Rust Server TrendsSeismic network · station log
Recording Stations11,668 Players33,864 Active2,833 Wipes · 3 h84 48 h

Station XX-6956 · recording

Funtime Frinckus

Online 103.15.237.23:28840 checked 10m ago

moddedoxide
Connect
Players now
0/ 10
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 1
Rank
#6,956
top 31%
Last wipe
6d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station XX-6956 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 10 slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123404:0013:0022:0007:0016:0002:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

010020030040004:0013:0022:0007:0016:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct9 Oct12 Oct22 Oct25 Oct29 Oct

Top 31% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
17.2 daysbetween real wipes
wipe-day peak
2players, last three wipes
crowd held
0%else halves by day 3

The first 48 hours of its last wipes

Thu 22 OctMon 5 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 22 Oct, 06:58 UTC6d ago M0.0rising 1 – running 0
Mon 5 Oct, 01:09 UTC24d ago M0.5rising 3 halved by day 3 17.2 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 154 on average
28/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
129/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 117 on average
36/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average
12/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average
3/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average
1/ 1000
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on Funtime Frinckus?

The procedural map on Funtime Frinckus is size 3,500 with seed 69420, generated by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.

Which settings and rules apply on Funtime Frinckus?

The name of Funtime Frinckus gives no gather rate. Groups hold up to 8 players, which is the default for the game. It plays in survival mode, gather, build and raid in the standard game. You can raid and fight other players here. The server browser lists it under Modded, where plugins or settings change the game. Oxide is the plugin framework it runs. VAC, Valve's anti-cheat, is switched on.

Population

What is the current population on Funtime Frinckus?

A reading taken now shows 0 players on Funtime Frinckus, which has 10 slots. Averaged across the last seven days the population was 0 players, reaching a peak of 1.

How does Funtime Frinckus rank against other Rust servers?

On player hours for the past week, Funtime Frinckus sits at #6,956, which puts it inside the top 31% of every ranked server.

Server facts

How reliably does Funtime Frinckus stay online?

Funtime Frinckus is up at the moment. The uptime it reports puts its last restart about 18 hours ago. It was up 95% of the time across the last 7 full days: 160 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 5 October 2026.

Does Funtime Frinckus hold a steady tick rate?

The 48-hour average is 162 server fps; 53 is the lowest observed. At its highest, it carried 70,422 entities: buildings, deployables and the world's other contents. Memory use peaked at 3,984 MB. What you feel as lag is the combination of low fps and a rising entity count.

Which region does Funtime Frinckus run from?

Nothing about a region comes from Funtime Frinckus. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 103.15.237.23:28840.

What build of Rust does Funtime Frinckus use?

On Linux, Funtime Frinckus runs Rust network protocol 2635 and build 168909. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe schedule

What does wipe day look like on Funtime Frinckus?

The recent wipes averaged a busiest count of 2 players. 1 hours after the latest wipe, the crowd peaked. Until the next wipe the crowd remained above half that peak in 0% of its recent wipes. In the wipes that didn't hold, the crowd was below half by day 3.

How often does Funtime Frinckus wipe, and on which days?

The rhythm of Funtime Frinckus cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The present world dates from 6 days 20 hours.

Lists and tags

What do the server tags on Funtime Frinckus mean?

These are the tags Funtime Frinckus publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp10 (Max players): Slots: 10; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does Funtime Frinckus appear?

These Rust Server Trends lists include Funtime Frinckus: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

How to join

What steps get you onto Funtime Frinckus?

Enter client.connect 103.15.237.23:28840 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode You'll find standard Rust survival here.
mp10
Max players Slots: 10.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build It runs game build 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code A region code has not been set.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.