Station XX-15339 · no signal
EL_Rust
Offline 102.223.59.183:28015 checked 4d ago
- Players now
- 0/ 5
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,339
- top 69%
- Last wipe
- 8d ago
- no schedule published
- Next wipe
- –
- no rhythm it keeps
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 5 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 2.6 daysbetween real wipes
- on rhythm
- 0%of its recent wipes
- wipe-day peak
- 1players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Tue 20 Oct, 19:53 UTC8d ago | M0.0▲rising | 1 | – | running | 0 | |
| Tue 20 Oct, 09:20 UTC8d ago | M0.0▲rising | 1 | – | 0.4 days | 0 | |
| Thu 15 Oct, 16:44 UTC13d ago | M0.0▲rising | 1 | – | – | 4.7 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on EL_Rust?
The map on EL_Rust is procedural, produced by the game.
Which settings and rules apply on EL_Rust?
The name of EL_Rust gives no gather rate. At the game's default, groups can have up to 8 players. survival is the game mode, standard play, with gathering, building and raiding. You can raid and fight other players here. The server browser lists it under Modded, where plugins or settings change the game. The plugins run on Oxide. Anti-cheat is off: VAC, from Valve.
Population
What is the current population on EL_Rust?
No players are recorded on EL_Rust at this moment; it is offline, and the last sighting was 4 days 5 hours ago. The seven-day average for this server is 0 players.
How does EL_Rust rank against other Rust servers?
Over the last seven days, EL_Rust recorded enough player hours to reach #15,339 worldwide, placing it in the top 69% of all ranked servers.
Operator and location
How reliably does EL_Rust stay online?
EL_Rust is down at the moment; the last recorded contact was 4 days 5 hours ago. 2 of 168 hours in the last 7 full days were up time, 1% of the total. On 29 September 2026 it was recorded for the first time by Rust Server Trends.
Which region does EL_Rust run from?
No region is published by EL_Rust. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 102.223.59.183:28015.
What build of Rust does EL_Rust use?
Rust network protocol 2635 and build 167781 on Linux is what EL_Rust runs. The protocol must match for you to join, and Steam takes care of updating it.
Wipe day
What does wipe day look like on EL_Rust?
1 players, on average, was the busiest crowd at its recent wipes. The peak on the most recent wipe came 1 hours after the wipe.
On what timetable does EL_Rust run its wipes?
There is no next wipe to predict at EL_Rust, since its wipes fall at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The present world dates from 8 days 2 hours.
Tags
What do the server tags on EL_Rust mean?
These are the tags EL_Rust publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp5 (Max players): Slots: 5; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does EL_Rust appear?
These Rust Server Trends lists include EL_Rust: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Join the server
What steps get you onto EL_Rust?
You can connect by pressing F1 in Rust and typing client.connect 102.223.59.183:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.