Station XX-5131 · recording
WanderRust
Online 103.15.236.190:21678 checked 10m ago
- Players now
- 0/ 6
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak 1
- Rank
- #5,131
- top 23%
- Last wipe
- 27d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 6 slots
- Motion · 24 h
- M0.0■steady+0 players
- Sharpest hour
- +1into Wed 00:00 UTC
- Peak · 48 h
- 1most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 23% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 0.3 daysbetween real wipes
- wipe-day peak
- 2players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 1 Oct, 20:41 UTC FW27d ago | M0.3▲rising | 2 | – | running | 0 | |
| Thu 1 Oct, 13:21 UTC27d ago | M0.3▲rising | 2 | – | 0.3 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on WanderRust?
WanderRust runs a procedural map of size 4,250 with seed 1337, produced by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.
Which settings and rules apply on WanderRust?
You will find no gather rate in the name of WanderRust. The group limit is 8 players, the game's default. In survival mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. Plugins or settings alter the game here; the browser lists it as Modded. The plugins run on Oxide. Anti-cheat is on: VAC, from Valve.
Player counts
How many players are recorded on WanderRust right now?
A reading taken now shows 0 players on WanderRust, which has 6 slots. The seven-day average is 0 players, with a peak of 1. Averaged over the last 48 hours, the busiest hour was 03:00 UTC at 1 players.
How does WanderRust rank against other Rust servers?
Over the last seven days, WanderRust recorded enough player hours to reach #5,131 worldwide, placing it in the top 23% of all ranked servers.
Server details
How reliably does WanderRust stay online?
As recorded now, WanderRust is running. The uptime it reports puts its last restart about 2 hours ago. 155 of 168 hours in the last 7 full days were up time, 92% of the total. 13 September 2026 is when Rust Server Trends first recorded it.
Does WanderRust hold a steady tick rate?
The 48-hour average is 157 server fps; 116 is the lowest observed. The world held up to 107,460 entities at its peak, buildings and deployables included. It reached a ceiling of 5,166 MB of memory. Low fps together with a growing entity count is what players experience as lag.
Where in the world is WanderRust hosted?
Nothing about a region comes from WanderRust. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 103.15.236.190:21678 is the address it uses.
What build of Rust does WanderRust use?
Rust network protocol 2635 and build 168909 on Linux is what WanderRust runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe day
What does wipe day look like on WanderRust?
On average, the busiest point of its recent wipes drew 2 players. 2 hours into the latest wipe, the crowd reached its peak.
On what timetable does WanderRust run its wipes?
The rhythm of WanderRust cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 27 days 15 hours is how long the current world has been running.
Tags
What do the server tags on WanderRust mean?
These are the tags WanderRust publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp6 (Max players): Slots: 6; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does WanderRust appear?
The Rust Server Trends lists that take in WanderRust are: Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Join the server
How do you connect to WanderRust?
You can connect by pressing F1 in Rust and typing client.connect 103.15.236.190:21678 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.