Rust Server TrendsSeismic network · station log
Recording Stations11,735 Players53,534 Active3,365 Wipes · 3 h127 48 h

Station OC-6083 · recording

Outback Aussie - PvPvE - Located in Perth - Modded

Online OC 103.107.196.38:28035 checked 12m ago

monthly wipes moddedoxide
Connect
Players now
1/ 50
2% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 2
Rank
#6,083
top 27% · #136 in OC
Last wipe
27d ago
monthly schedule
Next wipe
7d 19h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station OC-6083 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
1of 50 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
−1into Tue 09:00 UTC
Peak · 48 h
2most players in any hour
Channel 1 · calibrated

Players

AveragePeak
00.511.5200:0009:0018:0003:0012:0022:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

025507510000:0009:0018:0003:0012:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 27% of all ranked servers, top 66% in OC. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 19h. The force wipe · high confidence

wipe-day peak
10players, last three wipes

Coming wipes

  1. 7d 19hThu 5 Nov, 19:00 UTCFW
  2. 35d 19hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 10, 13 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 1 Oct, 23:08 UTC FW27d ago M1.0rising 10 – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
EasyRust 2 | No Decay | Monthly OC · groups of 6 · monthly · 3 on average
3/ 50
[AU] Jims Rust Nation | Monthly | Low Upkeep OC · groups of 5 · monthly · 2 on average
0/ 150
1/ 100
vanilla + OC · groups of 16+ · monthly · 1 on average
0/ 75
Rustafied.com - AU Long OC · groups of 16+ · monthly · 32 on average
10/ 100
RustForNoobs.com | Solo Duo Trio | Monthly AU OC · trio · monthly · 16 on average
7/ 200
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on Outback Aussie - PvPvE - Located in Perth - Modded?

Generated by the game, the map on Outback Aussie - PvPvE - Located in Perth - Modded is procedural, size 4,500 with seed 1445681610. You can view it on RustMaps from this page: the same size and seed produce the same map.

Which settings and rules apply on Outback Aussie - PvPvE - Located in Perth - Modded?

You will find no gather rate in the name of Outback Aussie - PvPvE - Located in Perth - Modded. The group limit is 6 players. It plays in survival mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. Plugins or settings alter the game here; the browser lists it as Modded. Oxide is the plugin framework it runs. Anti-cheat is on: VAC, from Valve.

Player counts

How many players are recorded on Outback Aussie - PvPvE - Located in Perth - Modded right now?

1 of the 50 slots on Outback Aussie - PvPvE - Located in Perth - Modded are filled right now. The seven-day average is 0 players, with a peak of 2. The last 48 hours show their highest activity at 07:00 UTC, averaging 1 players.

How does Outback Aussie - PvPvE - Located in Perth - Modded rank against other Rust servers?

Outback Aussie - PvPvE - Located in Perth - Modded is #136 in Oceania and #6,083 worldwide on the past week's player hours, within the top 27% of ranked servers.

Server details

How reliably does Outback Aussie - PvPvE - Located in Perth - Modded stay online?

Outback Aussie - PvPvE - Located in Perth - Modded is up at the moment. Its reported uptime points to a restart about 52 minutes ago. Of the 168 hours in the last 7 full days, it was up for 168, or 100% of the time. 13 September 2026 is when Rust Server Trends first recorded it.

How well does Outback Aussie - PvPvE - Located in Perth - Modded perform under load?

Its average server fps over the last 48 hours was 75, and it never dropped below 58. At its highest, it carried 140,884 entities: buildings, deployables and the world's other contents. Memory use peaked at 6,060 MB. Low fps together with a growing entity count is what players experience as lag.

Which region does Outback Aussie - PvPvE - Located in Perth - Modded run from?

With its OC tag, Outback Aussie - PvPvE - Located in Perth - Modded lists itself in Oceania. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 103.107.196.38:28035.

Which Rust version is Outback Aussie - PvPvE - Located in Perth - Modded running?

On Windows, Outback Aussie - PvPvE - Located in Perth - Modded runs Rust network protocol 2635 and build 168909. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe day

What does wipe day look like on Outback Aussie - PvPvE - Located in Perth - Modded?

On average, the busiest point of its recent wipes drew 10 players. 13 hours after the latest wipe, the crowd peaked.

How often does Outback Aussie - PvPvE - Located in Perth - Modded wipe, and on which days?

The force wipe is the only wipe Outback Aussie - PvPvE - Located in Perth - Modded takes, once a month. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. 27 days is how long the current world has been running. The tags it publishes carry a monthly wipe schedule.

Tags

What do the server tags on Outback Aussie - PvPvE - Located in Perth - Modded mean?

The game's server browser reads the tags Outback Aussie - PvPvE - Located in Perth - Modded publishes: gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): 50 slots are available; ts6 (Group limit): Each team can hold up to 6; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server; ^m (Monthly): Wipes happen monthly, at the same time as Facepunch's force wipe; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; OC (Oceania): Oceania is the region it's listed under in the browser. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does Outback Aussie - PvPvE - Located in Perth - Modded appear?

These Rust Server Trends lists include Outback Aussie - PvPvE - Located in Perth - Modded: Oceania Rust servers, live and Modded Rust servers, tracked live. These filters bring it up on the server list: Region: Oceania; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Join the server

What steps get you onto Outback Aussie - PvPvE - Located in Perth - Modded?

Enter client.connect 103.107.196.38:28035 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. You can find its website at https://discord.com/invite/tbMKXDS7hU.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,OC,gmvanilla,cs168909,ts6,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp50
Max players 50 slots are available.
ts6
Group limit Each team can hold up to 6.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build It runs game build 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code No region code is set for this server.

Wipe schedule

^m
Monthly Wipes happen monthly, at the same time as Facepunch's force wipe.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Region

OC
Oceania Oceania is the region it's listed under in the browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.