Station XX-15317 · no signal
Skellzy Test
Offline 103.212.224.122:28015 checked 10d ago
- Players now
- 0/ 250
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,317
- top 70%
- Last wipe
- 19d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 250 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on Skellzy Test?
A procedural map runs on Skellzy Test, generated by the game.
Which settings and rules apply on Skellzy Test?
No gather rate appears in the name of Skellzy Test. The group limit is 8 players, the game's default. survival is the game mode, gather, build and raid in the standard game. You can raid and fight other players here. Listed as Modded in the server browser, it changes the game through plugins or settings. The plugins run on Oxide. The server has VAC on, Valve's anti-cheat.
Live population
What is the current population on Skellzy Test?
A reading taken now finds Skellzy Test offline; the most recent activity was 10 days 2 hours ago.
How does Skellzy Test rank against other Rust servers?
The last seven days of player hours place Skellzy Test at #15,317, in the top 70% of all ranked servers.
Server details
How reliably does Skellzy Test stay online?
Skellzy Test is down at the moment; the last recorded contact was 10 days 2 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. 10 October 2026 is when Rust Server Trends first recorded it.
Which region does Skellzy Test run from?
No region is published by Skellzy Test. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 103.212.224.122:28015.
What build of Rust does Skellzy Test use?
Rust network protocol 2634 and build 167398 on Windows is what Skellzy Test runs. The protocol must match for you to join, and Steam takes care of updating it.
Wipe day
On what timetable does Skellzy Test run its wipes?
On record so far are too few of Skellzy Test's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 19 days 3 hours is how long the current world has been running.
Tags
What do the server tags on Skellzy Test mean?
These are the tags Skellzy Test publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp250 (Max players): Slots: 250; ts8 (Group limit): Teams max out at 8, the default set by the game; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs167398 (Build): Game build: 167398; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does Skellzy Test appear?
The Rust Server Trends lists that take in Skellzy Test are: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How to join
What steps get you onto Skellzy Test?
To join, enter client.connect 103.212.224.122:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.