Station XX-13553 · no signal
Wlordtx Rust Server [MN]
Offline 103.212.119.233:28015 checked 19d ago
- Players now
- 1/ 2
- 50% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #13,553
- top 61%
- Last wipe
- 24d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 2 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on Wlordtx Rust Server [MN]?
The map on Wlordtx Rust Server [MN] is procedural, produced by the game.
Which settings and rules apply on Wlordtx Rust Server [MN]?
You will find no gather rate in the name of Wlordtx Rust Server [MN]. Groups hold up to 8 players, which is the default for the game. In survival mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. Plugins or settings alter the game here; the browser lists it as Modded. Its plugins are run through Oxide. The server has VAC on, Valve's anti-cheat.
Population
What is the current population on Wlordtx Rust Server [MN]?
A reading taken now finds Wlordtx Rust Server [MN] offline; the most recent activity was 19 days 8 hours ago.
How does Wlordtx Rust Server [MN] rank against other Rust servers?
The last seven days of player hours place Wlordtx Rust Server [MN] at #13,553, in the top 61% of all ranked servers.
Operator and location
How reliably does Wlordtx Rust Server [MN] stay online?
No contact with Wlordtx Rust Server [MN] right now, and the last recorded contact was 19 days 8 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. 9 October 2026 is when Rust Server Trends first recorded it.
Where in the world is Wlordtx Rust Server [MN] hosted?
Nothing about a region comes from Wlordtx Rust Server [MN]. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 103.212.119.233:28015.
What build of Rust does Wlordtx Rust Server [MN] use?
On Windows, Wlordtx Rust Server [MN] runs Rust network protocol 2634 and build 166652. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe pattern
How often does Wlordtx Rust Server [MN] wipe, and on which days?
On record so far are too few of Wlordtx Rust Server [MN]'s wipes to tell its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. The present world dates from 24 days 5 hours.
Lists and tags
What do the server tags on Wlordtx Rust Server [MN] mean?
Tags published by Wlordtx Rust Server [MN] and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): Slots: 2; ts8 (Group limit): Teams max out at 8, the default set by the game; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs166652 (Build): Game build: 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does Wlordtx Rust Server [MN] appear?
The Rust Server Trends lists that take in Wlordtx Rust Server [MN] are: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How to join
How do you connect to Wlordtx Rust Server [MN]?
You can connect by pressing F1 in Rust and typing client.connect 103.212.119.233:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.