
New Milton Keynes runs a procedural map of size 5,000 with seed 583786723, produced by the game. Size and seed produce the same map, so RustMaps can show it from this page.
Which settings and rules apply on New Milton Keynes?
The name of New Milton Keynes gives no gather rate. At the game's default, groups can have up to 8 players. It plays in survival mode, gather, build and raid in the standard game. You can raid and fight other players here. The server browser lists it under Modded, where plugins or settings change the game. Its plugins are run through Carbon. Anti-cheat is off: VAC, from Valve.
Population
How many players are recorded on New Milton Keynes right now?
A reading taken now shows 0 players on New Milton Keynes, which has 30 slots. The seven-day average is 1 players, with a peak of 3.
How does New Milton Keynes rank against other Rust servers?
On player hours for the past week, New Milton Keynes sits at #2,894, which puts it inside the top 13% of every ranked server.
Server details
How reliably does New Milton Keynes stay online?
Right now, you can reach New Milton Keynes. The uptime it reports puts its last restart about 2 days 14 hours ago. 168 of 168 hours in the last 7 full days were up time, 100% of the total. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.
How well does New Milton Keynes perform under load?
Its average server fps over the last 48 hours was 89, and it never dropped below 59. Buildings, deployables and all the rest of the world's entities brought it to a high of 146,813. Its highest memory use was 4,532 MB. Low fps together with a growing entity count is what players experience as lag.
Which region does New Milton Keynes run from?
No region is published by New Milton Keynes. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 103.233.220.112:28015 is the address it uses.
What build of Rust does New Milton Keynes use?
Rust network protocol 2635 and build 168909 on Windows is what New Milton Keynes runs. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe day
What does wipe day look like on New Milton Keynes?
On average, the busiest point of its recent wipes drew 4 players. 26 hours into the latest wipe, the crowd reached its peak. Half that peak was held until the next wipe in 0% of its recent wipes. By day 18 it fell below half in the wipes where it didn't hold.
On what timetable does New Milton Keynes run its wipes?
The rhythm of New Milton Keynes cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The present world dates from 26 days 16 hours.
Lists and tags
What do the server tags on New Milton Keynes mean?
The game's server browser reads the tags New Milton Keynes publishes: gmrust (Game mode): You'll find standard Rust survival here; mp30 (Max players): The server has 30 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): A plugin framework, Carbon, runs here. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does New Milton Keynes appear?
The Rust Server Trends lists that take in New Milton Keynes are: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Join the server
What steps get you onto New Milton Keynes?
To join, enter client.connect 103.233.220.112:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.