Rust Server TrendsSeismic network · station log
Recording Stations11,619 Players31,668 Active2,750 Wipes · 3 h74 48 h

Station XX-16599 · no signal

Survivors Rust Duo's | 4X Bi-Monthly | cases | shop | vehicles

Offline 103.1.213.253:28015 checked 32d ago

4x duo moddedoxide
Connect
Players now
0/ 150
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#16,599
top 71%
Last wipe
54d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-16599 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 150 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep25 Sep28 Sep30 Sep3 Oct

Top 71% of all ranked servers, and #405 of the duo servers (top 89%). Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
WARBANDITS.GG EU 2X |Solo/Duo|X2 JUST WIPED EU · duo · 2x · weekly · 207 on average
98/ 200
WARBANDITS.GG EU 3X |Solo/Duo|LootX3| JUST WIPED EU · duo · 3x · weekly · 194 on average
46/ 200
SURVIVORS.GG [ 2x Solo/Duo ] WIPED 27.10 duo · 2x · biweekly · 159 on average
53/ 200
Magic Rust #5 — Modded 2x (Solo/Duo) | Pyccкий EU · duo · 2x · weekly · 119 on average
6/ 100
WEREWOLF GAMING.CO 5x Solo/Duo|Loot x5|TP|Homes|Kits|JUST WIPED EU · duo · 5x · biweekly · 112 on average
10/ 200
Magic Rust #26 — Vanilla 2x (Solo/Duo) | Pyccкий EU · duo · 2x · weekly · 99 on average
4/ 200
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on Survivors Rust Duo's | 4X Bi-Monthly | cases | shop | vehicles?

The procedural map on Survivors Rust Duo's | 4X Bi-Monthly | cases | shop | vehicles is size 3,750 with seed 1078768426, generated by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.

Which settings and rules apply on Survivors Rust Duo's | 4X Bi-Monthly | cases | shop | vehicles?

Its name points to a gather rate of 4x on Survivors Rust Duo's | 4X Bi-Monthly | cases | shop | vehicles. 2 players is the most a group can hold (duo). It plays in survival mode, gather, build and raid in the standard game. Player combat and raiding are permitted. Listed as Modded in the server browser, it changes the game through plugins or settings. The plugins run on Oxide. Anti-cheat is on: VAC, from Valve.

Player counts

What is the current population on Survivors Rust Duo's | 4X Bi-Monthly | cases | shop | vehicles?

Survivors Rust Duo's | 4X Bi-Monthly | cases | shop | vehicles is not responding at this moment and is offline, last seen 32 days 22 hours ago.

How does Survivors Rust Duo's | 4X Bi-Monthly | cases | shop | vehicles rank against other Rust servers?

Over the last seven days, Survivors Rust Duo's | 4X Bi-Monthly | cases | shop | vehicles recorded enough player hours to reach #16,599 worldwide, placing it in the top 71% of all ranked servers. It sits at #405 among duo servers.

Operator and location

How reliably does Survivors Rust Duo's | 4X Bi-Monthly | cases | shop | vehicles stay online?

No contact with Survivors Rust Duo's | 4X Bi-Monthly | cases | shop | vehicles right now, and the last recorded contact was 32 days 22 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. On 13 September 2026 it was recorded for the first time by Rust Server Trends.

Which region does Survivors Rust Duo's | 4X Bi-Monthly | cases | shop | vehicles run from?

No region is published by Survivors Rust Duo's | 4X Bi-Monthly | cases | shop | vehicles. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 103.1.213.253:28015 is the address it uses.

What build of Rust does Survivors Rust Duo's | 4X Bi-Monthly | cases | shop | vehicles use?

Rust network protocol 2633 and build 162929 on Windows is what Survivors Rust Duo's | 4X Bi-Monthly | cases | shop | vehicles runs. The protocol must match for you to join, and Steam takes care of updating it.

Wipe pattern

How often does Survivors Rust Duo's | 4X Bi-Monthly | cases | shop | vehicles wipe, and on which days?

The rhythm of Survivors Rust Duo's | 4X Bi-Monthly | cases | shop | vehicles cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. It has run its current world for 54 days 18 hours.

Tags

What do the server tags on Survivors Rust Duo's | 4X Bi-Monthly | cases | shop | vehicles mean?

The game's server browser reads the tags Survivors Rust Duo's | 4X Bi-Monthly | cases | shop | vehicles publishes: gmrust (Game mode): Survival in standard Rust; mp150 (Max players): Slots: 150; ts2 (Group limit): Teams are capped at 2 players; v2633 (Protocol): To connect, your game must be on the same protocol, 2633; cs162929 (Build): The game build is 162929; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does Survivors Rust Duo's | 4X Bi-Monthly | cases | shop | vehicles appear?

These Rust Server Trends lists include Survivors Rust Duo's | 4X Bi-Monthly | cases | shop | vehicles: Duo Rust servers, group limit 2 and Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Duo.

Connecting

What steps get you onto Survivors Rust Duo's | 4X Bi-Monthly | cases | shop | vehicles?

To join, enter client.connect 103.1.213.253:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. https://discord.com/invite/hQ3cHzbyFd is where its website lives.

Instrument codes

Server tags

what each one means

Published as mp150,ptrak,$r?,v2633,gmrust,cs162929,ts2,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp150
Max players Slots: 150.
ts2
Group limit Teams are capped at 2 players.
v2633
Protocol To connect, your game must be on the same protocol, 2633.
cs162929
Build The game build is 162929.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code The server has no region code.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.