Rust Server TrendsSeismic network · station log
Recording Stations11,744 Players74,144 Active3,692 Wipes · 3 h138 48 h

Station XX-5327 · recording

[AU]ICC Community Server|5x|Free Mini Spawn

Online 103.15.237.162:28015 checked 13m ago

5x quad moddedoxidepve
Connect
Players now
0/ 75
0% full
Motion · 24 h
M0.0falling
+0 players on the day
7-day average
0
peak 3
Rank
#5,327
top 24%
Last wipe
26d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station XX-5327 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 75 slots
Motion · 24 h
M0.0falling+0 players
Sharpest hour
−2into Tue 04:00 UTC
Peak · 48 h
2most players in any hour
Channel 1 · calibrated

Players

AveragePeak
00.511.5214:0023:0008:0018:0003:0012:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

02040608014:0023:0008:0018:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep6 Oct11 Oct17 Oct22 Oct28 Oct

Top 24% of all ranked servers, and #333 of the quad servers (top 40%). Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
2players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Fri 2 Oct, 07:29 UTC26d ago M0.3rising 2 – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Hex AU 5x PVE | Skills | Jetpack | Quests | Custom Weapons OC · groups of 8+ · 5x · biweekly · 21 on average
13/ 100
The Monster Den PVE|5x|Quad|Kits|Loot+|RaidableBases|Purge NA · quad · 5x · biweekly · 9 on average
1/ 100
Dads Gaming Monthly 5x AU PvE - Raid Bases | Events | Kits | Sk OC · groups of 8+ · 5x · monthly · 6 on average
4/ 100
GOBLINGAMING | 5X PVE | NOOB FRIENDLY NA · quad · 5x · biweekly · 4 on average
2/ 40
Rusty Island Paradise AU 5X PVE OC · groups of 8+ · 5x · monthly · 2 on average
2/ 100
Chilly-Rust PvE 5x - No Kill or Raid OC · groups of 8+ · 5x · biweekly · 2 on average
1/ 50
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on [AU]ICC Community Server|5x|Free Mini Spawn?

The procedural map on [AU]ICC Community Server|5x|Free Mini Spawn is size 4,500 with seed 1, generated by the game. Size and seed produce the same map, so RustMaps can show it from this page. Its map carries the name Custom Map.

Which settings and rules apply on [AU]ICC Community Server|5x|Free Mini Spawn?

Its name points to a gather rate of 5x on [AU]ICC Community Server|5x|Free Mini Spawn. You can have up to 4 players in a group (quad). In pve mode, no combat against other players. The server browser lists it under Modded, where plugins or settings change the game. Its plugins are run through Oxide. Anti-cheat is on: VAC, from Valve.

Player counts

How many players are recorded on [AU]ICC Community Server|5x|Free Mini Spawn right now?

At this moment, [AU]ICC Community Server|5x|Free Mini Spawn records 0 players across 75 slots. Averaged across the last seven days the population was 0 players, reaching a peak of 3. Averaged over the last 48 hours, the busiest hour was 03:00 UTC at 2 players.

How does [AU]ICC Community Server|5x|Free Mini Spawn rank against other Rust servers?

On player hours for the past week, [AU]ICC Community Server|5x|Free Mini Spawn sits at #5,327, which puts it inside the top 24% of every ranked server. Within quad, it places #333.

Server facts

How reliably does [AU]ICC Community Server|5x|Free Mini Spawn stay online?

[AU]ICC Community Server|5x|Free Mini Spawn is up at the moment. Its reported uptime points to a restart about 17 hours ago. Of the 168 hours in the last 7 full days, it was up for 168, or 100% of the time. Its earliest appearance in the records of Rust Server Trends dates to 30 September 2026.

Does [AU]ICC Community Server|5x|Free Mini Spawn hold a steady tick rate?

Its average server fps over the last 48 hours was 60, and it never dropped below 47. The world held up to 124,544 entities at its peak, buildings and deployables included. It reached a ceiling of 5,843 MB of memory. Low fps together with a growing entity count is what players experience as lag.

Where in the world is [AU]ICC Community Server|5x|Free Mini Spawn hosted?

No region tag comes from [AU]ICC Community Server|5x|Free Mini Spawn, though the name points to Oceania. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 103.15.237.162:28015.

What build of Rust does [AU]ICC Community Server|5x|Free Mini Spawn use?

Rust network protocol 2635 and build 168909 on Linux is what [AU]ICC Community Server|5x|Free Mini Spawn runs. The protocol must match for you to join, and Steam takes care of updating it.

Wipe schedule

What does wipe day look like on [AU]ICC Community Server|5x|Free Mini Spawn?

On average, the busiest point of its recent wipes drew 2 players. 2 hours after the latest wipe, the crowd peaked.

On what timetable does [AU]ICC Community Server|5x|Free Mini Spawn run its wipes?

The rhythm of [AU]ICC Community Server|5x|Free Mini Spawn cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. It has run its current world for 26 days 5 hours.

Server tags

What do the server tags on [AU]ICC Community Server|5x|Free Mini Spawn mean?

These are the tags [AU]ICC Community Server|5x|Free Mini Spawn publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp75 (Max players): The server has 75 slots; ts4 (Group limit): The team limit is 4; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set; ^p (PvE): You won't fight other players here; the world is what threatens you; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does [AU]ICC Community Server|5x|Free Mini Spawn appear?

You will find [AU]ICC Community Server|5x|Free Mini Spawn on the following Rust Server Trends lists: 5x Rust servers, Oceania Rust servers, live, Modded Rust servers, tracked live and Rust PvE servers. These filters bring it up on the server list: Region: Oceania; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Gather rate: 5x.

Join the server

How do you connect to [AU]ICC Community Server|5x|Free Mini Spawn?

You can connect by pressing F1 in Rust and typing client.connect 103.15.237.162:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. You can find its website at https://discord.com/invite/pEbPD7sKKF.

Instrument codes

Server tags

what each one means

Published as mp75,ptrak,$r?,v2635,^p,gmrust,cs168909,ts4,^o^z

Game

gmrust
Game mode You'll find standard Rust survival here.
mp75
Max players The server has 75 slots.
ts4
Group limit The team limit is 4.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build Game build: 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code A region code has not been set.

Gameplay

^p
PvE You won't fight other players here; the world is what threatens you.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.