Station XX-5808 · recording
cool server
Online 103.15.237.131:22682 checked 9m ago
- Players now
- 0/ 10
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak 2
- Rank
- #5,808
- top 26%
- Last wipe
- 18d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 10 slots
- Motion · 24 h
- M0.0■steady+0 players
- Sharpest hour
- +0into Wed 08:00 UTC
- Peak · 48 h
- 1most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 26% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 3players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Sun 11 Oct, 06:28 UTC18d ago | M0.5▲rising | 3 | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on cool server?
cool server runs a procedural map of size 4,000 with seed 50000, produced by the game. Size and seed produce the same map, so RustMaps can show it from this page.
Which settings and rules apply on cool server?
No gather rate appears in the name of cool server. Groups hold up to 8 players, which is the default for the game. In survival mode, standard play, with gathering, building and raiding. You can raid and fight other players here. Listed as Modded in the server browser, it changes the game through plugins or settings. Oxide is the plugin framework it runs. The server has VAC on, Valve's anti-cheat.
Player counts
What is the current population on cool server?
A reading taken now shows 0 players on cool server, which has 10 slots. Across seven days this server recorded an average of 0 players and a peak of 2. Averaged over the last 48 hours, the busiest hour was 08:00 UTC at 0 players.
How does cool server rank against other Rust servers?
Over the last seven days, cool server recorded enough player hours to reach #5,808 worldwide, placing it in the top 26% of all ranked servers.
Server details
How reliably does cool server stay online?
As recorded now, cool server is running. Its reported uptime points to a restart about 13 hours ago. 167 of 168 hours in the last 7 full days were up time, 99% of the total. On 11 October 2026 it was recorded for the first time by Rust Server Trends.
Does cool server hold a steady tick rate?
The 48-hour average is 152 server fps; 46 is the lowest observed. Buildings, deployables and all the rest of the world's entities brought it to a high of 95,142. Memory use peaked at 5,439 MB. Low fps together with a growing entity count is what players experience as lag.
Where in the world is cool server hosted?
Nothing about a region comes from cool server. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 103.15.237.131:22682.
What build of Rust does cool server use?
Rust network protocol 2635 and build 168909 on Linux is what cool server runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe schedule
What does wipe day look like on cool server?
The recent wipes averaged a busiest count of 3 players. 1 hours into the latest wipe, the crowd reached its peak.
On what timetable does cool server run its wipes?
The rhythm of cool server cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 18 days 1 hours is how long the current world has been running.
Tags
What do the server tags on cool server mean?
The game's server browser reads the tags cool server publishes: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does cool server appear?
The Rust Server Trends lists that take in cool server are: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How to join
How do you connect to cool server?
You can connect by pressing F1 in Rust and typing client.connect 103.15.237.131:22682 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.