Rust Server TrendsSeismic network · station log
Recording Stations11,617 Players34,993 Active2,836 Wipes · 3 h74 48 h

Station XX-16590 · no signal

[AU] Legends Of Oz I 3x Monthly Max team size 3

Offline 103.15.237.167:29687 checked 33d ago

3x moddedoxide
Connect
Players now
0/ 75
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#16,590
top 71%
Last wipe
55d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-16590 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 75 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep25 Sep28 Sep30 Sep3 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
[AU] AshRust 3x Monthly | QoL/Loot+ | Full Wiped OC · groups of 10+ · 3x · monthly · 7 on average
5/ 100
[AU] AshRust 3x Monthly Max 5 | QoL/Loot+ | Full Wiped OC · groups of 20+ · 3x · monthly · 6 on average
78/ 100
HollowServers.co AU 3x Solo/Duo/Trio|LootX3|JUST FULLWIPED OC · groups of 8+ · 3x · biweekly · 5 on average
3/ 150
[AU] Sandgropers Paradise 3X | PvPvE | Perth | Modded OC · groups of 8+ · 3x · monthly · 2 on average
1/ 50
HollowServers.co AU 3x Solo/Duo/Trio/Quad|LootX3|JUST FULLWIPED OC · groups of 8+ · 3x · weekly · 2 on average
0/ 100
23/10|Rusty|AU/NZ|3X|Solo|Events|SOLO ONLY OC · groups of 8+ · 3x · weekly · 2 on average
0/ 100
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on [AU] Legends Of Oz I 3x Monthly Max team size 3?

Generated by the game, the map on [AU] Legends Of Oz I 3x Monthly Max team size 3 is procedural, size 3,000 with seed 815691389. You can view it on RustMaps from this page: the same size and seed produce the same map.

Which settings and rules apply on [AU] Legends Of Oz I 3x Monthly Max team size 3?

3x gather is what [AU] Legends Of Oz I 3x Monthly Max team size 3 runs, judging by its name. The group limit is 8 players, the game's default. It plays in survival mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. The server browser lists it under Modded, where plugins or settings change the game. Oxide is the plugin framework it runs. The server has VAC on, Valve's anti-cheat.

Player counts

How many players are recorded on [AU] Legends Of Oz I 3x Monthly Max team size 3 right now?

[AU] Legends Of Oz I 3x Monthly Max team size 3 is not responding at this moment and is offline, last seen 33 days 1 hours ago.

How does [AU] Legends Of Oz I 3x Monthly Max team size 3 rank against other Rust servers?

Over the last seven days, [AU] Legends Of Oz I 3x Monthly Max team size 3 recorded enough player hours to reach #16,590 worldwide, placing it in the top 71% of all ranked servers.

Operator and location

How reliably does [AU] Legends Of Oz I 3x Monthly Max team size 3 stay online?

As recorded now, [AU] Legends Of Oz I 3x Monthly Max team size 3 is not reachable, the last contact having been 33 days 1 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.

Where in the world is [AU] Legends Of Oz I 3x Monthly Max team size 3 hosted?

The name of [AU] Legends Of Oz I 3x Monthly Max team size 3 points to Oceania, even though it publishes no region tag. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 103.15.237.167:29687 is the address it uses.

Which Rust version is [AU] Legends Of Oz I 3x Monthly Max team size 3 running?

Rust network protocol 2633 and build 162929 on Linux is what [AU] Legends Of Oz I 3x Monthly Max team size 3 runs. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe pattern

On what timetable does [AU] Legends Of Oz I 3x Monthly Max team size 3 run its wipes?

Too few wipes of [AU] Legends Of Oz I 3x Monthly Max team size 3 are on record yet to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. It has run its current world for 55 days 1 hours.

Server tags

What do the server tags on [AU] Legends Of Oz I 3x Monthly Max team size 3 mean?

Tags published by [AU] Legends Of Oz I 3x Monthly Max team size 3 and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp75 (Max players): Slots: 75; ts8 (Group limit): This uses the game default of 8 per team; v2633 (Protocol): To connect, your game must be on the same protocol, 2633; cs162929 (Build): The game build is 162929; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does [AU] Legends Of Oz I 3x Monthly Max team size 3 appear?

You will find [AU] Legends Of Oz I 3x Monthly Max team size 3 on the following Rust Server Trends lists: 3x Rust servers, by live population, Oceania Rust servers, live and Modded Rust servers, tracked live. On the server list, the filters it matches are: Region: Oceania; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 3x.

Join the server

What steps get you onto [AU] Legends Of Oz I 3x Monthly Max team size 3?

Enter client.connect 103.15.237.167:29687 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp75,ptrak,$r?,v2633,gmrust,cs162929,ts8,^o^z

Game

gmrust
Game mode You'll find standard Rust survival here.
mp75
Max players Slots: 75.
ts8
Group limit This uses the game default of 8 per team.
v2633
Protocol To connect, your game must be on the same protocol, 2633.
cs162929
Build The game build is 162929.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The server has no region code.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.