Station XX-6490 · no signal
Rust-CPT-TEST
Offline 102.135.245.21:29031 checked 12h ago
- Players now
- 0/ 10
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak 2
- Rank
- #6,490
- top 29%
- Last wipe
- 7d ago
- no schedule published
- Next wipe
- –
- no rhythm it keeps
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 10 slots
- Motion · 24 h
- M0.0■steady+0 players
- Sharpest hour
- +1into Tue 18:00 UTC
- Peak · 48 h
- 2most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 29% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 12.3 daysbetween real wipes
- on rhythm
- 67%of its recent wipes
- wipe-day peak
- 1players, last three wipes
- crowd held
- 100%of its cycles kept half the crowd
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Wed 21 Oct, 17:47 UTC7d ago | M0.0■steady | 1 | – | running | 1 | |
| Fri 16 Oct, 19:56 UTC12d ago | M0.3▲rising | 2 | held half | 4.9 days | 0 | |
| Sun 4 Oct, 13:12 UTC25d ago | M0.0■steady | 0 | – | 12.3 days | 0 | |
| Mon 21 Sep, 08:50 UTC38d ago | M0.0■steady | 0 | – | 13.2 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on Rust-CPT-TEST?
Generated by the game, the map on Rust-CPT-TEST is procedural, size 3,000 with seed 19845. From this page you can look at it on RustMaps, since the same size and seed give the same map.
Which settings and rules apply on Rust-CPT-TEST?
You will find no gather rate in the name of Rust-CPT-TEST. Groups hold up to 8 players, which is the default for the game. survival is the game mode, gather, build and raid in the standard game. You can raid and fight other players here. Listed as Modded in the server browser, it changes the game through plugins or settings. The plugins run on Oxide. VAC, Valve's anti-cheat, is switched on.
Population
How many players are recorded on Rust-CPT-TEST right now?
A reading taken now finds Rust-CPT-TEST offline; the most recent activity was 12 hours ago. The seven-day average is 0 players, with a peak of 2. Averaged over the last 48 hours, the busiest hour was 18:00 UTC at 2 players.
How does Rust-CPT-TEST rank against other Rust servers?
On player hours for the past week, Rust-CPT-TEST sits at #6,490, which puts it inside the top 29% of every ranked server.
Server details
How reliably does Rust-CPT-TEST stay online?
Rust-CPT-TEST is down at the moment; the last recorded contact was 12 hours ago. The uptime it reports puts its last restart about 8 hours ago. It was up 48% of the time across the last 7 full days: 81 of 168 hours. 20 September 2026 is when Rust Server Trends first recorded it.
How well does Rust-CPT-TEST perform under load?
The 48-hour average is 234 server fps; 77 is the lowest observed. At its highest, it carried 54,767 entities: buildings, deployables and the world's other contents. It reached a ceiling of 2,360 MB of memory. Low fps together with a growing entity count is what players experience as lag.
Where in the world is Rust-CPT-TEST hosted?
Nothing about a region comes from Rust-CPT-TEST. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 102.135.245.21:29031.
Which Rust version is Rust-CPT-TEST running?
On Linux, Rust-CPT-TEST runs Rust network protocol 2635 and build 168909. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe day
What does wipe day look like on Rust-CPT-TEST?
The recent wipes averaged a busiest count of 1 players. The peak on the most recent wipe came 0 hours after the wipe. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.
On what timetable does Rust-CPT-TEST run its wipes?
No next wipe can be predicted for Rust-CPT-TEST, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 7 days 22 hours is how long the current world has been running.
Server tags
What do the server tags on Rust-CPT-TEST mean?
Tags published by Rust-CPT-TEST and read by the game's server browser include gmvanilla (Game mode): This is vanilla survival; mp10 (Max players): Slots: 10; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does Rust-CPT-TEST appear?
These Rust Server Trends lists include Rust-CPT-TEST: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How to join
How do you connect to Rust-CPT-TEST?
Enter client.connect 102.135.245.21:29031 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.