Rust Server TrendsSeismic network · station log
Recording Stations11,714 Players56,753 Active3,283 Wipes · 3 h169 48 h

Station XX-15698 · no signal

[TW][PVE] PreuBen - Build, Survive, Explore

Offline 103.15.237.245:25058 checked 26d ago

moddedoxide
Connect
Players now
0/ 64
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,698
top 69%
Last wipe
26d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station XX-15698 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 64 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep28 Sep1 Oct3 Oct6 Oct9 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
0.5 daysbetween real wipes
wipe-day peak
1players, last three wipes

The first 48 hours of its last wipes

Fri 2 OctFri 2 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in, with 3 in the queue.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Fri 2 Oct, 12:20 UTC26d ago M0.0rising 1+3 queue – running 0
Fri 2 Oct, 00:08 UTC27d ago M0.0rising 1+3 queue – 0.5 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Intoxicated SEA Sandbox - Creative | Build | Noclip EA · groups of 8+ · 10 on average
17/ 100
9/ 50
2/ 188
風紀委員 堤防部 EA · groups of 8+ · 1 on average
0/ 30
【南瓜】Build-Test EA · groups of 8+ · 10 on average
11/ 101
【开心萌橙PVE-kxmc】休闲娱乐/5倍/防抄家/任务 EA · groups of 20+ · monthly · 2 on average
2/ 150
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on [TW][PVE] PreuBen - Build, Survive, Explore?

The procedural map on [TW][PVE] PreuBen - Build, Survive, Explore is size 1,000 with seed 1, generated by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.

Which settings and rules apply on [TW][PVE] PreuBen - Build, Survive, Explore?

The name of [TW][PVE] PreuBen - Build, Survive, Explore gives no gather rate. The group limit is 8 players, the game's default. It plays in survival mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. Listed as Modded in the server browser, it changes the game through plugins or settings. Its plugins are run through Oxide. VAC, Valve's anti-cheat, is switched on.

Live population

What is the current population on [TW][PVE] PreuBen - Build, Survive, Explore?

No players are recorded on [TW][PVE] PreuBen - Build, Survive, Explore at this moment; it is offline, and the last sighting was 26 days 19 hours ago.

How does [TW][PVE] PreuBen - Build, Survive, Explore rank against other Rust servers?

On player hours for the past week, [TW][PVE] PreuBen - Build, Survive, Explore sits at #15,698, which puts it inside the top 69% of every ranked server.

Operator and location

How reliably does [TW][PVE] PreuBen - Build, Survive, Explore stay online?

As recorded now, [TW][PVE] PreuBen - Build, Survive, Explore is not reachable, the last contact having been 26 days 19 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 25 September 2026.

Where in the world is [TW][PVE] PreuBen - Build, Survive, Explore hosted?

The name of [TW][PVE] PreuBen - Build, Survive, Explore points to Asia, even though it publishes no region tag. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 103.15.237.245:25058.

What build of Rust does [TW][PVE] PreuBen - Build, Survive, Explore use?

Rust network protocol 2634 and build 166586 on Linux is what [TW][PVE] PreuBen - Build, Survive, Explore runs. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe pattern

What does wipe day look like on [TW][PVE] PreuBen - Build, Survive, Explore?

1 players, on average, was the busiest crowd at its recent wipes. 0 hours after the latest wipe the crowd peaked, with 3 waiting in the queue.

How often does [TW][PVE] PreuBen - Build, Survive, Explore wipe, and on which days?

The rhythm of [TW][PVE] PreuBen - Build, Survive, Explore cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. It has run its current world for 26 days 22 hours.

Tags

What do the server tags on [TW][PVE] PreuBen - Build, Survive, Explore mean?

These are the tags [TW][PVE] PreuBen - Build, Survive, Explore publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp64 (Max players): 64 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs166586 (Build): Game build: 166586; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does [TW][PVE] PreuBen - Build, Survive, Explore appear?

You will find [TW][PVE] PreuBen - Build, Survive, Explore on the following Rust Server Trends lists: Modded Rust servers, tracked live and Rust build and creative servers, live. You will find it under these filters on the server list: Region: Asia; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How to join

How do you connect to [TW][PVE] PreuBen - Build, Survive, Explore?

You can connect by pressing F1 in Rust and typing client.connect 103.15.237.245:25058 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. https://discord.com/invite/Preuben is where its website lives.

Instrument codes

Server tags

what each one means

Published as mp64,ptrak,$r?,v2634,gmrust,cs166586,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp64
Max players 64 slots are available.
ts8
Group limit Teams max out at 8, the default set by the game.
v2634
Protocol To connect, your game must be on the same protocol, 2634.
cs166586
Build Game build: 166586.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code A region code has not been set.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.