Rust Server TrendsSeismic network · station log
Recording Stations11,738 Players62,312 Active3,391 Wipes · 3 h192 48 h

Station XX-3125 · recording

[SEA] CHICKEN | END

Online 103.208.27.77:11112 checked 10m ago

weekly wipes vanilla
Connect
Players now
0/ 300
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
1
peak 13
Rank
#3,125
top 14%
Last wipe
1d ago
weekly schedule
Next wipe
5d 19h
Wed 4 Nov, 06:39 UTC
Seismic record · station XX-3125 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 300 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
+1into Wed 10:00 UTC
Peak · 48 h
2most players in any hour
Events picked
1wipe on this record, in red
Channel 1 · calibrated

Players

AveragePeakWipe
00.511.5212:0021:0006:0015:0001:0010:00Wiped Wed 28 Oct, 06:39 UTCWIPE

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

Server fpsWipe
01020304012:0021:0006:0015:0001:0010:00Wiped Wed 28 Oct, 06:39 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
12k4k6k8k3 Oct8 Oct13 Oct19 Oct24 Oct29 Oct

Top 14% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

from its schedule tag

Next wipe Wednesday 4 November, 06:39 UTC, in 5d 19h. Its weekly schedule tag · low confidence

usual gap
3.5 daysbetween real wipes
on rhythm
50%of its recent wipes
wipe-day peak
48players, last three wipes
crowd held
20%else halves by day 1.5

Coming wipes

  1. 5d 19hWed 4 Nov, 06:39 UTC
  2. 7d 7hThu 5 Nov, 19:00 UTCFW
  3. 12d 19hWed 11 Nov, 06:39 UTC
  4. 19d 19hWed 18 Nov, 06:39 UTC
  5. 26d 19hWed 25 Nov, 06:39 UTC
  6. 33d 19hWed 2 Dec, 06:39 UTC
  7. 35d 7hThu 3 Dec, 19:00 UTCFW
  8. 40d 19hWed 9 Dec, 06:39 UTC

The first 48 hours of its last wipes

Fri 23 OctTue 20 OctFri 16 Oct
020406080+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 13, 4 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Wed 28 Oct, 06:39 UTC1d ago – – – – running 0
Fri 23 Oct, 07:28 UTC6d ago M1.1rising 13 halved by day 1 5 days 0
Tue 20 Oct, 11:20 UTC9d ago M1.8rising 74 held half 2.8 days 7
Fri 16 Oct, 10:59 UTC13d ago M1.8rising 58 halved by day 1 4 days 0
Tue 13 Oct, 10:51 UTC16d ago M2.1rising 123 halved by day 2 3 days 9
Fri 9 Oct, 11:03 UTC20d ago M2.2rising 152 halved by day 2 4 days 3
Mon 5 Oct, 10:59 UTC24d ago M2.2rising 174 halved by day 2 4 days 5
Sun 4 Oct, 02:16 UTC25d ago M2.2rising 174 – 1.4 days 2
Sat 3 Oct, 11:14 UTC26d ago M1.1rising 13 – 0.6 days 1

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - SEA Main EA · groups of 16+ · weekly · 181 on average
441/ 450
Japan Tokyo - Main|10/23|JP/KR/SEA|金曜日|JumpRust.com EA · groups of 16+ · weekly · 119 on average
20/ 550
Rustafied.com - SEA Main EA · groups of 16+ · weekly · 84 on average
215/ 450
Japan Beginner Server - BPwipe 10/23 [JP/KR/SEA|初心者] EA · groups of 8+ · weekly · 53 on average
18/ 200
[ASIA] Siam Rust | Vanilla | Weekly EA · groups of 8+ · weekly · 40 on average
138/ 150
『小世界』10.28号新开/多人/萌新入门服 EA · groups of 30+ · weekly · 30 on average
6/ 200
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on [SEA] CHICKEN | END?

The procedural map on [SEA] CHICKEN | END is size 3,500 with seed 2014666660, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.

Which settings and rules apply on [SEA] CHICKEN | END?

You will find no gather rate in the name of [SEA] CHICKEN | END. The group limit is 8 players, the game's default. In survival mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. Under Community in the server browser, it runs as a community server. It describes itself as vanilla, which means no changed rates, kits or rules: this is the game as Facepunch ships it. Anti-cheat is on: VAC, from Valve.

Population

How many players are recorded on [SEA] CHICKEN | END right now?

At this moment, [SEA] CHICKEN | END records 0 players across 300 slots. Averaged across the last seven days the population was 1 players, reaching a peak of 13. The last 48 hours show their highest activity at 10:00 UTC, averaging 1 players.

How does [SEA] CHICKEN | END rank against other Rust servers?

Over the last seven days, [SEA] CHICKEN | END recorded enough player hours to reach #3,125 worldwide, placing it in the top 14% of all ranked servers.

Server details

How reliably does [SEA] CHICKEN | END stay online?

[SEA] CHICKEN | END is up at the moment. The uptime it reports puts its last restart about 27 hours ago. 167 of 168 hours in the last 7 full days were up time, 99% of the total. Its earliest appearance in the records of Rust Server Trends dates to 3 October 2026.

Does [SEA] CHICKEN | END hold a steady tick rate?

Its average server fps over the last 48 hours was 40, and it never dropped below 40. At its highest, it carried 71,099 entities: buildings, deployables and the world's other contents. It reached a ceiling of 3,177 MB of memory. Low fps together with a growing entity count is what players experience as lag.

Where in the world is [SEA] CHICKEN | END hosted?

The name of [SEA] CHICKEN | END points to Asia, even though it publishes no region tag. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 103.208.27.77:11112.

What build of Rust does [SEA] CHICKEN | END use?

On Windows, [SEA] CHICKEN | END runs Rust network protocol 2635 and build 168909. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe pattern

What does wipe day look like on [SEA] CHICKEN | END?

48 players, on average, was the busiest crowd at its recent wipes. 4 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 20% of its recent wipes. It fell under half by day 1.5 in the wipes where it didn't hold.

On what timetable does [SEA] CHICKEN | END run its wipes?

The prediction follows its tag, because too few of [SEA] CHICKEN | END's wipes are on record to confirm its schedule. Wednesday 4 November at 06:39 UTC is when its next wipe is due. It has run its current world for 28 hours. Its tags state a weekly wipe schedule.

Server tags

What do the server tags on [SEA] CHICKEN | END mean?

The game's server browser reads the tags [SEA] CHICKEN | END publishes: gmvanilla (Game mode): Survival in vanilla mode; mp300 (Max players): The server has 300 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code; ^w (Weekly): Wipes happen weekly; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does [SEA] CHICKEN | END appear?

These Rust Server Trends lists include [SEA] CHICKEN | END: Rust community servers without the side modes and Vanilla Rust servers, recorded live. On the server list, the filters it matches are: Region: Asia; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Weekly ^w and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days.

How to join

What steps get you onto [SEA] CHICKEN | END?

Enter client.connect 103.208.27.77:11112 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. For the website, go to https://www.chicken.in.th/.

Instrument codes

Server tags

what each one means

Published as mp300,ptrak,$r?,v2635,^w,^v,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode Survival in vanilla mode.
mp300
Max players The server has 300 slots.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build Game build: 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code The server has no region code.

Wipe schedule

^w
Weekly Wipes happen weekly.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game as Facepunch ships it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.