Station XX-15441 · no signal
pllm-test-2
Offline 103.196.86.124:28215 checked 15d ago
- Players now
- 0/ 4
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,441
- top 71%
- Last wipe
- 15d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 4 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on pllm-test-2?
pllm-test-2 uses a procedural map, which the game generates.
Which settings and rules apply on pllm-test-2?
No gather rate appears in the name of pllm-test-2. At the game's default, groups can have up to 8 players. In survival mode, gather, build and raid in the standard game. Player combat and raiding are permitted. Listed as Modded in the server browser, it changes the game through plugins or settings. The plugins run on Carbon. The server has VAC on, Valve's anti-cheat.
Player counts
How many players are recorded on pllm-test-2 right now?
No players are recorded on pllm-test-2 at this moment; it is offline, and the last sighting was 15 days 19 hours ago.
How does pllm-test-2 rank against other Rust servers?
The last seven days of player hours place pllm-test-2 at #15,441, in the top 71% of all ranked servers.
Server details
How reliably does pllm-test-2 stay online?
As recorded now, pllm-test-2 is not reachable, the last contact having been 15 days 19 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. 13 October 2026 is when Rust Server Trends first recorded it.
Which region does pllm-test-2 run from?
No region is published by pllm-test-2. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 103.196.86.124:28215 is the address it uses.
Which Rust version is pllm-test-2 running?
Rust network protocol 2634 and build 167584 on Linux is what pllm-test-2 runs. The protocol must match for you to join, and Steam takes care of updating it.
Wipe schedule
On what timetable does pllm-test-2 run its wipes?
Too few wipes of pllm-test-2 are on record yet to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 15 days 20 hours is how long the current world has been running.
Server tags
What do the server tags on pllm-test-2 mean?
The game's server browser reads the tags pllm-test-2 publishes: gmrust (Game mode): You'll find standard Rust survival here; mp4 (Max players): 4 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs167584 (Build): Game build: 167584; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): Carbon is the plugin framework running here. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does pllm-test-2 appear?
These Rust Server Trends lists include pllm-test-2: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
How to join
How do you connect to pllm-test-2?
Enter client.connect 103.196.86.124:28215 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.